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Metroid is the first game in the Metroid series, released for the FDS is Japan and then ported to NES. All information in this section will refer to the ROM “Metroid (U) [!].nes”, file size 393,232 bytes, for information related to patching this ROM please check Patching a ROM for more information. (there could probably be a lot more put up here)
For editing Metroid you have a choice of two editors currently, Editroid and MetEdit, the former being actively worked on, these two tools should cover most of the hacking done to Metroid, however a few additional tools exist, such as Metroid Tuner, a list can be found below.
A list of guides created by the community, from manuals on the tools themselves to advanced guides relating to ASM, its all here.
Manuals of the workings of all the editors and utilities available to you, detailing all their functions.
These guides cover all the basic things around editing Metroid, as well as serving as a good starting point for learning how to get into Metroid hacking!
These guides assume you have a good basic knowledge about editing Metroid already, you should probably be comfortable with using Editroid by now and be moving onto using tools like a hex editor.
These guides could be pretty complex, you should probably be comfortable with assembly by now.
This segment is reserved for technical information on Metroid, to be used as reference material for hackers, or for the curious wanting to know what makes Samus tick!
MetEdit includes a password generator/decoder, and there are a number of other standalone and online password generators/decoders available for Metroid.