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super:technical_information:tileset_list

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super:technical_information:tileset_list [2015/04/20 19:56] (current)
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 +=====List of Tilesets=====
 +Tilesets (or "graphic sets") dictate what graphics are loaded and are used to makeup the visuals of the current room. The tileset used is selected on a room-by-room basis and is unique to each room/room header. They are selectable on the right of the main window of SMILE in a drop-down box with values between 1 and 29. Below is a list of tilesets, what they contain, and where they are used.
  
 +The first value is displayed as it would be shown in SMILE while the value in brackets is what it would be displayed as in raw hex while viewing/changing a room header.
 +<code>
 +01[00] - Crateria. Purple mountian background and interior, ocean graphics, and Wrecked Ship exterior.
 +02[01] - Crateria. Red mountian background and interior, ocean graphics, and Wrecked Ship exterior. Unused.
 +03[02] - Crateria. Old Tourian (planet is awake), mushroom caves, and bircks.
 +04[03] - Crateria. Old Tourian (planet is asleep), mushroom caves, and bircks.
 +05[04] - Wrecked Ship. Interior and ship is powered (Phantoon/boss defeaed).
 +06[05] - Wrecked Ship. Interior and ship is not powered (Phantoon/boss undefeaed).
 +07[06] - Brinstar. Upper portions which include Green, Pink, and Blue/Retro Brinstar.
 +08[07] - Brinstar. Lower portions which include Red Brinstar and Kraid's area.
 +09[08] - Brinstar. Lower portions which include Black Brinstar (unused) and Kraid's area (used before boss statues).
 +10[09] - Norfair. Heated Norfair rooms and Lower Norfair related tiles.
 +11[0A] - Norfair. Non-heated Norfair rooms and Lower Norfair related tiles.
 +12[0B] - Maridia. Rocky/coral portions, seaweed/vines, and sandy Maridia.
 +13[0C] - Maridia. Pipes and bricks for "boss" portion of Maridia and quicksand related tiles. Also smooth stone leading to Springball's area.
 +14[0D] - Tourian. Sandy, big Metroid themed rooms.
 +15[0E] - Tourian. All rooms beside those similar to the big Metroid's.
 +16[0F] - Ceres. Ceres pre-escape. Only usable in area 06 by default.
 +17[10] - Ceres. Ceres during escape. Only usable in area 06 by default.
 +18[11] - Ceres. Mode 7? Don't touch.
 +19[12] - Ceres. Mode 7? Don't touch.
 +20[13] - Ceres. Mode 7? Don't touch.
 +21[14] - Ceres. Mode 7? Don't touch.
 +22[15] - Map/energy/missile station. Grey colored map rooms. Also used for boss statues room.
 +23[16] - Map/energy/missile station. Dark purple colored rooms. Can be used for boss statues room.
 +24[17] - Map/energy/missile station. Blue colored rooms. Can be used for boss statues room.
 +25[18] - Map/energy/missile station. Beige(?) colored rooms. Can be used for boss statues room.
 +26[19] - Map/energy/missile station. Orange(?) colored rooms. Can be used for boss statues room.
 +27[1A] - Brinstar. Kraid's room's tileset. Overwrites CRE and should be used in conjunction with setting proper special graphics bitflag.
 +28[1B] - Norfair. Crocomire's room's tileset.
 +29[1C] - Maridia. Draygon's room's tileset.
 +</code>
super/technical_information/tileset_list.txt ยท Last modified: 2015/04/20 19:56 (external edit)