sm:enemy:db3f
Table of Contents
DB3F (BANG)
Setup
DB3F (aka- BANG)<Possesser Type C> [Orientation] = 0000/0001 for stationary/movable [Speed] = pointer to code to run! BB66 = Possesses next enemy. Allows red core to be destroyed. BB4A = Make this piece a blue bubble. Allows Bang to shoot. BB2B = Make this piece static. [Speed 2] = speed Has 3 parts/enemies: 1) Red core (shootable part) 2) Blue bubble 3) Static charge Absorbs your shots, growing each time. Shoots a charged blast at you when it bursts. Unused enemy. Possess an enemy by making it the second part of the matrix instead.
Hacking Information
Enemy Bank: $A3
Related Hex Tweaks
PC Address | Changes | Description |
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Related Pages
sm/enemy/db3f.txt · Last modified: 2015/02/28 22:59 by 127.0.0.1