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return_of_samus:technical_information:tile_breakdown

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bank F: tile 00 is a breakable block tile 01 and 02 are the animation frames, and cannot be used tile 03 is a lava tile tile 04 is a lava submerged rock tile tiles 05-38 are the gunship tile 39 is a rock tile tiles 3a-3b are sand tiles tile 3c is a background tile tile 3d is…another gunship tile tile 3e is another background tile tile 3f is another lava tile tiles 40-4f are background tiles tiles 50-5e are surface tiles tile 5f is another rock tile tile 60 is a quarter rock tile, upper left tile 61 is a quarter rock tile, upper right tile 62 is a quarter rock tile, lower left tile 63 is a quarter rock tile, lower right tile 64 is tile 60 with a different BG tile 65 is tile 61 with a different BG tile 66 is tile 62 with a different BG tile 67 is tile 63 with a different BG tiles 68-78 are BG tiles tiles 79-7d are crystalized X-parasites tile 7f is empty air 80-ff seem corrupted or empty, because they are just glitched out breakable blocks and/or air.

Bank E: not there yet…

Bank D: not there yet…

Bank C: not there yet…

Bank B: not there yet…

Bank A: not there yet…

Bank 9: not there yet…

return_of_samus/technical_information/tile_breakdown.1512142959.txt.gz · Last modified: 2017/12/01 15:42 by liamnajor