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return_of_samus:technical_information:level_data_banks [2016/07/18 12:53] – [Screen Transitions Indexes] zero_onereturn_of_samus:technical_information:level_data_banks [2017/12/01 15:39] – [Level Data Chunks] liamnajor
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 ===== Level Data Chunks ===== ===== Level Data Chunks =====
-I know how this worksbut I gotta write it down first.+the next 0x5900 (dec: 15104) bytes are the 59 level data chunks. each chunk is 16x16 bytes. each byte is one tileand they are orginized 100% linearly. take the final chunk for example (which is, ironically, the first screen you ever see): 
 +<code> 
 +7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f 
 +7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f 
 +7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f 
 +7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f 
 +7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f 
 +7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f 
 +7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f 
 +7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f 
 +7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f 
 +3c|0c|0d|0e|0f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f 
 +15|16|17|12|18|19|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f 
 +20|21|22|23|24|25|26|7f|7f|7f|7f|7f|7f|7f|7f|7f 
 +2d|2e|2f|30|31|32|33|7f|7f|7f|7f|7f|7f|7f|7f|7f 
 +37|05|06|07|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f|7f 
 +7f|7f|7f|7f|7f|7f|7f|76|7f|71|70|74|73|76|70|7f 
 +39|39|39|39|39|39|39|39|39|39|39|39|39|39|39|39 
 +</code> 
 +all you really need to know to understand what I mean is that 7f is air tiles, and 39 is ground tiles. if you DO want to have a breakdown of tiles hex values, see TILES.txt
return_of_samus/technical_information/level_data_banks.txt · Last modified: 2022/04/28 05:22 by rt-55j