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fusion:technical:rng [2018/01/27 18:25] oneof99fusion:technical:rng [2018/01/27 18:26] (current) oneof99
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 +=== RNG Doc ===
 +
 Random elements on Fusion are determined on a per-enemy basis. Each enemy/sprite has an RNG value between 0-15 (0-F) that changes every frame. This is the primary value used for most randomness in the game. Random elements on Fusion are determined on a per-enemy basis. Each enemy/sprite has an RNG value between 0-15 (0-F) that changes every frame. This is the primary value used for most randomness in the game.
    
fusion/technical/rng.txt · Last modified: 2018/01/27 18:26 by oneof99