sm:technical_information:enemies
Differences
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sm:technical_information:enemies [2025/06/18 10:07] – created felixwright | sm:technical_information:enemies [2025/06/18 10:15] (current) – felixwright | ||
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- | For a SMILE-friendly list of enemies, click [[super:enemy: | + | For a SMILE-friendly list of enemies, click [[sm:enemies|here]]. |
^ Enemy ID | Tile data size ^ Palette ^ Health ^ Damage ^ Width ^ Height ^ Bank ^ Hurt AI time ^ Sound ^ Boss value ^ Initiation AI ^ Number of parts ^ Unused (Set to 0001 by DCFF, DD3F, F553) ^ Graph AI ^ Grapple AI ^ Special enemy shot ^ Frozen AI ^ X-ray AI ^ Death animation ^ Unused ^ Power bomb reaction ^ Unknown (PLM-esque instruction list) ^ Unused ^ Enemy touch ^ Enemy shot ^ Unknown (sprite maps) ^ Tile data ^ Layer ^ Drop chances ($B4) ^ Vulnerabilities ($B4) ^ Enemy name ($B4) ^ Enemy debug name ^ Enemy description ^ | ^ Enemy ID | Tile data size ^ Palette ^ Health ^ Damage ^ Width ^ Height ^ Bank ^ Hurt AI time ^ Sound ^ Boss value ^ Initiation AI ^ Number of parts ^ Unused (Set to 0001 by DCFF, DD3F, F553) ^ Graph AI ^ Grapple AI ^ Special enemy shot ^ Frozen AI ^ X-ray AI ^ Death animation ^ Unused ^ Power bomb reaction ^ Unknown (PLM-esque instruction list) ^ Unused ^ Enemy touch ^ Enemy shot ^ Unknown (sprite maps) ^ Tile data ^ Layer ^ Drop chances ($B4) ^ Vulnerabilities ($B4) ^ Enemy name ($B4) ^ Enemy debug name ^ Enemy description ^ |
sm/technical_information/enemies.1750241258.txt.gz · Last modified: by felixwright