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fusion:locations:tweaks [2025/02/24 22:05] felixwrightfusion:locations:tweaks [2025/02/24 22:15] (current) felixwright
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-Metroid Fusion Hex Tweaks+====== Metroid Fusion Hex Tweaks ======
  
 “Hex Tweaks” are loosely defined as sets of single-or-multiple-byte-changes that can be preformed for desirable effects. There is no clearly-defined upper limit for the number of bytes that can constitute a 'hex tweak' but they are usually less than 16 bytes' worth of changes. Most Fusion hex changes are 2 byte changes. All that is needed to perform the hex tweak is a hex editor such as HxD. The tweak will give you an offset, original byte values, and the new values that you will enter in. “Hex Tweaks” are loosely defined as sets of single-or-multiple-byte-changes that can be preformed for desirable effects. There is no clearly-defined upper limit for the number of bytes that can constitute a 'hex tweak' but they are usually less than 16 bytes' worth of changes. Most Fusion hex changes are 2 byte changes. All that is needed to perform the hex tweak is a hex editor such as HxD. The tweak will give you an offset, original byte values, and the new values that you will enter in.
-Tweaks+ 
 +===== Tweaks =====
  
 0x60B10 = 03 48 to 16 E0 0x60B10 = 03 48 to 16 E0
fusion/locations/tweaks.1740434711.txt.gz · Last modified: by felixwright