This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
metroid:basic_guides:faq [2017/12/11 18:31] – scout1297 | metroid:basic_guides:faq [2017/12/12 15:28] (current) – [Editroid 4.0a Known Bugs] scout1297 | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | ======= FAQ ======= | + | ======= |
+ | |||
+ | Sometimes questions are asked, sometimes answers are given, hopefully they are given here. | ||
---- | ---- | ||
Line 6: | Line 8: | ||
A: Yes, yes it is my good sir. | A: Yes, yes it is my good sir. | ||
+ | |||
+ | ---- | ||
+ | |||
+ | <color # | ||
+ | |||
+ | A: Hexadecimal and Binary are magical ways to represent numbers. The way we normally represent numbers is with the Decimal System which has 10 symbols(0 to 9). Binary represents numbers with two symbols(0 and 1). Hexadecimal represents numbers with 16 symbols(0 to F) where after " | ||
---- | ---- | ||
Line 26: | Line 34: | ||
---- | ---- | ||
+ | |||
+ | ======= Editroid 4.0a Known Bugs ======= | ||
+ | |||
+ | While not a FAQ thing, we don't want you asking/ | ||
+ | |||
+ | ---- | ||
+ | |||
+ | <color # | ||
+ | |||
+ | The offspring of snarf' | ||
+ | |||
+ | ---- | ||
+ | |||
+ | <color # | ||
+ | |||
+ | Some custom scripts do not work. A more complete list of working and not-working scripts will be added soon(tm). | ||
+ | |||
+ | ---- | ||
+ | |||
+ | <color # | ||
+ | |||
+ | Since snarf helped with Rogue Dawn, certain tiles were named SlopeRight, SlopeLeft, and SlopeTop. These are not included Tile types and are actually Solid Tiles. |