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zero_mission:locations:samus_graphics [2018/07/08 23:32] – Diagram image for ZSS and ZSS palette address a_rockzero_mission:locations:samus_graphics [2023/09/19 23:21] (current) – [Various Notes] felixwright
Line 1: Line 1:
-<Graphical Diagram +=====Table=====
-{{zero_mission:locations:diagram.png }} +
-{{zero_mission:locations:zssdiagram.png }}+
  
 ^Address ^Decimal^Description                 ^ ^Address ^Decimal^Description                 ^
Line 22: Line 20:
 |0x237B68|2325352|Power Plasma Beam Charge #1        | |0x237B68|2325352|Power Plasma Beam Charge #1        |
 |0x237B88|2325384|Power Plasma Beam Charge #2        | |0x237B88|2325384|Power Plasma Beam Charge #2        |
-|0x237BA8|2325416|Power Mystery Beam Charge #1       +|0x237BA8|2325416|Power Map Download 0, 3, 6         
-|0x237BC8|2325448|Power Mystery Beam Charge #2       |+|0x237BC8|2325448|Power Map Download 1, 4, 7         |
 |0x237708|2324232|Power Short Beam Shot              | |0x237708|2324232|Power Short Beam Shot              |
 |0x237728|2324264|Power Long Beam Shot               | |0x237728|2324264|Power Long Beam Shot               |
Line 40: Line 38:
 |0x237DC8|2325960|Varia Save Glow #1                 | |0x237DC8|2325960|Varia Save Glow #1                 |
 |0x237DE8|2325992|Varia Save Glow #2                 | |0x237DE8|2325992|Varia Save Glow #2                 |
-|0x237D08|2326024|Varia Save Glow #3                 |+|0x237E08|2326024|Varia Save Glow #3                 |
 |0x237C08|2325512|Varia Jump Glow                    | |0x237C08|2325512|Varia Jump Glow                    |
 |0x237E28|2326056|Varia Short Beam Charge #1         | |0x237E28|2326056|Varia Short Beam Charge #1         |
Line 52: Line 50:
 |0x237F28|2326312|Varia Plasma Beam Charge #1        | |0x237F28|2326312|Varia Plasma Beam Charge #1        |
 |0x237F48|2326344|Varia Plasma Beam Charge #2        | |0x237F48|2326344|Varia Plasma Beam Charge #2        |
-|0x237F68|2326376|Varia Mystery Beam Charge #1       +|0x237F68|2326376|Varia Map Download 0, 3, 6         
-|0x237F88|2326408|Varia Mystery Beam Charge #2       |+|0x237F88|2326408|Varia Map Download 1, 4, 7         |
 |0x237C48|2325576|Varia Short Beam Shot              | |0x237C48|2325576|Varia Short Beam Shot              |
 |0x237C68|2325608|Varia Long Beam Shot               | |0x237C68|2325608|Varia Long Beam Shot               |
Line 82: Line 80:
 |0x238708|2328328|Gravity Plasma Beam Charge #1      | |0x238708|2328328|Gravity Plasma Beam Charge #1      |
 |0x238728|2328360|Gravity Plasma Beam Charge #2      | |0x238728|2328360|Gravity Plasma Beam Charge #2      |
-|0x238748|2328392|Gravity Mystery Beam Charge #1     +|0x238748|2328392|Gravity Map Download 0, 3, 6       
-|0x238768|2328424|Gravity Mystery Beam Charge #2     |+|0x238768|2328424|Gravity Map Download 1, 4, 7       |
 |0x238428|2327592|Gravity Short Beam Shot            | |0x238428|2327592|Gravity Short Beam Shot            |
 |0x238448|2327624|Gravity Long Beam Shot             | |0x238448|2327624|Gravity Long Beam Shot             |
Line 94: Line 92:
 |0x238528|2327848|Gravity Speedbooster #2            | |0x238528|2327848|Gravity Speedbooster #2            |
 |0x238548|2327880|Gravity Speedbooster #3            | |0x238548|2327880|Gravity Speedbooster #3            |
-^**<color blue>ZERO SUIT PALETTES</color>**^^^ +^**<color cyan>ZERO SUIT PALETTES</color>**^^^ 
-|0x2387E8|???????|Zero Suit Palette                  |+|0x2387E8|2328552|Zero Suit Palette                  | 
 +|0x238808|2328584|Zero Jump Glow                     | 
 +|0x238888|2328712|Zero Pistol Shot                   | 
 +|0x2388E8|2328808|Zero Hurt                          | 
 +|0x238928|2328872|Zero Save Glow #1                  | 
 +|0x238948|2328904|Zero Save Glow #2                  | 
 +|0x238968|2328936|Zero Save Glow #3                  | 
 +     
  
-**''Take note:''**+=====Various Notes=====
  
-''- All of samus' graphics offsets end in $8.''+''- All of samus' palette offsets end in $8.''
  
 ''- Power Hurt #2 is used in heat rooms, as well as for weak lava/strong lava/acid damage.'' ''- Power Hurt #2 is used in heat rooms, as well as for weak lava/strong lava/acid damage.''
Line 114: Line 119:
  
 ''- Charge Glow palettes alternate from Beam Charge 1, Beam Charge 2, back to Beam Charge 1, and then back to the suit's standard suit palette.'' ''- Charge Glow palettes alternate from Beam Charge 1, Beam Charge 2, back to Beam Charge 1, and then back to the suit's standard suit palette.''
 +
 +=====Graphical Diagrams=====
 +
 +{{zero_mission:locations:diagram.png }} {{zero_mission:locations:zssdiagram.png }}
zero_mission/locations/samus_graphics.1531092768.txt.gz · Last modified: 2018/07/08 23:32 by a_rock