User Tools

Site Tools


zero_mission:hex_changes

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
zero_mission:hex_changes [2022/02/10 09:14] jasinchenzero_mission:hex_changes [2022/04/01 02:10] – [Misc.] jasinchen
Line 152: Line 152:
 <color #FFA500>0x112A9 = D8 to E0</color>\\ <color #FFA500>0x112A9 = D8 to E0</color>\\
 Enemies no longer get stunned when shot. Enemies no longer get stunned when shot.
 +
 +<color #FFA500>0x23b84 = 2A to ??</color>\\
 +Event Dessgeega will check for before starting fight. If event isn't set, fight will not begin.  
 +
 +<color #FFA500>0x23b82 = 03 20 to 09 E0</color>\\
 +Dessgeega will start fighting at anytime
    
 ===== Weapon Related ===== ===== Weapon Related =====
Line 290: Line 296:
 <color #FFA500>0x4AFE6 = 4A to ??</color>\\  <color #FFA500>0x4AFE6 = 4A to ??</color>\\ 
 Change to whatever event you'd like the blue ship to activate to. Change to whatever event you'd like the blue ship to activate to.
 +
 +<color #FFA500>0x608f0 = 00 d0 to 01 20</color>\\ 
 +The blue ship always activate.
  
 <color #FFA500>0x10266 =  91 42 to 17 E0</color>\\ <color #FFA500>0x10266 =  91 42 to 17 E0</color>\\
Line 353: Line 362:
 Ship no longer refills energy or ammunition. Ship no longer refills energy or ammunition.
  
-<color #FFA500>0x5E793 = 0D to 0E</color>\\+<color #FFA500>0x5E793 = D0 to E0</color>\\
 All hatches with more than one hit's worth of "health" will flash. All hatches with more than one hit's worth of "health" will flash.
  
Line 386: Line 395:
 <color #FFA500>55FA8 = 11 48 to 64 E0</color>\\ <color #FFA500>55FA8 = 11 48 to 64 E0</color>\\
 Disables varia suit animation Disables varia suit animation
 +
 +<color #FFA500>0x56010 = df to ff\\
 +0x600ee = 20 to 00</color>\\
 +If Gravity Suit has not been acquired, it will not be activated after defeating ruin test
  
 <color #FFA500>    13C08 + (SpriteID - 22) * 4\\ <color #FFA500>    13C08 + (SpriteID - 22) * 4\\
zero_mission/hex_changes.txt · Last modified: 2024/03/27 18:12 by caauyjdp