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zero_mission:hex_changes [2020/07/06 07:34] – Compilation of tweaks not yet published from MAGConst felixwright | zero_mission:hex_changes [2020/07/07 05:40] – felixwright | ||
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0x6138 change to D061</ | 0x6138 change to D061</ | ||
Enables walljumping with spacejump and screw attack. | Enables walljumping with spacejump and screw attack. | ||
+ | |||
+ | <color # | ||
+ | 0x250184 = 2 to ?? (Frame 2)\\ | ||
+ | 0x250194 = 2 to ?? (Frame 3)</ | ||
+ | Walljump animation frame timers. Adjusting these can reduce or lengthen WJ delay. | ||
<color # | <color # | ||
Line 131: | Line 136: | ||
===== Weapon Related ===== | ===== Weapon Related ===== | ||
- | |||
- | <color # | ||
- | 0x3459C8 = 64 to ?? (Normal)\\ | ||
- | 0x3459CC = 32 to ?? (Hard)</ | ||
- | Energy Tank Values | ||
- | |||
- | <color # | ||
- | 0x3459C9 = 5 to ?? (Normal)\\ | ||
- | 0x3459CD = 2 to ?? (Hard)</ | ||
- | Missile Tank Values | ||
- | |||
- | <color # | ||
- | 0x3459CA = 2 to ?? (Normal)\\ | ||
- | 0x3459CE = 1 to ?? (Hard)</ | ||
- | Super Missile Tank Values | ||
- | |||
- | <color # | ||
- | 0x3459CB = 2 to ?? (Normal)\\ | ||
- | 0x3459CF = 1 to ?? (Hard)</ | ||
- | Power Bomb Tank Values | ||
- | | ||
- | <color # | ||
- | 0x3459C1 = 0 to ?? (Missiles)\\ | ||
- | 0x3459C2 = 0 to ?? (Super Missiles)\\ | ||
- | 0x3459C3 = 0 to ?? (Power Bombs)</ | ||
- | Starting Energy/Ammo | ||
<color # | <color # | ||
Line 323: | Line 302: | ||
<color # | <color # | ||
Amount Power Bomb drops restore. | Amount Power Bomb drops restore. | ||
+ | |||
+ | <color # | ||
+ | 0x3459C8 = 64 to ?? (Normal)\\ | ||
+ | 0x3459CC = 32 to ?? (Hard)</ | ||
+ | Energy Tank Values | ||
+ | |||
+ | <color # | ||
+ | 0x3459C9 = 5 to ?? (Normal)\\ | ||
+ | 0x3459CD = 2 to ?? (Hard)</ | ||
+ | Missile Tank Values | ||
+ | |||
+ | <color # | ||
+ | 0x3459CA = 2 to ?? (Normal)\\ | ||
+ | 0x3459CE = 1 to ?? (Hard)</ | ||
+ | Super Missile Tank Values | ||
+ | |||
+ | <color # | ||
+ | 0x3459CB = 2 to ?? (Normal)\\ | ||
+ | 0x3459CF = 1 to ?? (Hard)</ | ||
+ | Power Bomb Tank Values | ||
+ | | ||
+ | <color # | ||
+ | 0x3459C1 = 0 to ?? (Missiles)\\ | ||
+ | 0x3459C2 = 0 to ?? (Super Missiles)\\ | ||
+ | 0x3459C3 = 0 to ?? (Power Bombs)</ | ||
+ | Starting Energy/Ammo | ||
<color # | <color # |