This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionLast revisionBoth sides next revision | ||
super:hex_tweaks [2020/05/26 17:15] – [Space jump] physics constants were only listed as 1 byte when they should have been 2 nodever2 | super:hex_tweaks [2023/04/27 05:46] – [Miscellaneous] croc (super)missile reactions, courtesy of neen caauyjdp | ||
---|---|---|---|
Line 138: | Line 138: | ||
<color # | <color # | ||
<color # | <color # | ||
- | Expands Samus' charge palette table to use the allotted amount of space. By default, only the first three palette lines are read and then played backwards. This change increases the number of unique palette lines Samus can use when charging. Of the given 8 lines in smile, only 6 can be used after this change ( as apposed to the previous 3 ) | + | Expands Samus' charge palette table to use the allotted amount of space (shared with the Samus death sequence). By default, only the first three palette lines are read and then played backwards. This change increases the number of unique palette lines Samus can use when charging. Of the given 8 lines in smile, only 6 can be used after this change ( as apposed to the previous 3 ) |
(found by Mentlegen) | (found by Mentlegen) | ||
===== Bombs, power bombs, morph ball and spring ball ===== | ===== Bombs, power bombs, morph ball and spring ball ===== | ||
Line 768: | Line 768: | ||
<color # | <color # | ||
Walking version of Robo enemy is always on. Now you can edit your info files in RF too so that the question in the box is answered. (Found by Moehr)\\ | Walking version of Robo enemy is always on. Now you can edit your info files in RF too so that the question in the box is answered. (Found by Moehr)\\ | ||
+ | |||
+ | <color # | ||
+ | Crocomire invulnerable to missiles\\ | ||
+ | <color # | ||
+ | Crocomire invulnerable to supers\\ | ||
+ |