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super:hex_tweaks

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super:hex_tweaks [2020/05/26 17:15] – [Space jump] physics constants were only listed as 1 byte when they should have been 2 nodever2super:hex_tweaks [2021/10/21 10:51] – [Samus' Palette] note death sequence palette p.jboy
Line 138: Line 138:
 <color #FFA500>8D7FB - 60 to A0 </color>\\ <color #FFA500>8D7FB - 60 to A0 </color>\\
 <color #FFA500>8D7FD - 40 to C0 </color>\\ <color #FFA500>8D7FD - 40 to C0 </color>\\
-Expands Samus' charge palette table to use the allotted amount of space. By default, only the first three palette lines are read and then played backwards. This change increases the number of unique palette lines Samus can use when charging. Of the given 8 lines in smile, only 6 can be used after this change ( as apposed to the previous 3 )+Expands Samus' charge palette table to use the allotted amount of space (shared with the Samus death sequence). By default, only the first three palette lines are read and then played backwards. This change increases the number of unique palette lines Samus can use when charging. Of the given 8 lines in smile, only 6 can be used after this change ( as apposed to the previous 3 )
 (found by Mentlegen) (found by Mentlegen)
 ===== Bombs, power bombs, morph ball and spring ball ===== ===== Bombs, power bombs, morph ball and spring ball =====
super/hex_tweaks.txt · Last modified: 2023/12/23 22:49 by neen