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super:enemy:d23f

D23F (RINKA)

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Setup

D23F (aka- RINKA)
[Speed] = Spawn Mode (see below)

With a Speed of 0000, rinkas emerge from where you placed them. 
All other values result in the game choosing where it thinks the rinka should emerge from (anywhere in the entire room).
The first rink, in this case, will emerge from ceilings, the second from the floors, etc...

The palette/right column of enemies allowed should contain 0002.

Hacking Information

Enemy Bank: $A2

“Number of enemies killed” counter is not increased when this enemy dies.

PC Address Changes Description
0x11382A 20 01 to ?? ?? Rinka's movement speed. 60 00 = slower Rinkas, 01 02 = faster Rinkas, etc.
Both sets of values should be changed to the same thing, of they won't fly towards Samus' position accurately.
0x11365B 1A 00 to ?? ?? Frame delay until Rinkas begin flying towards Samus after they appear.
00 00 = Rinkas never move, 01 00 = Rinkas start moving immediately once they appear, 3A 00 = Rinkas wait longer until they start moving, etc.

super/enemy/d23f.txt · Last modified: 2015/02/28 22:59 by 127.0.0.1