______ _ _____ _____ | ___ \ | | | _ || ___| | |_/ / __ _ _ __ | | __ \ V / |___ \ | ___ \/ _` | '_ \| |/ / / _ \ \ \ | |_/ / (_| | | | | < | |_| |/\__/ / \____/ \__,_|_| |_|_|\_\ \_____/\____/
Data - 028000-02FFFF - Message box stuff
$85 | 8000-803F TileMap | Large message box top/bottom border tilemap |
$85 | 8040-807F TileMap | Small message box top/bottom border tilemap |
$85 | 8080-877E ;Message box ASM | |
$85 | 8426-8435 TileMap | Within ASM, tilemap values for button letters, 7 buttons + 1 space, 2 bytes each |
$85 | 823F-8240 TileMap | Within ASM, tilemap value for fill tile above and below message boxes |
$85 | ||
$85 | 877F-87BE TileMap | Energy Tank |
$85 | 87BF-88BE TileMap | Missiles |
$85 | 88BF-89BE TileMap | Super Missiles |
$85 | 89BF-8ABE TileMap | Power Bomb |
$85 | 8ABF-8BBE TileMap | Grapple Beam |
$85 | 8BBF-8CBE TileMap | X-Ray Scope |
$85 | 8CBF-8CFE TileMap | Varia Suit |
$85 | 8CFF-8D3E TileMap | Spring Ball |
$85 | 8D3F-8D7E TileMap | Morphing Ball |
$85 | 8D7F-8DBE TileMap | Screw Attack |
$85 | 8DBF-8DFE TileMap | Hi-Jump |
$85 | 8DFF-8E3E TileMap | Space Jump |
$85 | 8E3F-8F3E TileMap | Speed Booster |
$85 | 8F3F-8F7E TileMap | Charge Beam |
$85 | 8F7F-8FBE TileMap | Ice Beam |
$85 | 8FBF-8FFE TileMap | Wave Beam |
$85 | 8FFF-903E TileMap | Spazer |
$85 | 903F-907E TileMap | Plasma Beam |
$85 | 907F-917E TileMap | Bomb |
$85 | 917F-923E TileMap | Map Data Access Completed. |
$85 | 923F-92FE TileMap | Energy Recharge Completed. |
$85 | 92FF-93BE TileMap | Missile Reload Completed. |
$85 | 93BF-94BE TileMap | Would you like to save? |
$85 | 94BF-94FE TileMap | Save Completed. |
$85 | 94FF-953E TileMap | Reserve Tank |
$85 | 953F-957E TileMap | Gravity Suit |
$85 | 957F-9580 TileMap | Blank 00 00? |
$85 | 9581-95C0 TileMap | “⇒YES NO” for save dialog (unused) |
$85 | 95C1-9600 TileMap | “⇒YES NO” for save dialog (when selecting YES) |
$85 | 9601-9640 TileMap | “ YES ⇒NO” for save dialog (when selecting NO) |
$85 | 9641-9642 TileMap | Blank 00 00? |
$85 | 9643-FFFF Free Space |