Both sides previous revisionPrevious revisionNext revision | Previous revision |
super:data_maps:ram_map [2016/09/06 19:22] – external edit 127.0.0.1 | super:data_maps:ram_map [2018/10/18 00:22] (current) – mentlegen |
---|
7E:0ACA - 7E:0ACB Which tileset for Samus's bottom half to save to VRAM? Written to, but virtually never used. | 7E:0ACA - 7E:0ACB Which tileset for Samus's bottom half to save to VRAM? Written to, but virtually never used. |
7E:0ACC - 7E:0ACD What kind of timer to use for 0A68? 2*this = JSL index for 91:D72D. | 7E:0ACC - 7E:0ACD What kind of timer to use for 0A68? 2*this = JSL index for 91:D72D. |
7E:0ACE - 7E:0ACF Some unknown related to running (0 if running with speed boots) | 7E:0ACE - 7E:0ACF Increments up by two's when samus is speedboosting. Some sort of counter |
7E:0AD0 - 7E:0AD1 Some unknown related to running (1 if running with speed boots) | 7E:0AD0 - 7E:0AD1 Counter until blue-suit is given (also cycles from 1-4 when speed boosting) |
7E:0AD4 - 7E:0ADB Atmospheric graphics animation timers (1-4). 8000+ means 'don't run related code during timer' | 7E:0AD4 - 7E:0ADB Atmospheric graphics animation timers (1-4). 8000+ means 'don't run related code during timer' |
7E:0ADC - 7E:0AE3 Atmospheric graphics X position (1-4) | 7E:0ADC - 7E:0AE3 Atmospheric graphics X position (1-4) |
7E:0B4A - 7E:0B4B Something to do with momentum and speed. Cause of mockball. (0 = increasing momentum, !0(always 1?) = decreasing momentum) | 7E:0B4A - 7E:0B4B Something to do with momentum and speed. Cause of mockball. (0 = increasing momentum, !0(always 1?) = decreasing momentum) |
7E:0B4C 1/256 Multiplier for momentum subtraction (0 = normal momentum subtraction) | 7E:0B4C 1/256 Multiplier for momentum subtraction (0 = normal momentum subtraction) |
| 7E:0B4D - 7E:0B55 Unused in the normal game |
7E:0B56 - 7E:0B57 Moves Samus this distance horizontally, in subpixels. | 7E:0B56 - 7E:0B57 Moves Samus this distance horizontally, in subpixels. |
7E:0B58 - 7E:0B59 Moves Samus this distance horizontally, in pixels. | 7E:0B58 - 7E:0B59 Moves Samus this distance horizontally, in pixels. |