D73F (it's an elevator*) [Special] = 2C00 [Speed] = 0000/0001 for down/up [Speed 2] = Y position to make the elevator first appear when entering the room on an elevator. 0018 is a common value for elevators going down into a room. 0Z40 works quite well for elevators going up into a room, where Z is the screen just below where you emerge from. *Do not include this in the Enemy Allowed list or it will crash your room. **Door tiles with a RoomID of 0000 must be directly underneath the elevator, or you won't be able to stand on and use it. ***Elevators need 2 door in their path to function correctly. More information on this is included with the door editor.
Enemy Bank: $A3
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