return_of_samus:technical_information:tile_breakdown
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bank F:
tile 00 is a breakable block
tile 01 and 02 are the animation frames, and cannot be used
tile 03 is a lava tile
tile 04 is a lava submerged rock tile
tiles 05-38 are the gunship
tile 39 is a rock tile tiles
3a-3b are sand tiles tile
3c is a background tile tile
3d is…another gunship tile tile
3e is another background tile tile
3f is another lava tile tiles
40-4f are background tiles tiles
50-5e are surface tiles tile
5f is another rock tile tile
60 is a quarter rock tile, upper left
tile 61 is a quarter rock tile, upper right
tile 62 is a quarter rock tile, lower left
tile 63 is a quarter rock tile, lower right
tile 64 is tile 60 with a different BG
tile 65 is tile 61 with a different BG
tile 66 is tile 62 with a different BG
tile 67 is tile 63 with a different BG
tiles 68-78 are BG tiles tiles
79-7d are crystalized X-parasites tile
7f is empty air
80-ff seem corrupted or empty, because they are just glitched out breakable blocks and/or air.
Bank E:
not there yet…
Bank D:
not there yet…
Bank C:
not there yet…
Bank B:
not there yet…
Bank A:
not there yet…
Bank 9:
not there yet…
return_of_samus/technical_information/tile_breakdown.1512144853.txt.gz · Last modified: 2017/12/01 16:14 by liamnajor