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return_of_samus:technical_information:level_data_banks

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return_of_samus:technical_information:level_data_banks [2016/07/18 12:52] – [Scroll Pointers] zero_onereturn_of_samus:technical_information:level_data_banks [2016/07/18 12:53] – [Screen Transitions Indexes] zero_one
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 ==== Screen Transitions Indexes ==== ==== Screen Transitions Indexes ====
-The next 0x200 bytes form another 16x16 array of little-endian two-byte values. They serve two functions:+The next 0x200 (dec: 512) bytes form another 16x16 array of little-endian two-byte values. They serve two functions:
  
   - One of the bits of the value (bin:wwwwxxxxyyyy-zzz) determines the priority of Samus' sprite relative to the background for the screen. Yes, really. They put it here of all places. It has no bearing on the screen transition.   - One of the bits of the value (bin:wwwwxxxxyyyy-zzz) determines the priority of Samus' sprite relative to the background for the screen. Yes, really. They put it here of all places. It has no bearing on the screen transition.
return_of_samus/technical_information/level_data_banks.txt · Last modified: 2022/04/28 05:22 by rt-55j