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return_of_samus:technical_information:enemy_data [2015/06/02 06:29] – created rt-55j | return_of_samus:technical_information:enemy_data [2023/06/04 22:52] (current) – Enemy list adapted from disassembly rt-55j | ||
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Enemy numbers in the range of 0x40-0x7F are used for items and such. If you have a missle tank or a metroid or an enemy or a congressman that you don't want to respawn after collecting or defeating it, give it an number in that range because the game saves the status of these objects. Also, since it saves these objects on a per-map basis, you can have energy tanks with numbers of 0x42 in maps A and B without being considered the same thing. (A corollary to this is that " | Enemy numbers in the range of 0x40-0x7F are used for items and such. If you have a missle tank or a metroid or an enemy or a congressman that you don't want to respawn after collecting or defeating it, give it an number in that range because the game saves the status of these objects. Also, since it saves these objects on a per-map basis, you can have energy tanks with numbers of 0x42 in maps A and B without being considered the same thing. (A corollary to this is that " | ||
- | ===== Known Enemy Types ===== | + | ===== All Enemy Types ===== |
- | < | + | Here is a list of every enemy index that can be used to spawn an enemy: |
- | 0x97 - Energy Tank | + | |
- | 0x98 - Missile Tank in Orb | + | |
- | 0x99 - Missile Tank | + | |
- | 0x9A - Big flower thing that spits leaves | + | |
- | 0xA0 - Alpha Metroid | + | ^ ID ^ Enemy Type ^ |
- | </code> | + | | $00 | Tsumari A | |
+ | | $01 | Tsumari B | | ||
+ | | $04 | Skreek | ||
+ | | $09 | Drivel | ||
+ | | $12 | Small bugs | | ||
+ | | $14 | Hornoad | ||
+ | | $16 | Senjoo | ||
+ | | $19 | Gawron spawner A | | ||
+ | | $1A | Gawron spawner B | | ||
+ | | $1B | Chute leech | | ||
+ | | $1E | Autrack (flipped) | ||
+ | | $1F | Wallfire (flipped) | ||
+ | | $20 | Needler A | | ||
+ | | $21 | Needler B | | ||
+ | | $28 | Skorp (up) | | ||
+ | | $29 | Skorp (down) | ||
+ | | $2A | Skorp (right) | ||
+ | | $2B | Skorp (left) | ||
+ | | $2C | Glow fly | | ||
+ | | $30 | Moheek A | | ||
+ | | $31 | Moheek B | | ||
+ | | $34 | Rock Icicle | ||
+ | | $3C | Yumee spawner A | | ||
+ | | $3D | Yumee spawner B | | ||
+ | | $40 | Octroll | ||
+ | | $41 | Autrack | ||
+ | | $46 | Autoad | ||
+ | | $4A | Wallfire | ||
+ | | $51 | Gunzoo | ||
+ | | $5C | Autom | | ||
+ | | $63 | Shirk | | ||
+ | | $65 | Septogg | ||
+ | | $68 | Moto | | ||
+ | | $6A | Halzyn | ||
+ | | $6B | Ramulken | ||
+ | | $6D | Metroid event musical stinger | ||
+ | | $6E | Proboscum (flipped) | ||
+ | | $72 | Proboscum | ||
+ | | $75 | Missile block | | ||
+ | | $76 | Arachnus | ||
+ | | $77 | Arachnus | ||
+ | | $78 | Arachnus | ||
+ | | $79 | Arachnus | ||
+ | | $7A | Arachnus | ||
+ | | $80 | Plasma beam orb | | ||
+ | | $81 | Plasma beam | | ||
+ | | $82 | Ice beam orb | | ||
+ | | $83 | Ice beam | | ||
+ | | $84 | Wave beam orb | | ||
+ | | $85 | Wave beam | | ||
+ | | $86 | Spazer beam orb | | ||
+ | | $87 | Spazer beam | | ||
+ | | $88 | Bombs orb | | ||
+ | | $89 | Bombs | | ||
+ | | $8A | Screw attack orb | | ||
+ | | $8B | Screw attack | ||
+ | | $8C | Varia suit orb | | ||
+ | | $8D | Varia suit | | ||
+ | | $8E | Hi-jump boots orb | | ||
+ | | $8F | Hi-jump boots | | ||
+ | | $90 | Space jump orb | | ||
+ | | $91 | Space jump | | ||
+ | | $92 | Spider ball orb | | ||
+ | | $93 | Spider ball | | ||
+ | | $94 | Spring ball orb | | ||
+ | | $95 | Spring ball | | ||
+ | | $96 | Energy tank orb | | ||
+ | | $97 | Energy tank | | ||
+ | | $98 | Missile tank orb | | ||
+ | | $99 | Missile tank | | ||
+ | | $9A | Blob thrower | ||
+ | | $9B | Energy refill | ||
+ | | $9C | Arachnus orb | | ||
+ | | $9D | Missile refill | ||
+ | | $A0 | Alpha metroid (hatching variant) | ||
+ | | $A3 | Gamma metroid | ||
+ | | $A4 | Alpha metroid | ||
+ | | $A6 | Baby metroid | ||
+ | | $AD | Zeta metroid | ||
+ | | $B3 | Omega metroid | ||
+ | | $CE | Larval | ||
+ | | $D0 | Flitt (vanishing type) | | ||
+ | | $D1 | Flitt (moving type) | | ||
+ | | $D2 | Stalagtite (unused, intangible) | ||
+ | | $D3 | Gravitt | ||
+ | | $D8 | Gullugg | ||
+ | | $DB | Baby metroid egg preview (intangible) | | ||
+ | | $F8 | Missile door | | ||
+ | |||
+ | This list is based off the [[https:// | ||
+ | |||
+ | TODO: | ||
+ | - Mark the " | ||
+ | - Verify if $76-$7A can spawn a valid Arachnus. | ||
+ | |||
+ | Please note that the Queen is not an enemy in a normal sense, and can only be spawned in with a dedicated [[return_of_samus: |