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return_of_samus:hex_changes [2022/08/24 05:07] – [Drops & Items] Quick/Instant acquisition tweaks rt-55j | return_of_samus:hex_changes [2022/10/23 00:55] (current) – Remove the one onscreen missile limit rt-55j | ||
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Tweaks for beams, missiles, and bombs. | Tweaks for beams, missiles, and bombs. | ||
- | |||
- | <color # | ||
- | Makes missiles fire at a faster and more consistent speed. | ||
<color # | <color # | ||
Changes the amount of time it takes for a bomb to explode. Change this to 30 for Super Metroid' | Changes the amount of time it takes for a bomb to explode. Change this to 30 for Super Metroid' | ||
+ | ==== Missiles ==== | ||
+ | |||
+ | <color # | ||
+ | Makes missiles fire at a faster and more consistent speed. | ||
+ | |||
+ | <color # | ||
+ | Removes the limit of one onscreen missile. | ||
==== Ice Beam ==== | ==== Ice Beam ==== | ||
Line 101: | Line 105: | ||
0xACDB: 14 -> yy</ | 0xACDB: 14 -> yy</ | ||
Adjust lunge and wait periods of the Alpha Metroid. " | Adjust lunge and wait periods of the Alpha Metroid. " | ||
+ | |||
+ | <color # | ||
+ | 0xAD8D: 01 -> xx</ | ||
+ | Adjusts the amount the Metroid counter decreases when killed. | ||
+ | |||
+ | ==== Gamma Metroid ==== | ||
+ | <color # | ||
+ | 0xB131: 01 -> xx</ | ||
+ | Adjusts the amount the Metroid counter decreases when killed. | ||
==== Zeta Metroid ==== | ==== Zeta Metroid ==== | ||
Line 109: | Line 122: | ||
0xB61F: 20 -> 38</ | 0xB61F: 20 -> 38</ | ||
Adjust the wait interval after firing a fireball. (The second byte is an ASM tweak to prevent a graphical glitch that can occur when the other value is too high.) | Adjust the wait interval after firing a fireball. (The second byte is an ASM tweak to prevent a graphical glitch that can occur when the other value is too high.) | ||
+ | |||
+ | <color # | ||
+ | 0xB47E: 01 -> xx</ | ||
+ | Adjusts the amount the Metroid counter decreases when killed. | ||
==== Omega Metroid ==== | ==== Omega Metroid ==== | ||
Line 124: | Line 141: | ||
0xB9E5: 60 -> ??</ | 0xB9E5: 60 -> ??</ | ||
Adjust the duration in frames of the Omega Metroid' | Adjust the duration in frames of the Omega Metroid' | ||
+ | |||
+ | <color # | ||
+ | 0x0B713: 01 -> xx</ | ||
+ | Adjusts the amount the Metroid counter decreases when killed. | ||
+ | |||
+ | ==== Standard Metroids ==== | ||
+ | |||
+ | <color # | ||
+ | 0xBB37: 01 -> xx</ | ||
+ | Adjusts the amount the Metroid counter decreases when killed. | ||
==== Metroid Queen ==== | ==== Metroid Queen ==== | ||
Line 193: | Line 220: | ||
Skip the Samus appearance fanfare | Skip the Samus appearance fanfare | ||
+ | <color # | ||
+ | Adjusts the amount the Metroid count is incremented when the musical stinger at the end is activated. |