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return_of_samus:hex_changes

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return_of_samus:hex_changes [2022/08/14 23:46] – [Weapons] Ice Beam tweaks rt-55jreturn_of_samus:hex_changes [2022/08/24 05:07] – [Drops & Items] Quick/Instant acquisition tweaks rt-55j
Line 58: Line 58:
 The value of "aa" adjusts the number of frames before an enemy starts blinking.\\ The value of "aa" adjusts the number of frames before an enemy starts blinking.\\
 The value of "bb" adjusts the number of frames before an enemy unfreezes.\\ The value of "bb" adjusts the number of frames before an enemy unfreezes.\\
-Note that "aa" should be smaller than "bb", or else the enemy will not blink prior to unfreezing.+Note that "aa" should be smaller than "bb", or else the enemy will not blink prior to unfreezing.\\ 
 +(Unconfirmed: These values might need to be even or else the enemy will not unfreeze (unless the previous tweak is used))
 ==== Wave Beam ==== ==== Wave Beam ====
 <color #FFA500>0x50D5: 83 to 94</color>\\ <color #FFA500>0x50D5: 83 to 94</color>\\
Line 139: Line 140:
 Tweaks for anything collectable--items, expansions, drops. Tweaks for anything collectable--items, expansions, drops.
  
-<color #FFA500>0x374D 01 to 05</color>\\ +<color #FFA500>0x375D: 0D -> 0C</color>\\ 
-<color #FFA500>0x3752 01 to 00</color>\\ +Make E-Tanks play the shorter item jingle, like missile tanks. 
-Makes items and E-Tanks play the shorter, quicker acquisition jingle, just like Missile Tanks.+ 
 +<color #FFA500>0x375D: 0D -00</color>\\ 
 +Make all items play the shorter item jingle, like e-tanks. 
 + 
 +<color #FFA500>0x375D: 0D -> 00\\ 
 +0x3A1C: 0B -> 00\\ 
 +0x3A36: 0E -> 00\\ 
 +0x5821: 0B -> 00</color>\\ 
 +Collect all items near instantly, like energy/missile refills.
  
 <color #FFA500>0x8267 - 20 to ??</color>\\ <color #FFA500>0x8267 - 20 to ??</color>\\
return_of_samus/hex_changes.txt · Last modified: 2022/10/23 00:55 by rt-55j