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return_of_samus:hex_changes

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return_of_samus:hex_changes [2020/03/10 21:46] – More tweaks kkzeroreturn_of_samus:hex_changes [2020/03/11 21:47] – Even more tweaks :) kkzero
Line 36: Line 36:
 <color #FFA500>0x3752 - 01 to 00</color>\\ <color #FFA500>0x3752 - 01 to 00</color>\\
 Makes items and E-Tanks play the shorter, quicker acquisition jingle, just like Missile Tanks. Makes items and E-Tanks play the shorter, quicker acquisition jingle, just like Missile Tanks.
 +
 +<color #FFA500>0x8267 - 20 to ??</color>\\
 +Changes the amount of energy a large energy drop will add.
  
 <color #FFA500>0x8270 - 05 to ??</color>\\ <color #FFA500>0x8270 - 05 to ??</color>\\
Line 53: Line 56:
 <color #FFA500>0x2D02 - 20 to 28</color>\\ <color #FFA500>0x2D02 - 20 to 28</color>\\
 Enables debug menu on pause. Enables debug menu on pause.
 +
 +<color #FFA500>0x58C5 - CB 37 3C to 3E 00 00</color>\\
 +Disables low health beep entirely.
 +
 +<color #FFA500>0xAA2E - C0 to 00</color>\\
 +Makes hatches vulnerable to beam fire.
  
 <color #FFA500>0xAA43 - 05 to ??</color>\\ <color #FFA500>0xAA43 - 05 to ??</color>\\
 Changes the amount of missiles it takes to open a hatch. Changes the amount of missiles it takes to open a hatch.
  
return_of_samus/hex_changes.txt · Last modified: 2022/10/23 00:55 by rt-55j