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return_of_samus:hex_changes [2019/02/10 01:37] – [Misc.] liamnajor | return_of_samus:hex_changes [2020/03/11 21:47] – Even more tweaks :) kkzero | ||
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Changes the amount of time it takes for a bomb to explode. Change this to 30 for Super Metroid' | Changes the amount of time it takes for a bomb to explode. Change this to 30 for Super Metroid' | ||
- | ===== Drops ===== | + | ===== Drops & Items ===== |
- | Tweaks for energy and missile | + | Tweaks for anything collectable--items, |
+ | |||
+ | <color # | ||
+ | <color # | ||
+ | Makes items and E-Tanks play the shorter, quicker acquisition jingle, just like Missile Tanks. | ||
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+ | <color # | ||
+ | Changes the amount of energy a large energy drop will add. | ||
<color # | <color # | ||
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Tweaks that don't quite fit in with any of the particular categories. | Tweaks that don't quite fit in with any of the particular categories. | ||
+ | |||
+ | <color # | ||
+ | Makes a spin jump fly upward forever if you release A before the apex of the jump. Hitting a ceiling or shooting will cancel it. Best combined with Respin. | ||
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+ | <color # | ||
+ | <color # | ||
+ | Enables debug menu on pause. | ||
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+ | <color # | ||
+ | Disables low health beep entirely. | ||
+ | |||
+ | <color # | ||
+ | Makes hatches vulnerable to beam fire. | ||
<color # | <color # | ||
Changes the amount of missiles it takes to open a hatch. | Changes the amount of missiles it takes to open a hatch. | ||
- | <color # | ||
- | Makes a spin jump fly upward forever if you release A before the apex of the jump. Hitting a ceiling or shooting will cancel it. Best combined with Respin. |