User Tools

Site Tools


return_of_samus:hex_changes

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
return_of_samus:hex_changes [2018/07/30 20:45] – The first movement tweaks are in! kkzeroreturn_of_samus:hex_changes [2019/02/08 01:57] – [Misc.] liamnajor
Line 8: Line 8:
  
 <color #FFA500>0x1C2A - 01 to 02</color>\\ <color #FFA500>0x1C2A - 01 to 02</color>\\
-Samus runs faster to the right. 
- 
 <color #FFA500>0x1C6D - 01 to 02</color>\\ <color #FFA500>0x1C6D - 01 to 02</color>\\
-Samus runs faster to the left.+Samus runs faster on the ground.
  
 <color #FFA500>0x1C99 - 02 to 03</color>\\ <color #FFA500>0x1C99 - 02 to 03</color>\\
-Morph ball rolls faster to the right. 
- 
 <color #FFA500>0x1CCA - 02 to 03</color>\\ <color #FFA500>0x1CCA - 02 to 03</color>\\
-Morph ball rolls faster to the left.+Morph ball rolls faster on the ground.
  
 <color #FFA500>0x1CFB - 01 to 02</color>\\ <color #FFA500>0x1CFB - 01 to 02</color>\\
-Samus moves right faster in air. 
- 
 <color #FFA500>0x1D27 - 01 to 02</color>\\ <color #FFA500>0x1D27 - 01 to 02</color>\\
-Samus moves left faster in air.+Samus moves faster in air.
  
 ===== Weapons ===== ===== Weapons =====
Line 40: Line 34:
  
 <color #FFA500>0x8270 - 05 to ??</color>\\ <color #FFA500>0x8270 - 05 to ??</color>\\
-Changes the amount of energy an energy drop will add.+Changes the amount of energy a normal energy drop will add.
  
 <color #FFA500>0x82AC - 05 to ??</color>\\ <color #FFA500>0x82AC - 05 to ??</color>\\
-Changes the amount of missiles a missile drop will add.+Changes the amount of missiles a normal missile drop will add.
  
 ===== Misc. ===== ===== Misc. =====
Line 51: Line 45:
 <color #FFA500>0xAA43 - 05 to ??</color>\\ <color #FFA500>0xAA43 - 05 to ??</color>\\
 Changes the amount of missiles it takes to open a hatch. Changes the amount of missiles it takes to open a hatch.
 +
 +<color #FFA500>0x190E - 56 to FF</color>\\
 +Makes space jump fly upward forever if you release A before the apex of the jump. Hitting a ceiling or shooting will cancel it. Best combined with Respin.
return_of_samus/hex_changes.txt · Last modified: 2022/10/23 00:55 by rt-55j