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return_of_samus:hex_changes

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return_of_samus:hex_changes [2022/09/19 04:32] – Metroid count decrement tweaks rt-55jreturn_of_samus:hex_changes [2022/10/23 00:55] (current) – Remove the one onscreen missile limit rt-55j
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 Tweaks for beams, missiles, and bombs. Tweaks for beams, missiles, and bombs.
- 
-<color #FFA500>0x51A1 - Everything up to 0x51C1 becomes 04</color>\\ 
-Makes missiles fire at a faster and more consistent speed. 
  
 <color #FFA500>0x53FC - 60 to ??</color>\\ <color #FFA500>0x53FC - 60 to ??</color>\\
 Changes the amount of time it takes for a bomb to explode. Change this to 30 for Super Metroid's bomb explode time, or 20 for Zero Mission's. Changes the amount of time it takes for a bomb to explode. Change this to 30 for Super Metroid's bomb explode time, or 20 for Zero Mission's.
  
 +==== Missiles ====
 +
 +<color #FFA500>0x51A1 - Everything up to 0x51C1 becomes 04</color>\\
 +Makes missiles fire at a faster and more consistent speed.
 +
 +<color #FFA500>0x4FF6 - 20 -> 18</color>\\
 +Removes the limit of one onscreen missile.
 ==== Ice Beam ==== ==== Ice Beam ====
  
return_of_samus/hex_changes.txt · Last modified: 2022/10/23 00:55 by rt-55j