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return_of_samus:data_locations:ram_map [2019/02/13 04:07] – Correct error in definition of "solid block" quantam | return_of_samus:data_locations:ram_map [2019/02/19 04:46] – Describe last tile property quantam | ||
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Line 625: | Line 625: | ||
D900-FF: 10h byte slots? The first byte of which each is cleared when saving | D900-FF: 10h byte slots? The first byte of which each is cleared when saving | ||
DA00-DBFF: Metatile definitions | DA00-DBFF: Metatile definitions | ||
- | DC00-FF: | + | DC00-FF: |
+ | 1: Viscous. Reduces jumping and prevents spider ball vertical movement. Also causes morph ball sound effect glitch. | ||
+ | 2: Jump-through block. Passable when jumping, impassable in all other states (in all directions). | ||
+ | 4: Fall-through block. Passable when falling, impassable in all other states (in all directions). | ||
+ | 8: Spike | ||
+ | 10h: Acid | ||
+ | 20h: Destructible by shot/bomb | ||
+ | 40h: Destructible by bomb | ||
+ | 80h: Save pillar | ||
DD00-FF: Projectile RAM | DD00-FF: Projectile RAM | ||
DE00-FF: Metatile update entries | DE00-FF: Metatile update entries |