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Metroid (NES)

'Metroid' title screen Metroid is the first game in the Metroid series, released for the FDS is Japan and then ported to NES. All information in this section will refer to the ROM “Metroid (U) [!].nes”, file size 393,232 bytes, for information related to patching this ROM please check Patching a ROM for more information. (there could probably be a lot more put up here)

For editing Metroid you have a choice of two editors currently, Editroid and MetEdit, the former being actively worked on, these two tools should cover most of the hacking done to Metroid, however a few additional tools exist, such as Metroid Tuner, a list can be found below.

Editors and Utilities

  • Editroid - Wanna hack Metroid? You need Editroid! Can't lose that belly fat? You need Editroid! Are you drowning in credit card bills? You need Editroid! Do you want to please your lover in bed? You need Editroid! That's right! Editroid is the tool to fix any problem that can be fixed by editing Metroid!
  • Metroid Tuner - Sweetass Metroid music maker, crank them tunes out baby!

Guides

A list of guides created by the community, from manuals on the tools themselves to advanced guides relating to ASM, its all here.

Editor and Utility Manuals

Manuals of the workings of all the editors and utilities available to you, detailing all their functions.

  • Editroid - Reference guide for Editroid, useful for a quick look at its features and functions, as well as any shortcuts that might exist.
  • Metroid Tuner - Quick reference guide to Metroid Tuner, the music tool for Metroid.

Basic Guides

These guides cover all the basic things around editing Metroid, as well as serving as a good starting point for learning how to get into Metroid hacking!

  • FAQ - Frequently answered questions here, if you got a problem, this might have the answer!
  • EAQ - Some questions that possibly have been answered one to many times

Intermediate Guides

These guides assume you have a good basic knowledge about editing Metroid already, you should probably be comfortable with using Editroid by now and be moving onto using tools like a hex editor.

Expert Guides

These guides could be pretty complex, you should probably be comfortable with assembly by now.

Wiki Based Hacking Resources And Information

This segment is reserved for technical information on Metroid, to be used as reference material for hackers, or for the curious wanting to know what makes Samus tick!

Locations of Data

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Technical Details

Disassemblies of Data

Header D

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  • ROM map and RAM map available on DataCrystal (these are rather incomplete)
  • Disassembly of the entire game by Dirty McDingus, also available on RHDN. The version on this site may also include additional comments by metconsters. This is based on and extends the earlier disassembly of the core game engine code, released by SnowBro. The disassembly provides a more complete listing of RAM usage and ROM data but may be harder to interpret.

Utilities

MetEdit includes a password generator/decoder, and there are a number of other standalone and online password generators/decoders available for Metroid.

Documents

metroid.1429578515.txt.gz · Last modified: 2015/04/21 01:08 by snarfblam