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general:guides:tile_molester_graphics_guide [2020/10/08 22:38] – New link for tmspec.xml felixwrightgeneral:guides:tile_molester_graphics_guide [2022/09/17 09:12] felixwright
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 If you wish to improve upon Tile Molester 0.16, the source can be found [[https://www.romhacking.net/documents/431/|Here on RHDN.]] If you wish to improve upon Tile Molester 0.16, the source can be found [[https://www.romhacking.net/documents/431/|Here on RHDN.]]
  
 +=====Known Issues with Tile Molester=====
 +Tile Molester isn't very smart. 
 +
 +====Palettes====
 +If you use a palette that has the same color in multiple slots, the graphics will get messed up. For best results, only use palettes with unique colors in every slot.
 +
 +If you mess with palettes in TM, don't swap to other palettes. Probably due to the issue above, it messes things up catastrophically. For best results, edit palettes in an external program and either reload the ROM to use them, or load them in as an external file.
 +
 +====Copy/Paste====
 +If you undo after pasting graphics, the tile the graphics were pasted over will become blank.
 +
 +====Zoom====
 +If you paste graphics before zooming out, the pasted graphics will be de-selected.
  
 ====Tile Molester Not Working?==== ====Tile Molester Not Working?====
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 ====Loading Palettes from a File==== ====Loading Palettes from a File====
-By default, Tile Molester can open any raw graphics file format, but it does not correctly support Tile Layer Pro palette files. (*.tpl) [[http://www.mediafire.com/file/3j8509c52y84cvh/tmspec.xml|If you replace tmspec.xml with this XML (MediaFire)]], you will have a choice between CF00 *.tpl files (GBA Accurate) and CF01 *.tpl files. (Super Nintendo Accurate)+By default, Tile Molester can open any raw graphics file format, but it does not correctly support Tile Layer Pro palette files. (*.tpl) [[http://www.mediafire.com/file/ljn1p9xd57a1zvd/tmspec.xml|If you replace tmspec.xml with this XML (MediaFire)]], you will have a choice between CF00 *.tpl files (GBA Accurate) and CF01 *.tpl files. (Super Nintendo Accurate)
  
 If you're loading a palette from __SNES__ TPL: Select ''Palette -> Import From -> Another File...,'' And make sure ''Files of Type'' is set to ''CF01 TLP File (*.tpl)'' If you're loading a palette from __SNES__ TPL: Select ''Palette -> Import From -> Another File...,'' And make sure ''Files of Type'' is set to ''CF01 TLP File (*.tpl)''
general/guides/tile_molester_graphics_guide.txt · Last modified: 2023/06/05 21:26 by felixwright