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general [2020/03/17 01:20] – [Useful tools and utilities] Once again gettin' things up to snuff kkzerogeneral [2021/01/28 19:57] – game-specific links now jump directly to #guides. Hid inactive games felixwright
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 | [[http://fusoya.eludevisibility.org/la/|Lunar Address]]    | SNES address converter tool, useful for during hex editing.  | | [[http://fusoya.eludevisibility.org/la/|Lunar Address]]    | SNES address converter tool, useful for during hex editing.  |
 ^ Graphics Editors  ^^ ^ Graphics Editors  ^^
-| [[http://metroidconstruction.com/resource.php?id=64|Tile Layer Pro]]    | Graphical editing tool, used to edit any GFX files you may download or uncompressed graphics inside the ROM.  | 
 | [[http://www.romhacking.net/utilities/958/|YY-CHR]]    | The other graphical editing tool, both function pretty well, its a matter of preference to which you use.  | | [[http://www.romhacking.net/utilities/958/|YY-CHR]]    | The other graphical editing tool, both function pretty well, its a matter of preference to which you use.  |
 | [[http://www.romhacking.net/utilities/991/|Tile Molester]]    | Another graphical editing tool, some people prefer this, it also has support for Mode 7, something which the other editors lack.  | | [[http://www.romhacking.net/utilities/991/|Tile Molester]]    | Another graphical editing tool, some people prefer this, it also has support for Mode 7, something which the other editors lack.  |
 +| [[http://metroidconstruction.com/resource.php?id=64|Tile Layer Pro]]    | Graphical editing tool, used to edit any GFX files you may download or uncompressed graphics inside the ROM.  |
 ^ NES  ^^ ^ NES  ^^
 | [[http://www.fceux.com/web/home.html|FCEUX]]    | Contains debugging tools for Metroid hacking, nestopia is probably better for playing, but lacks debugging tools.  | | [[http://www.fceux.com/web/home.html|FCEUX]]    | Contains debugging tools for Metroid hacking, nestopia is probably better for playing, but lacks debugging tools.  |
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   *[[general:starter_guides:preproduction|Pre-production]] - The final starter guide, inside this guide we talk about your preperation for making your hack or fan game, including setting a goal and planning out what you want and need to do, this is a must read!   *[[general:starter_guides:preproduction|Pre-production]] - The final starter guide, inside this guide we talk about your preperation for making your hack or fan game, including setting a goal and planning out what you want and need to do, this is a must read!
  
-==== Guides ====+==== Other Guides ====
   *[[general:guides:Tile_Molester_Graphics_Guide|Tile Molester Graphics Guide]] - Quick Guide on using Tile Molester to Rip, View, and Edit graphics.   *[[general:guides:Tile_Molester_Graphics_Guide|Tile Molester Graphics Guide]] - Quick Guide on using Tile Molester to Rip, View, and Edit graphics.
   *[[general:guides:HxD_Guide|HxD Hex Edit Guide]] - Guide on using HxD to Find, Compare, and Edit hex.   *[[general:guides:HxD_Guide|HxD Hex Edit Guide]] - Guide on using HxD to Find, Compare, and Edit hex.
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   *[[general:guides:what_not_to_do|What Not To Do]] - There are a lot of things people do wrong first time they start on their journey to making a game, read this and make sure you don't fall prey to these problems.   *[[general:guides:what_not_to_do|What Not To Do]] - There are a lot of things people do wrong first time they start on their journey to making a game, read this and make sure you don't fall prey to these problems.
   *[[general:guides:spikes|Spikes]] - Read this before you start using spikes.. please..   *[[general:guides:spikes|Spikes]] - Read this before you start using spikes.. please..
- 
-===== Aesthetics Guides ===== 
- 
   *[[general:aesthetics_guides:guide_name]] - basic level design rules test guide thingy   *[[general:aesthetics_guides:guide_name]] - basic level design rules test guide thingy
  
-==== Game Specific ====+===== Game Specific =====
 Since some guides are game specific, they have been split off to their own pages, click a game title below to be taken to their page, you may find guides written up on how to use publicly released tilesets on MetConst below in their specific game page. Since some guides are game specific, they have been split off to their own pages, click a game title below to be taken to their page, you may find guides written up on how to use publicly released tilesets on MetConst below in their specific game page.
  
-[[zero_mission|{{metroidzeromission_gba_title.png}}]]   [[metroid|{{metroid_nes_title.png}}]]   [[return_of_samus|{{metroid2returnofsamus_gb_title.png}}]]   [[super_metroid|{{supermetroid_snes_title.png}}]]   [[fusion|{{metroidfusion_gba_title.png}}]] [[prime|{{primelogo128.png}}]]+[[metroid#guides|{{metroid_nes_title.png?206}}]]   [[zero_mission#guides|{{metroidzeromission_gba_title.png?231}}]]   [[prime#guides|{{metroid_prime_logo.png?220}}]]    [[prime2#guides|{{prime2.png?220}}]]   [[return_of_samus#guides|{{metroid2returnofsamus_gb_title.png?149}}]]   [[super_metroid#guides|{{supermetroid_snes_title.png?170}}]]   [[fusion#guides|{{metroidfusion_gba_title.png?208}}]] 
 + 
 +<hidden Inactive Games (Click to Open)> 
 +[[prime_hunters#guides|{{prime_hunters.png?222}}]]   [[prime3#guides|{{prime3.png?220}}]]   [[samus_returns#guides|{{samus_returns.png?222}}]]   [[otherm#guides|{{otherm.png?220}}]]</hidden>
general.txt · Last modified: 2023/10/26 17:06 by felixwright