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general [2020/03/17 01:20] – [Useful tools and utilities] Once again gettin' things up to snuff kkzero | general [2020/03/17 03:32] – [Game Specific] felixwright |
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| [[http://fusoya.eludevisibility.org/la/|Lunar Address]] | SNES address converter tool, useful for during hex editing. | | | [[http://fusoya.eludevisibility.org/la/|Lunar Address]] | SNES address converter tool, useful for during hex editing. | |
^ Graphics Editors ^^ | ^ Graphics Editors ^^ |
| [[http://metroidconstruction.com/resource.php?id=64|Tile Layer Pro]] | Graphical editing tool, used to edit any GFX files you may download or uncompressed graphics inside the ROM. | | |
| [[http://www.romhacking.net/utilities/958/|YY-CHR]] | The other graphical editing tool, both function pretty well, its a matter of preference to which you use. | | | [[http://www.romhacking.net/utilities/958/|YY-CHR]] | The other graphical editing tool, both function pretty well, its a matter of preference to which you use. | |
| [[http://www.romhacking.net/utilities/991/|Tile Molester]] | Another graphical editing tool, some people prefer this, it also has support for Mode 7, something which the other editors lack. | | | [[http://www.romhacking.net/utilities/991/|Tile Molester]] | Another graphical editing tool, some people prefer this, it also has support for Mode 7, something which the other editors lack. | |
| | [[http://metroidconstruction.com/resource.php?id=64|Tile Layer Pro]] | Graphical editing tool, used to edit any GFX files you may download or uncompressed graphics inside the ROM. | |
^ NES ^^ | ^ NES ^^ |
| [[http://www.fceux.com/web/home.html|FCEUX]] | Contains debugging tools for Metroid hacking, nestopia is probably better for playing, but lacks debugging tools. | | | [[http://www.fceux.com/web/home.html|FCEUX]] | Contains debugging tools for Metroid hacking, nestopia is probably better for playing, but lacks debugging tools. | |
Since some guides are game specific, they have been split off to their own pages, click a game title below to be taken to their page, you may find guides written up on how to use publicly released tilesets on MetConst below in their specific game page. | Since some guides are game specific, they have been split off to their own pages, click a game title below to be taken to their page, you may find guides written up on how to use publicly released tilesets on MetConst below in their specific game page. |
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[[zero_mission|{{metroidzeromission_gba_title.png}}]] [[metroid|{{metroid_nes_title.png}}]] [[return_of_samus|{{metroid2returnofsamus_gb_title.png}}]] [[super_metroid|{{supermetroid_snes_title.png}}]] [[fusion|{{metroidfusion_gba_title.png}}]] [[prime|{{primelogo128.png}}]] | [[metroid|{{metroid_nes_title.png?206}}]] [[zero_mission|{{metroidzeromission_gba_title.png?231}}]] [[prime|{{metroid_prime_logo.png?220}}]] [[prime_hunters|{{prime_hunters.png?222}}]] [[prime2|{{prime2.png?220}}]] [[prime3|{{prime3.png?220}}]] [[return_of_samus|{{metroid2returnofsamus_gb_title.png?149}}]] [[samus_returns|{{samus_returns.png?222}}]] [[super_metroid|{{supermetroid_snes_title.png?170}}]] [[otherm|{{otherm.png?220}}]] [[fusion|{{metroidfusion_gba_title.png?208}}]] |