User Tools

Site Tools


fusion

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
fusion [2019/01/07 08:31] felixwrightfusion [2023/09/10 15:43] (current) – [Locations of Data] felixwright
Line 3: Line 3:
 {{fusion:mftitlescreen.png | 'Metroid Fusion' title screen}} Metroid Fusion is the fourth game in the Metroid series, released for the GBA in 2002. {{fusion:mftitlescreen.png | 'Metroid Fusion' title screen}} Metroid Fusion is the fourth game in the Metroid series, released for the GBA in 2002.
  
-All information relates to the specific ROM: "Metroid Fusion (U) [!].gba", it has CRC 6C75479C, sha1 CA33F4348C2C05DD330D37B97E2C5A69531DFE87 and internal name "METROID4USA". ROM size is 8,388,608 bytes.+All information relates to the specific ROM: "Metroid Fusion (U) [!].gba", it has CRC ''6C75479C'', sha1 ''CA33F4348C2C05DD330D37B97E2C5A69531DFE87'' and internal name "METROID4USA". ROM size is 8,388,608 bytes.
  
 +If you do not know how to verify your ROM's checksum, try opening the ROM in an emulator or use something like [[http://quickhash-gui.org/|QuickHash]] or [[https://www.microsoft.com/en-us/download/details.aspx?id=11533|Microsoft's Checksum Tool]]. 
 ===== Editors and Utilities ===== ===== Editors and Utilities =====
  
-  *[[http://forum.metroidconstruction.com/index.php/topic,8.0.html | Double Helix]] 
   *[[http://forum.metroidconstruction.com/index.php/topic,3969.0.html | MAGE - Metroid Advance Game Editor]]   *[[http://forum.metroidconstruction.com/index.php/topic,3969.0.html | MAGE - Metroid Advance Game Editor]]
 +  *[[http://forum.metroidconstruction.com/index.php/topic,8.0.html | Double Helix 1.0 (Obsolete)]]
 +  *Double Helix 2.0 (WIP)FIXME
  
 ===== Guides ===== ===== Guides =====
Line 15: Line 17:
 ==== Editor and Utility Manuals ==== ==== Editor and Utility Manuals ====
 Manuals of the workings of all the editors and utilities available to you, detailing all their functions. Manuals of the workings of all the editors and utilities available to you, detailing all their functions.
-  *[[fusion:basic_guides:mage | MAGE]]FIXME - Guide to editing with MAGE, written by OneOf99 read all about its functions here.+  *[[fusion:basic_guides:mage | MAGE]] - Guide to editing with MAGE, written by OneOf99 read all about its functions here.
   *[[fusion:basic_guides:doublehelix | Double Helix]]FIXME - The now deprecated editor for Metroid Zero Mission, read all about its functions here.   *[[fusion:basic_guides:doublehelix | Double Helix]]FIXME - The now deprecated editor for Metroid Zero Mission, read all about its functions here.
  
Line 21: Line 23:
 These guides cover all the basic things around editing Metroid Fusion, as well as serving as a good starting point for learning how to get into Metroid Fusion hacking! These guides cover all the basic things around editing Metroid Fusion, as well as serving as a good starting point for learning how to get into Metroid Fusion hacking!
   *[[https://drive.google.com/open?id=1X4Szh5fKXE4y-UDNp3d9pF1KSs11jj_wghiVWE8MQA0 | FAQ]] - Some answers to frequently asked questions in gbatroid hacking. If this doesn't help, remember to read the MAGE docs.   *[[https://drive.google.com/open?id=1X4Szh5fKXE4y-UDNp3d9pF1KSs11jj_wghiVWE8MQA0 | FAQ]] - Some answers to frequently asked questions in gbatroid hacking. If this doesn't help, remember to read the MAGE docs.
- 
 ==== Intermediate Guides==== ==== Intermediate Guides====
 These guides assume you have a good basic knowledge about editing Metroid Fusion already, you should probably be comfortable with using Double Helix by now and be moving onto using tools like a hex editor. These guides assume you have a good basic knowledge about editing Metroid Fusion already, you should probably be comfortable with using Double Helix by now and be moving onto using tools like a hex editor.
Line 34: Line 35:
  
 ==== Data Maps ==== ==== Data Maps ====
-  * [[:foobar| MF Graphics Data Map]] +  * [[:foobar| MF Graphics Data Map]]FIXME 
-  * [[https://drive.google.com/open?id=1_GTjOaA8TdvCxZGH4MzzXYPSEKE57ok1yFmBUj6WNy4 | MF RAM Map]] +  * [[fusion:data_maps:clipdata | MF Clipdata List]] - A list of clipdata and their behavior 
-  * [[https://drive.google.com/open?id=1Gy5smU-rIsxfGcbby1qNBK1ZSliAFTufHbScAHzWjOM | MF ROM Map]] +  * [[http://labk.org/maps/mf/ram.html | MF RAM Map]] 
-  * [[https://drive.google.com/open?id=1zz9iQC8oPO159ZIBmwe8da9xNSn9mG9wAPhEw9piCsk | MF Samus RAM Map]]+  * [[http://labk.org/maps/mf/code.html | MF ROM Code Map]] 
 +  * [[http://labk.org/maps/mf/data.html | MF ROM Data Map]] 
 +  * [[http://labk.org/maps/mf/sprite-ai.html | MF Sprite AI Map]]
   * [[https://drive.google.com/open?id=1i4tiDqSOu-X8tNrpknfPl9tLmLPHKYf6F52-Gak-Xew | MF Voicegroup Map]]   * [[https://drive.google.com/open?id=1i4tiDqSOu-X8tNrpknfPl9tLmLPHKYf6F52-Gak-Xew | MF Voicegroup Map]]
   * [[https://drive.google.com/open?id=1xtgSAgW6R93L-QcvFKGFChC2T6941411-HfjZSV3kU4 | MF Event List]]   * [[https://drive.google.com/open?id=1xtgSAgW6R93L-QcvFKGFChC2T6941411-HfjZSV3kU4 | MF Event List]]
Line 45: Line 48:
   *[[fusion:locations:generic_bg_graphics | Generic BG Graphics]] - Graphical / Address map of things in Generic BG   *[[fusion:locations:generic_bg_graphics | Generic BG Graphics]] - Graphical / Address map of things in Generic BG
   *[[fusion:locations:samus_palettes | Samus Palettes]] - Locations of Samus Palettes   *[[fusion:locations:samus_palettes | Samus Palettes]] - Locations of Samus Palettes
 +  *[[fusion:locations:map_graphics | Map Graphics]] - Locations of Map and Minimap Graphics / Palettes (Incomplete!)
  
 ==== Technical Details ==== ==== Technical Details ====
   *[[fusion:technical:rng | RNG Info]] - How RNG is calculated in Fusion   *[[fusion:technical:rng | RNG Info]] - How RNG is calculated in Fusion
 +  *[[fusion:locations:hex_changes | Hex Changes]]
  
 ==== Disassemblies of Data ==== ==== Disassemblies of Data ====
fusion.1546849914.txt.gz · Last modified: 2019/01/07 08:31 by felixwright