______ _ _____ _____ | ___ \ | | | _ || ___| | |_/ / __ _ _ __ | | __ \ V / |___ \ | ___ \/ _` | '_ \| |/ / / _ \ \ \ | |_/ / (_| | | | | < | |_| |/\__/ / \____/ \__,_|_| |_|_|\_\ \_____/\____/ Data - 028000-02FFFF - Message box stuff |$85|8000-803F TileMap|Large message box top/bottom border tilemap| |$85|8040-807F TileMap|Small message box top/bottom border tilemap| |$85|8080-877E ;Message box ASM| |$85|8426-8435 TileMap|Within ASM, tilemap values for button letters, 7 buttons + 1 space, 2 bytes each| |$85|823F-8240 TileMap|Within ASM, tilemap value for fill tile above and below message boxes| |$85| | |$85|877F-87BE TileMap|Energy Tank| |$85|87BF-88BE TileMap|Missiles| |$85|88BF-89BE TileMap|Super Missiles| |$85|89BF-8ABE TileMap|Power Bomb| |$85|8ABF-8BBE TileMap|Grapple Beam| |$85|8BBF-8CBE TileMap|X-Ray Scope| |$85|8CBF-8CFE TileMap|Varia Suit| |$85|8CFF-8D3E TileMap|Spring Ball| |$85|8D3F-8D7E TileMap|Morphing Ball| |$85|8D7F-8DBE TileMap|Screw Attack| |$85|8DBF-8DFE TileMap|Hi-Jump| |$85|8DFF-8E3E TileMap|Space Jump| |$85|8E3F-8F3E TileMap|Speed Booster| |$85|8F3F-8F7E TileMap|Charge Beam| |$85|8F7F-8FBE TileMap|Ice Beam| |$85|8FBF-8FFE TileMap|Wave Beam| |$85|8FFF-903E TileMap|Spazer| |$85|903F-907E TileMap|Plasma Beam| |$85|907F-917E TileMap|Bomb| |$85|917F-923E TileMap|Map Data Access Completed.| |$85|923F-92FE TileMap|Energy Recharge Completed.| |$85|92FF-93BE TileMap|Missile Reload Completed.| |$85|93BF-94BE TileMap|Would you like to save?| |$85|94BF-94FE TileMap|Save Completed.| |$85|94FF-953E TileMap|Reserve Tank| |$85|953F-957E TileMap|Gravity Suit| |$85|957F-9580 TileMap|Blank 00 00?| |$85|9581-95C0 TileMap|"=>YES NO" for save dialog (unused)| |$85|95C1-9600 TileMap|"=>YES NO" for save dialog (when selecting YES)| |$85|9601-9640 TileMap|" YES =>NO" for save dialog (when selecting NO)| |$85|9641-9642 TileMap|Blank 00 00?| |$85|9643-FFFF Free Space|