ros:locations:rom ====== Return of Samus ROM Map ====== {{ros:data_locations:rosamus.png | ROM Map Samus}} Welcome to the ROM map of Metroid II: Return of Samus. This is a joint ongoing project along with the [[..:disassembly|Disassembly of Metroid II]], this datamap project will be split into banks 0 to F. ===== Bank Pages ===== ==== Vanilla ==== *[[ros:locations:rom:bank0 | Bank 0]] - Main Game Code *[[ros:locations:rom:bank1 | Bank 1]] - Sprite-handling Code/Data *[[ros:locations:rom:bank2 | Bank 2]] - Enemy-handling Code/Data *[[ros:locations:rom:bank3 | Bank 3]] - Enemy Data *[[ros:locations:rom:bank4 | Bank 4]] - Music Data *[[ros:locations:rom:bank5 | Bank 5]] - Screen Transition Data | Title/Ending Graphics *[[ros:locations:rom:bank6 | Bank 6]] - Sprite Graphics | Ending Credits (ASCII) *[[ros:locations:rom:bank7 | Bank 7]] - Background Graphics *[[ros:locations:rom:bank8 | Bank 8]] - Metatile Definitions | Metroid Graphics *[[ros:locations:rom:bank9 | Bank 9]] \ *[[ros:locations:rom:banka | Bank A]] | *[[ros:locations:rom:bankb | Bank B]] | *[[ros:locations:rom:bankc | Bank C]] |- This is all Level Data *[[ros:locations:rom:bankd | Bank D]] | *[[ros:locations:rom:banke | Bank E]] | *[[ros:locations:rom:bankf | Bank F]] / ==== EJRTQ ==== *[[ros:locations:rom:bank10 | Bank 10]] - Palettes/Color Graphics-handling and repointed credits