====== Bank 3 ====== This is the contents of Bank 3 in a ROM map form. Bank :3 Contents :Enemy Data Range :0x0C000-0x0FFFF 16x16 pointer tables for all 7 maps 0xC2E0-0xC4DF - Bank 9 enemy data pointers 0xC4E0-0xC6DF - Bank A enemy data pointers 0xC6E0-0xC8DF - Bank B enemy data pointers 0xC8E0-0xCADF - Bank C enemy data pointers 0xCAE0-0xCCDF - Bank D enemy data pointers 0xCCE0-0xCEDF - Bank E enemy data pointers 0xCEE0-0xD0DF - Bank F enemy data pointers 0xD0E0-0xE243 - Enemy data lists 0xE244-0xE2FF - Free Space 0xE300-0xE4FD - Pointer table (enemy initialization data?) 0xE4FE-0xE739 - Data corresponding to the above table 0xE73A-0xE838 - ??? (Not code) 0xE839-0xEA36 - Another pointer table 0xEA37-0xEAE6 - Data corresponding to the above table 0xEAE7-0xFDAC - ??? 0xFDAD-0xFFFF - Free Space