======Functions====== Functions in rom that haven't been decompiled.\\ All +1 cuz thumb. #include "MetroidFusionFunctions.h" void (*ChangeSAXState)(unsigned char newState) = 0x800D0C5; unsigned char (*SAXNeedsToThink)(void) = 0x80157FD; unsigned long (*RunAI)(void) = 0x8017B5D; void (*SomeKindofSAXInit)(void)=0x801621D; void (*SAXWALKING)(void)=0x8016491; void (*DependsonWhatSAXIsShooting)(void)=0x801C4D; void (*SomeEndofPoseSwitch)(void)=0x801C50D; void (*sub_801C1BC)(void)=0x801C1BD; void (*AnimateSAXCD)(void)=0x0801C425; void (*sub_8016648)(void)=0x8016649; void (*sub_8016684)(void)=0x8016685; void (*DrawSAX)(void)=0x8017AC9; void (*sub_801C23C)(void)=0x801C23D; void (*SomeTurn)(void)=0x801655D; int (*SetTurnOrientation)(void)=0x801C471; void (* sub_8003538)(unsigned short , unsigned short)=0x8003539; void (*SetsSomeClipThenReturnsSoemthing)(unsigned short , unsigned short)=0x8011391; int (*sub_8015E88)(void)=0x8015E89; int (*sub_801BB98)(void)=0x801BB99; void(*sub_801C3D4)(void) = 0x801C3D5; int (* WESHOOTINGBOIZ)(void)=0x8015DD5; int (*ShittyAssAnimateFunction)(unsigned short)=0x8011605; int (*AimWeapon)(unsigned short, unsigned short)=0x8011B25; int (*MoreInTileStuff)(unsigned short, unsigned short)=0x8011059;; int(*sub_80168A0)(void)=0x80168A1; int(*sub_8016A7C)(void)=0x8016A7D; void(*MetroidsMoveAimlessly)(void) = 0x804ED79; void(*MetroidFloatsInCircles)(void) = 0x804F05D; void(*MetroidFloatsToTopLeftRight)(void) = 0x804F11D; void(*sub_804ED14)(void) = 0x804ED15; int(*PlayMusic)(int track) = 0x0800270D; void (*sub_80730E4)(unsigned short, unsigned short, char) = 0x80730E5; void(*sub_80123C4) (short a1, short a2, char a3) = 0x80123C5; void(*sub_80610D8) (unsigned short a1, unsigned short a2, unsigned char a3, unsigned long a4, char a5) = 0x80610D9; int(*SpawnASprite)(char SpriteToSpawn, char AnotherOrientation, char GFXSlot, char NewSpriteDirection, unsigned short SpawnYValue, unsigned shortSpawnXValue, unsigned short newOrientation) = 0x800FBC9; void(*LZDecomp)(void *Srcp, void *Destp) = 0x80009ED; void(*LZWramuncomp)(void *Srcp, void *Destp) = 0x80009F9; signed long(*TotalDiv)(signed long Number, signed long Denom) = 0x8004BA9;