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zero_mission:hex_changes

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zero_mission:hex_changes [2023/03/10 07:53] – [Misc.] felixwrightzero_mission:hex_changes [2023/03/10 07:55] felixwright
Line 406: Line 406:
 To change a Chozo statue's direction To change a Chozo statue's direction
  
-Editing the text in the opening before the title screen.\\+ 
 +<color #FFA500>0x75EA78 - 29 02 02 08 to 81 72 04 08\\ 
 +0x75ED70 - 48 39 2D 08 to 74 D6 30 08</color>\\ 
 + 
 +<color #FFA500>Editing the text in the opening before the title screen.</color>\\
 Start at 0x845F468 ("Emergency Order"), 0x845F4D0 ("Exterminate all..."), or 0x845F60A ("And defeat the...")\\ Start at 0x845F468 ("Emergency Order"), 0x845F4D0 ("Exterminate all..."), or 0x845F60A ("And defeat the...")\\
 Every six bytes will be the tile's character number.\\ Every six bytes will be the tile's character number.\\
zero_mission/hex_changes.txt · Last modified: 2024/03/27 18:12 by caauyjdp