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zero_mission:hex_changes [2022/02/10 14:14] – [Enemy/Boss Tweaks] fixed branch destination. otherwise jumps inside pool, but luckily doesn't crash, just changes r0 which is unneeded after caauyjdp | zero_mission:hex_changes [2023/03/10 07:55] – [Misc.] felixwright | ||
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Line 296: | Line 296: | ||
<color # | <color # | ||
Change to whatever event you'd like the blue ship to activate to. | Change to whatever event you'd like the blue ship to activate to. | ||
+ | |||
+ | <color # | ||
+ | The blue ship always activate. | ||
<color # | <color # | ||
Line 359: | Line 362: | ||
Ship no longer refills energy or ammunition. | Ship no longer refills energy or ammunition. | ||
- | <color # | + | <color # |
All hatches with more than one hit's worth of " | All hatches with more than one hit's worth of " | ||
Line 402: | Line 405: | ||
D4 = right</ | D4 = right</ | ||
To change a Chozo statue' | To change a Chozo statue' | ||
+ | |||
+ | |||
+ | <color # | ||
+ | 0x75ED70 - 48 39 2D 08 to 74 D6 30 08</ | ||
+ | All save stations use Chozodia AI/Graphics (healing/ | ||
+ | |||
+ | <color # | ||
+ | Start at 0x845F468 (" | ||
+ | Every six bytes will be the tile's character number.\\ | ||
+ | For example, if you wanted " | ||
+ | 0x845F468 08 -> 09\\ | ||
+ | 0x845F46E 0E -> 0F\\ | ||
+ | |||
+ | 03 is a blank character\\ | ||
+ | 1E is a period\\ | ||
+ | Please note that there isn't a letter K for some reason. |