User Tools

Site Tools


super

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Last revisionBoth sides next revision
super [2015/04/16 03:31] – ¯\_(ツ)_/¯ gf_kennonsuper [2015/04/16 03:35] – old revision restored (2015/02/28 17:59) gf_kennon
Line 1: Line 1:
-{{super:superhg.jpg | 'Super Metroid' title screen}}+====== Super Metroid (SNES) ====== 
 + 
 +{{super:smtitlescreen.png | 'Super Metroid' title screen}} | Super Metroid is the third game in the Metroid series, released for the SNES in 1994. Currently, it is the most widely-hacked Metroid game, and has the most resources available to help hackers. \\ \\ [[http://metroidconstruction.com/hacks-howto.php | How to play ROM hacks]] \\ [[http://metroidconstruction.com/hacks.php?x=top | MetConst Completed Hack List]] \\ [[super:metconst:top_hacks | MetConst Top Hacks Contests]] | 
 +| All information relates to the specific ROM: “Super Metroid (JU) [!].smc”, it has CRC D63ED5F8, sha1 DA957F0D63D14CB441D215462904C4FA8519C613. Unheadered ROM size is 3,145,728 bytes. || 
 + 
 +===== Editors ===== 
 +  * [[super:smile| SMILE]] 
 +  * [[http://forum.metroidconstruction.com/index.php/topic,2160.0.html | SMILE JX]] 
 +  * [[http://forum.metroidconstruction.com/index.php/topic,1137.0.html | Projectiler]] 
 + 
 +===== Guides ===== 
 +  * [[super:smile:guide | SMILE Guide]] 
 +  * [[super:asm_lessons | ASM Basics IRC Class logs]] 
 + 
 +===== Documentation ===== 
 +  * [[super:hex tweaks | Various hex tweaks]] 
 +  * [[super:hijacks | Various hijack points for custom ASM]] 
 + 
 +==== Rooms ==== 
 +  * [[super:room:guide | Various guides]] 
 +  * [[super:room:format | Data Format]] 
 + 
 +==== Room design ==== 
 +  * [[super:rdesign:remote_gate_trick | Remote Gate Trick]] 
 + 
 +==== Tiles ==== 
 +  * [[super:tile:properties | Properties]] 
 +  * [[super:tile:BTS | BTS]] 
 + 
 +==== Tilesets ==== 
 +  * List 
 +  * CRE 
 +  * GFX 
 +  * Palette 
 +  * Tile table 
 + 
 +==== Maps ==== 
 +  * [[super:map:list | List]] 
 +  * [[super:map:icons | Map Icons]] 
 +  * [[super:map:saving | Save stations]] 
 + 
 +==== Backgrounds ==== 
 +  * [[super:bg:list_of_bgs | List]] 
 +  * [[super:bg:format | Format]] 
 + 
 +==== Doors ==== 
 +  * [[super:door:format | Format]] 
 +  * [[super:door:setup | Door setup]] 
 +  * [[super:door:elevator | Elevator setup]] 
 + 
 +==== FX1 ==== 
 +  * Animated Tiles 
 +  * Animated Palettes 
 + 
 +==== FX2 ==== 
 +  * List 
 + 
 +==== FX3 ==== 
 +  * HUD 
 +  * Pause Screen 
 +  * Message Boxes 
 +  * HDMA 
 + 
 +==== Misc FX ==== 
 +  * Footsteps 
 + 
 +==== Enemies ==== 
 +  * [[super:enemy:list_of_enemies | List]] 
 +  * [[super:enemy:list_of_bosses | Bosses]] 
 +  * [[super:enemy:format | Format]] 
 +  * [[super:enemy:tilemaps | Tilemaps]] 
 +  * [[super:enemy:special_tilemaps | Special Tilemaps]] 
 +  * [[super:enemy:routines | Common routines]] 
 +  * [[super:enemy:cloning | Cloning]] 
 + 
 +==== PLMs ==== 
 +  * [[super:plm:list_of_plms | List]] 
 +  * [[super:plm:format | Format]] 
 +  * [[super:plm:tilemaps | Tilemaps]] 
 +  * [[super:plm:routines | Common routines]] 
 + 
 +==== Samus ==== 
 +  * Tilemaps 
 +  * Beams 
 +  * Projectiles/trails 
 + 
 +==== Palettes ==== 
 +  * Project Palette 
 + 
 +==== Music ==== 
 +  * [[super:music:list_of_musics | List]] 
 +  * [[super:music:sfx | Sound Effects]] 
 + 
 +==== Other ==== 
 +  * Tilescreen 
 +  * File select 
 +  * Intro 
 +  * Ending 
 +  * Item Collection Percentage 
 + 
 +==== Data Map ==== 
 +  * [[super:rommap | ROM]] 
 +  * [[super:rammap | RAM]] 
 +  * [[super:vrammap | VRAM]] 
 +  * [[super:arammap | ARAM]] 
  
-¯\_(ツ)_/¯