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return_of_samus [2020/03/17 15:38] – [Editors and Utilities] Let's give it a hand for the newest tool :) kkzero | return_of_samus [2022/06/10 23:30] – felixwright |
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====== Metroid II: Return of Samus (GB) ====== | ====== Metroid II: Return of Samus (GB) ====== |
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{{metroid2title.png | 'Metroid II: Return of Samus' title screen}} Metroid II: Return of Samus, whose subtitle has become increasingly inaccurate with each passing interquel, is the second game in the Metroid series. It was released for the Game Boy in 1991. | {{return_of_samus:metroid2title.png | 'Metroid II: Return of Samus' title screen}} Metroid II: Return of Samus is the second game in the Metroid series. It was released for the Game Boy in 1991. |
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All information relates to the specific ROM: "Metroid II - Return of Samus (UE) [!].gb", it is 256 KB in size (262,144 bytes). | All information relates to the specific ROM: "Metroid II - Return of Samus (UE) [!].gb", it is 256 KB in size (262,144 bytes). SHA1: 74A2FAD86B9A4C013149B1E214BC4600EFB1066D |
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===== Editors and Utilities ===== | ===== Editors and Utilities ===== |
* [[return_of_samus:data_locations:rom_map | ROM Map]] | * [[return_of_samus:data_locations:rom_map | ROM Map]] |
* [[return_of_samus:data_locations:ram_map | RAM Map]] | * [[return_of_samus:data_locations:ram_map | RAM Map]] |
| * [[return_of_samus:data_locations:unused_code_segments | Unused Code Segments]] |
* [[http://forum.metroidconstruction.com/index.php/topic,2982.0.html|Forum Thread]] - This has some stuff that needs to be transferred to this wiki. | * [[http://forum.metroidconstruction.com/index.php/topic,2982.0.html|Forum Thread]] - This has some stuff that needs to be transferred to this wiki. |
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* [[return_of_samus:technical_information:enemy_data | Enemy Data]] - How enemy data is stored. | * [[return_of_samus:technical_information:enemy_data | Enemy Data]] - How enemy data is stored. |
* [[return_of_samus:technical_information:metasprites | Metasprite Format ]] | * [[return_of_samus:technical_information:metasprites | Metasprite Format ]] |
| * [[return_of_samus:technical_information:music_format | Music Format ]] - How the game's music data works. |
* [[return_of_samus:hex_changes | Hex Tweaks]] - List of small hex tweaks that can be applied to your ROM. | * [[return_of_samus:hex_changes | Hex Tweaks]] - List of small hex tweaks that can be applied to your ROM. |
==== Disassemblies of Data ==== | ==== Disassemblies of Data ==== |