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return_of_samus [2018/07/28 02:05] – [Locations of Data] kkzero | return_of_samus [2018/08/18 18:39] – nodever2 |
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====== Metroid II: Return of Samus (GB) ====== | ====== Metroid II: Return of Samus (GB) ====== |
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{{metroid2title.png | 'Metroid II: Return of Samus' title screen}} Metroid II: Return of Samus, whose subtitle has become increasingly inaccurate with each passing interquel, is the sixth game in the Metroid series. It was released for the Game Boy in 1991. | {{metroid2title.png | 'Metroid II: Return of Samus' title screen}} Metroid II: Return of Samus, whose subtitle has become increasingly inaccurate with each passing interquel, is the second game in the Metroid series. It was released for the Game Boy in 1991. |
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All information relates to the specific ROM: "Metroid II - Return of Samus (UE) [!].gb", it is 256 KB in size (262,144 bytes). | All information relates to the specific ROM: "Metroid II - Return of Samus (UE) [!].gb", it is 256 KB in size (262,144 bytes). |
* [[return_of_samus:technical_information:enemy_data | Enemy Data]] - How enemy data is stored. | * [[return_of_samus:technical_information:enemy_data | Enemy Data]] - How enemy data is stored. |
* [[return_of_samus:technical_information:metasprites | Metasprite Format ]] | * [[return_of_samus:technical_information:metasprites | Metasprite Format ]] |
| * [[return_of_samus:hex_changes | Hex Tweaks]] - List of small hex tweaks that can be applied to your ROM. |
==== Disassemblies of Data ==== | ==== Disassemblies of Data ==== |
* [[http://patrickjohnston.org/ASM/ROM%20data/RoS/ | ROM Disassembly]] | * [[http://patrickjohnston.org/ASM/ROM%20data/RoS/ | ROM Disassembly]] |