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- | ======= FAQ ======= | + | ======= |
- | ==== Is NEStroid the Bestroid? ==== | + | Sometimes questions are asked, sometimes answers are given, hopefully they are given here. |
- | Yes, yes it is my good sir. | + | ---- |
- | ==== How do I change | + | <color # |
- | You can either use Hexadecimal magic, or a partially broken Editroid 4.0 Alpha Physics Editor. | + | A: Yes, yes it is my good sir. |
- | ==== Enemies hurting me in doors hurts me, how can I fix? ==== | + | ---- |
- | First of all, enemies hurting you in doors is a feature. To uninstall this great feature, use [[http://wiki.metroidconstruction.com/doku.php? | + | <color # |
- | ==== Why are the doors making me scroll vertically in a horizontal section? ==== | + | A: You can either use Hexadecimal magic, or a partially broken Editroid 4.0 Alpha Physics Editor. |
- | Either you are bad and selecting the wrong door, or you are bad and not using the [[http:// | + | ---- |
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+ | A: First of all, enemies hurting you in doors is a feature. To uninstall this great feature, use [[http:// | ||
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+ | ---- | ||
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+ | A: Either you are bad and selecting the wrong door, or you are bad and not using the [[http:// | ||
+ | |||
+ | ---- | ||
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+ | A: Hexadecimal and Binary are magical ways to represent numbers. The way we normally represent numbers is with the Decimal System which has 10 symbols(0 to 9). Binary represents numbers with two symbols(0 and 1). Hexadecimal represents numbers with 16 symbols(0 to F) where after " | ||
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+ | ---- | ||
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+ | ======= Editroid 4.0a Known Bugs ======= | ||
+ | |||
+ | While not a FAQ thing, we don't want you asking/ | ||
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+ | ---- | ||
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+ | The offspring of snarf' | ||
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+ | ---- | ||
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+ | Some custom scripts do not work. A more complete list of working and not-working scripts will be added soon(tm). | ||
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+ | ---- | ||
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+ | Since snarf helped with Rogue Dawn, certain tiles were named SlopeRight, SlopeLeft, and SlopeTop. These are not included Tile types and are actually Solid Tiles. |