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fusion:locations:generic_bg_graphics

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fusion:locations:generic_bg_graphics [2022/06/26 23:11] felixwrightfusion:locations:generic_bg_graphics [2022/06/26 23:26] felixwright
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 [1]: to edit:\\  [1]: to edit:\\ 
-1) open ROM in nocash and set a breakpoint for [0x2032000]?during a transition.\\+1) open ROM in nocash and load a save file. set a breakpoint for ''[0x2032000]?!'' . Go through a hatch to start room transition.\\
 2) resume the game until it breaks right before the DMA at 0x8002F80. This should happen the second time it breaks.\\ 2) resume the game until it breaks right before the DMA at 0x8002F80. This should happen the second time it breaks.\\
 3) Go to 0x2032000 in the data window and dump (0x1000 bytes) using no$ -> utility -> "binary dump to .bin file"\\ 3) Go to 0x2032000 in the data window and dump (0x1000 bytes) using no$ -> utility -> "binary dump to .bin file"\\
fusion/locations/generic_bg_graphics.txt · Last modified: 2022/06/26 23:33 by felixwright