This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | Next revisionBoth sides next revision | ||
super:technical_information:data_structures [2019/05/31 14:51] – [Door header] Noted negative Samus door offset p.jboy | super:technical_information:data_structures [2019/07/07 14:25] – [Enemy population] p.jboy | ||
---|---|---|---|
Line 483: | Line 483: | ||
[...] ; Other enemies | [...] ; Other enemies | ||
FFFF ; Terminator | FFFF ; Terminator | ||
- | | + | |
Enemy population defines the placement of enemies, as well as some generic and enemy specific properties. | Enemy population defines the placement of enemies, as well as some generic and enemy specific properties. | ||
- | They' | + | They' |
The **initialisation parameter** is overwritten by generic enemy routines and so is often only used during enemy initialisation, | The **initialisation parameter** is overwritten by generic enemy routines and so is often only used during enemy initialisation, | ||