User Tools

Site Tools


super:hex_tweaks

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revisionBoth sides next revision
super:hex_tweaks [2020/05/23 19:25] – Fixed bad space jump tweaks smileuser96super:hex_tweaks [2020/05/23 19:39] – [Space jump] Actually fixed the tweaks this time smileuser96
Line 398: Line 398:
 Spinning jumps descend slower than usual with space jump equipped. Space jumping can be done by simply holding jump button. In water or lava, space jump sinks very slow; leaving the spinning animation makes [[super:samus | Samus]] fall normally.\\ Spinning jumps descend slower than usual with space jump equipped. Space jumping can be done by simply holding jump button. In water or lava, space jump sinks very slow; leaving the spinning animation makes [[super:samus | Samus]] fall normally.\\
  
-<color #FFA500>824A0 - 10 26 to EA EA</color>\\+<color #FFA500>824A0 - 10 26 to 80 0F</color>\\
 Space jumping in the air behaves normally. Underwater, space jumps can be done quicker and at any time, even after falling long distances.\\ Space jumping in the air behaves normally. Underwater, space jumps can be done quicker and at any time, even after falling long distances.\\
  
-<color #FFA500>82493 - F0 0F to EA EA</color>\\+<color #FFA500>82493 - F0 0F to 80 0D</color>\\
 Space jumps can be done quicker and at any time in air, water or lava, even after falling long distances.\\ Space jumps can be done quicker and at any time in air, water or lava, even after falling long distances.\\
  
Line 407: Line 407:
 Space jump works underwater/lava/acid without Gravity suit.\\ Space jump works underwater/lava/acid without Gravity suit.\\
  
-<color #FFA500>82493 - F0 0F AD to EA EA EA</color>\\ +<color #FFA500>82493 - F0 0F to 80 0D</color>\\ 
-<color #FFA500>824BE 8F 2D B4 09 to EA EA EA EA</color>\\+<color #FFA500>824C2 F0 04 to EA EA </color>\\
 Space jumps remain in-place at the peak of the jump or when the jump button is released, can be done quicker and also by holding the jump button. Fire [[super:samus | Samus]]' weapon or otherwise leave the spinning jump animation to fall normally.\\ Space jumps remain in-place at the peak of the jump or when the jump button is released, can be done quicker and also by holding the jump button. Fire [[super:samus | Samus]]' weapon or otherwise leave the spinning jump animation to fall normally.\\
  
super/hex_tweaks.txt · Last modified: 2023/12/23 22:49 by neen