sm:data_maps:rom_map:bank84
______ _ _____ ___ | ___ \ | | | _ | / | | |_/ / __ _ _ __ | | __ \ V / / /| | | ___ \/ _` | '_ \| |/ / / _ \/ /_| | | |_/ / (_| | | | | < | |_| \___ | \____/ \__,_|_| |_|_|\_\ \_____/ |_/
Data - 020000-027FFF - /PLM Data
$84 | 8000- Golden Torizo colour setting routine |
$84 | 8032- [data] Golden Torizo colour table 1 |
$84 | 8132- [data] Golden Torizo colour table 2 |
$84 | 8232- Custom graphic |
$84 | 8250- Clear sound check |
$84 | 8258- Unused. Clear sound check |
$84 | 8270- Play spin-jump sound |
$84 | 8278- Unused. Play spin-jump sound |
$84 | 8290- Get PLM co-ordinates |
$84 | 82B4- Write block type and BTS |
$84 | 82D6- Write a row of block and BTS |
$84 | 831A- X-ray: look up special graphics |
$84 | 839D- [data] Pointers to graphics (A2DF, A2F1, A2FD, A303, A30F, A31B, A327, A333) |
$84 | 83AD- Enable PLM processing |
$84 | 83B8- Disable PLM processing |
$84 | 83C3- Delete all PLMs |
$84 | 83D7- Spawn PLM [PC+2] |
$84 | 8469- RTS |
$84 | 846A- Load room PLMs |
$84 | 84E6- RTS |
$84 | 84E7- Spawn PLM |
$84 | 853D- RTS |
$84 | 853E- Spawn PLM at enemy location |
$84 | 85B3- RTS |
$84 | 85B4- Process PLMs |
$84 | 85DA- Process existing PLM |
$84 | 861E- Set PLM block properties |
$84 | 86B4- Instruction. Wait |
$84 | 86BC- Instruction. Delete PLM |
$84 | 86C1- Instruction. Set pre-instruction code |
$84 | 86CA- Instruction. Disable pre-instruction code |
$84 | 86D1- Instruction. Unused. Call external JSL, backs up Y |
$84 | 86EB- Instruction. Unused. Call external JSL with argument, backs up Y |
$84 | 870B- Instruction. Call external JSL, backs up X and Y |
$84 | 8724- Instruction. Go to command for instructions |
$84 | 8729- Instruction. Unused. BRA for instructions |
$84 | 873F- Instruction. Conditional goto: decrement counter (1D77), BNE argument |
$84 | 8747- Instruction. Unused. Conditional branch: decrement counter (1D77), BNE argument |
$84 | 874E- Instruction. Set counter (1D77) to 1-byte argument |
$84 | 875A- Instruction. Unused. Set counter (1D77) to 2-byte argument |
$84 | 8763- RTS |
$84 | 8764- Instruction. Load graphics |
$84 | 87E5- Instruction. Transfer stuff to VRAM |
$84 | 880E- Instruction. Go to if boss bits in current area |
$84 | 8821- Instruction. Unused. Set boss bits for current area |
$84 | 882D- Instruction. Go to if event bit set |
$84 | 883E- Instruction. Set event bit |
$84 | 8848- Instruction. Go to argument if room argument's boss bit is set |
$84 | 8865- Instruction. Set room argument's boss bit |
$84 | 887C- Instruction. Go to argument if room argument's item bit is set |
$84 | 8899- Instruction. Set room argument's item bit |
$84 | 88B0- Instruction. Pick up beam item (2 bytes) then display message box (1 byte). Equips it, toggles spazer/plasma, updates graphics |
$84 | 88F3- Instruction. Pick up equipment (2 bytes) then display message box (1 byte) and resume music |
$84 | 891A- Instruction. Pick up grapple. Grapple message box displayed and resume music |
$84 | 8941- Instruction. Pick up X-ray scope. X-ray message box displayed and resume music |
$84 | 8968- Instruction. Pick up Energy Tank. Energy tank message displayed and resume music |
$84 | 8986- Instruction. Pick up Reserve Tank. Reserve tank message displayed and resume music |
$84 | 89A9- Instruction. Pick up Missile Tank. Missile tank message displayed and resume music |
$84 | 89D2- Instruction. Pick up Super Missile Tank. Super missile tank message displayed and resume music |
$84 | 89FB- Instruction. Pick up Power Bomb Tank. Power bomb tank message displayed and resume music |
$84 | 8A24- Instruction. Set goto/return pointer |
$84 | 8A2E- Instruction. JSR for instructions |
$84 | 8A3A- Instruction. RTS for instructions |
$84 | 8A40- Instruction. Unused. Wait until the first enemy in the room (should be DAFF) dies? |
$84 | 8A59- Instruction. Unused. Wait until the second enemy in the room (should be DAFF) dies? |
$84 | 8A72- Instruction. Goto argument if room argument's door bit is set |
$84 | 8A91- Instruction. Increment counter (DF0C), if it's passed the first argument set room argument's door and goto second argument. Also stop pre-instruction code |
$84 | 8ACD- Instruction. Increment room argument, if it exceeds first argument, goto second argument. Clears pre-instruction code |
$84 | 8AF1- Instruction. Store argument to PLM's BTS |
$84 | 8B05- Instruction. Clone of 8B17 |
$84 | 8B17- Instruction. Draw block at PLM using 1E17. DE6C gets overwritten, on-screen graphic is refreshed |
$84 | 8B55- Instruction. Update scrolling in the room by following room argument as a pointer. Main part of a scroll PLM |
$84 | 8B93- Instruction. Same as normal scroll update but for a crumble blocktype instead of treadmill blocktype |
$84 | 8BD1- Instruction. Unused. Switch song track to argument |
$84 | 8BDD- Instruction. Clear out music queue, THEN switch song track to argument |
$84 | 8C07- Instruction. Play a sound from library 1 |
$84 | 8C10- Instruction. Play a sound from library 2 |
$84 | 8C19- Instruction. Play a sound from library 3 |
$84 | 8C22- Instruction. Unused. Play a sound from library 1, allow full queue |
$84 | 8C2B- Instruction. Unused. Play a sound from library 2, allow full queue |
$84 | 8C34- Instruction. Unused. Play a sound from library 3, allow full queue |
$84 | 8C3D- Instruction. Unused. Play a sound from library 3, short queue only |
$84 | 8C46- Instruction. Play a sound from library 2, short queue only |
$84 | 8C4F- Instruction. Unused. Play a sound from library 3, short queue only |
$84 | 8C58- Instruction. Unused. Play a sound from library 1, long queue allowed |
$84 | 8C61- Instruction. Unused. Play a sound from library 2, long queue allowed |
$84 | 8C6A- Instruction. Unused. Play a sound from library 3, long queue allowed |
$84 | 8C73- Instruction. Unused. Play a sound from library 1, no queue allowed |
$84 | 8C7C- Instruction. Play a sound from library 2, no queue allowed |
$84 | 8C85- Instruction. Unused. Play a sound from library 3, no queue allowed |
$84 | 8C8E- RTS |
$84 | 8C8F- Instruction. Set map of current area as collected. Also message box |
$84 | 8CAF- Instruction. Energy station; restore health, display message box, resume gameplay controls |
$84 | 8CD0- Instruction. Missile station; restore missiles, display message box, resume gameplay controls |
$84 | 8CF1- Instruction. Save station check. Pop up a message box, if saving do some saving stuff and continue, otherwise goto argument |
$84 | 8D39- Instruction. Unused. Waits 6 seconds then resumes music |
$84 | 8D41- Instruction. If Samus' center is inside of hitbox, goto third argument, else continue |
$84 | 8D89- Instruction. Unused. Move PLM down 1 block |
$84 | 8D97- RTS |
$84 | 8D98- Instruction. Unused. Broken. Unknown PLM instruction |
$84 | 8DA0- Instruction. Unused. Broken. Unknown PLM draw instruction |
$84 | 8DA6- Draw PLM with custom draw pointer and screen start positions |
$84 | 8DAA- Draw PLM |
$84 | 924D- Draw. Instructions D0EC |
$84 | 9253- Draw. Instructions BB19 |
$84 | 925B- Draw. Instructions B9A2 |
$84 | 9265- Draw. Instructions B9A2 |
$84 | 926F- Draw. Instructions B9A2 |
$84 | 9279- Draw. Instructions B9A2 |
$84 | 9283- Draw. Instructions B919 |
$84 | 9297- Draw. Instructions AAE5 |
$84 | 92A3- Draw. Instructions AAE5 |
$84 | 92AF- Draw. Instructions AAE5 |
$84 | 92BB- Draw. Instructions AAE5 |
$84 | 92C7- Draw. Instructions AB0C |
$84 | 930F- Draw. Instructions AB67 |
$84 | 9325- Draw. Unused |
$84 | 933B- Draw. Unused |
$84 | 9351- Draw. Unused |
$84 | 9367- Draw. Instructions AB6D, AB7F, AB91, ABA9 |
$84 | 936D- Draw. Instructions AB6D, AB7F, AB91, ABA9 |
$84 | 9373- Draw. Instructions AB6D, AB7F, AB91, ABA9 |
$84 | 9379- Draw. Instructions AB6D |
$84 | 937F- Draw. Instructions AB7F |
$84 | 9385- Draw. Instructions AB91 |
$84 | 938B- Draw. Unused |
$84 | 9391- Draw. Instructions ABA9 |
$84 | 9397- Draw. Instructions ABA9 |
$84 | 939D- Draw. Instructions ABA3 |
$84 | 93BF- Draw. Instructions ABDD |
$84 | 93EF- Draw. Instructions B77B |
$84 | 9407- Draw. Instructions B785 |
$84 | 9413- Draw. Instructions AB12 |
$84 | 9423- Draw. Instructions AB12 |
$84 | 9433- Draw. Instructions AB12 |
$84 | 9443- Draw. Instructions AB12 |
$84 | 9453- Draw. Instructions ABE3 |
$84 | 9463- Draw. Instructions ABE9 |
$84 | 9473- Draw. Instructions ABEF, BB3A, BB44 |
$84 | 947F- Draw. Instructions BB3A, BB44 |
$84 | 948B- Draw. Instructions ABEF, BB34, BB44 |
$84 | 9497- Draw. Instructions ABF9 |
$84 | 949D- Draw. Instructions ABFF |
$84 | 94A3- Draw. Instructions AC05 |
$84 | 94B1- Draw. Instructions AC0B |
$84 | 94C9- Draw. Unused |
$84 | 94E7- Draw. Unused |
$84 | 9505- Draw. Instructions AC11 |
$84 | 9523- Draw. Instructions AC17 |
$84 | 9541- Draw. Instructions AC1D |
$84 | 955F- Draw. Instructions AC23 |
$84 | 957D- Draw. Instructions AC29 |
$84 | 959B- Draw. Instructions AC2F |
$84 | 95B9- Draw. Instructions AC35 |
$84 | 95D7- Draw. Instructions AC3B |
$84 | 95F5- Draw. Instructions AC41 |
$84 | 9613- Draw. Instructions AC47 |
$84 | 9631- Draw. Instructions AC4D |
$84 | 964F- Draw. Instructions AC53 |
$84 | 966D- Draw. Instructions AC59 |
$84 | 968B- Draw. Instructions AC5F |
$84 | 96A9- Draw. Instructions AC68 |
$84 | 96B1- Draw. Instructions AC6B |
$84 | 96BF- Draw. Instructions AC71 |
$84 | 96CB- Draw. Instructions AC77 |
$84 | 96EF- Draw. Instructions AC7D |
$84 | 9703- Draw. Instructions AC83 |
$84 | 9717- Draw. Instructions D202 |
$84 | 971D- Draw. Instructions D202 |
$84 | 9731- Draw. Instructions D202 |
$84 | 9745- Draw. Instructions D202 |
$84 | 974F- Draw. Instructions D202 |
$84 | 9769- Draw. Instructions D202 |
$84 | 9781- Draw. Instructions D202 |
$84 | 978F- Draw. Instructions D202 |
$84 | 97B7- Draw. Instructions D202 |
$84 | 97E7- Draw. Instructions D202 |
$84 | 9817- Draw. Instructions D202 |
$84 | 9847- Draw. Unused |
$84 | 9877- Draw. Instructions D368 |
$84 | 9897- Draw. Unused |
$84 | 989D- Draw. Instructions D368 |
$84 | 98D1- Draw. Instructions D4D4 |
$84 | 98D7- Draw. Instructions D4D4 |
$84 | 98DD- Draw. Instructions D4D4 |
$84 | 98E3- Draw. Instructions D519 |
$84 | 9953- Draw. Instructions D519 |
$84 | 9991- Draw. Instructions D4D4 |
$84 | 99E5- Draw. Instructions D4D4 |
$84 | 9A3F- Draw. Instructions AFE8 |
$84 | 9A6F- Draw. Instructions AFEE |
$84 | 9A9F- Draw. Instructions AFEE |
$84 | 9ACF- Draw. Instructions B03E |
$84 | 9AED- Draw. Instructions B044 |
$84 | 9B0B- Draw. Instructions D490 |
$84 | 9B1B- Draw. Instructions D490 |
$84 | 9B2B- Draw. Instructions D490 |
$84 | 9B3B- Draw. Instructions D490 |
$84 | 9B4B- Draw. Instructions D490 |
$84 | 9B5B- Draw. Instructions AFCA |
$84 | 9B73- Draw. Instructions AFD0 |
$84 | 9B79- Draw. Instructions AFD6 |
$84 | 9B7F- Draw. Instructions AFDC |
$84 | 9BBB- Draw. Instructions AFE2 |
$84 | 9BF7- Draw. Instructions D81E |
$84 | 9C03- Draw. Instructions D81E |
$84 | 9C0B- Draw. Instructions D81E |
$84 | 9C13- Draw. Instructions D81E |
$84 | 9C1B- Draw. Instructions D81E |
$84 | 9C23- Draw. Instructions D81E |
$84 | 9C2B- Draw. Instructions D81E |
$84 | 9C31- Draw. Instructions D81E |
$84 | 9C37- Draw. Instructions D81E |
$84 | 9C3D- Draw. Instructions D81E |
$84 | 9C43- Draw. Instructions D81E |
$84 | 9C49- Draw. Instructions D81E |
$84 | 9C4F- Draw. Instructions D955 |
$84 | 9C5B- Draw. Instructions D955 |
$84 | 9C63- Draw. Instructions D955 |
$84 | 9C6B- Draw. Instructions D955 |
$84 | 9C73- Draw. Instructions D955 |
$84 | 9C7B- Draw. Instructions D955 |
$84 | 9C83- Draw. Instructions D955 |
$84 | 9C89- Draw. Instructions D955 |
$84 | 9C8F- Draw. Instructions D955 |
$84 | 9C95- Draw. Instructions DA56 |
$84 | 9C9B- Draw. Instructions DA56 |
$84 | 9CA1- Draw. Instructions DA56 |
$84 | 9CA7- Draw. Instructions D44E |
$84 | 9CAD- Draw. Unused |
$84 | 9CB3- Draw. Unused |
$84 | 9CB9- Draw. Unused |
$84 | 9CBF- Draw. Instructions D44E |
$84 | 9CC5- Draw. Instructions D3CF |
$84 | 9D0F- Draw. Instructions D3EC |
$84 | 9D59- Draw. Instructions D426 |
$84 | 9D7D- Draw. Instructions D426 |
$84 | 9DA1- Draw. Instructions D426 |
$84 | 9DC5- Draw. Instructions D426 |
$84 | 9DE9- Draw. Instructions D426 |
$84 | 9E0D- Draw. Instructions ACB8 |
$84 | 9E29- Draw. Unused |
$84 | 9E45- Draw. Instructions ACB8 |
$84 | 9E61- Draw. Instructions ACB8 |
$84 | 9E7D- Draw. Instructions ACB8 |
$84 | 9E99- Draw. Instructions ACF8 |
$84 | 9EB5- Draw. Unused |
$84 | 9ED1- Draw. Instructions ACF8 |
$84 | 9EED- Draw. Instructions ACF8 |
$84 | 9F09- Draw. Instructions ACF8 |
$84 | 9F25- Draw. Instructions AD62 |
$84 | 9F31- Draw. Instructions AD62 |
$84 | 9F3D- Draw. Instructions AD62 |
$84 | 9F49- Draw. Instructions AD86 |
$84 | 9F55- Draw. Instructions AD86 |
$84 | 9F5B- Draw. Instructions ADA4 |
$84 | 9F67- Draw. Instructions ADA4 |
$84 | 9F6D- Draw. Instructions ADC2 |
$84 | 9F79- Draw. Instructions ADC2 |
$84 | 9F85- Draw. Instructions ADC2 |
$84 | 9F91- Draw. Instructions AE4C |
$84 | 9F9D- Draw. Instructions AE4C |
$84 | 9FA9- Draw. Instructions AE4C |
$84 | 9FB5- Draw. Instructions ADF1, AE7B |
$84 | 9FBB- Draw. Instructions ADF1, AE7B |
$84 | 9FC1- Draw. Instructions AE13, AE9D |
$84 | 9FC7- Draw. Instructions AE13, AE9D |
$84 | 9FCD- Draw. Instructions DCDE |
$84 | 9FDD- Draw. Instructions DCDE |
$84 | 9FED- Draw. Instructions DD27 |
$84 | 9FFD- Draw. Instructions DD27 |
$84 | A00D- Draw. Instructions DD70 |
$84 | A01D- Draw. Instructions DD70 |
$84 | A02D- Draw. Instructions DCDE |
$84 | A03D- Draw. Instructions DCDE |
$84 | A04D- Draw. Instructions DCDE |
$84 | A05D- Draw. Instructions DCDE |
$84 | A06D- Draw. Instructions DD27 |
$84 | A07D- Draw. Instructions DD27 |
$84 | A08D- Draw. Instructions DD27 |
$84 | A09D- Draw. Instructions DD27 |
$84 | A0AD- Draw. Instructions DD70 |
$84 | A0BD- Draw. Instructions DD70 |
$84 | A0CD- Draw. Instructions DD70 |
$84 | A0DD- Draw. Instructions DD70 |
$84 | A0ED- Draw. Instructions DDB9 |
$84 | A101- Draw. Instructions DDB9 |
$84 | A115- Draw. Instructions DE02 |
$84 | A129- Draw. Instructions DE02 |
$84 | A13D- Draw. Instructions DE4B |
$84 | A151- Draw. Instructions DE4B |
$84 | A165- Draw. Instructions DDB9 |
$84 | A179- Draw. Instructions DDB9 |
$84 | A18D- Draw. Instructions DDB9 |
$84 | A1A1- Draw. Instructions DDB9 |
$84 | A1B5- Draw. Instructions DE02 |
$84 | A1C9- Draw. Instructions DE02 |
$84 | A1DD- Draw. Instructions DE02 |
$84 | A1F1- Draw. Instructions DE02 |
$84 | A205- Draw. Instructions DE4B |
$84 | A219- Draw. Instructions DE4B |
$84 | A22D- Draw. Instructions DE4B |
$84 | A241- Draw. Instructions DE4B |
$84 | A255- Draw. Instructions AED8 |
$84 | A25D- Draw. Instructions AED8 |
$84 | A265- Draw. Instructions AED8 |
$84 | A26D- Draw. Instructions AED8 |
$84 | A275- Draw. Instructions AF1E |
$84 | A285- Draw. Instructions AF1E |
$84 | A295- Draw. Instructions AF1E |
$84 | A2A5- Draw. Instructions AF1E |
$84 | A2B5- Draw. Instructions AADF, D13F, DFA9, DFC7, DFD7, E032, A2B5, E47C, E4AE, E4E0, E512, E54D, E588, E5C3, E5FE, E642, E67D, E6B8, E6F3, E735, E777, E7B1, E7EC, E826, E861, E89C, E8D7 |
$84 | A2BB- Draw. Unused |
$84 | A2C1- Draw. Unused |
$84 | A2C7- Draw. Instructions A2C7 |
$84 | A2CD- Draw. Instructions A2C7 |
$84 | A2D3- Draw. Instructions A2C7 |
$84 | A2D9- Draw. Instructions DFC7 |
$84 | A2DF- Draw. Instructions E099, E44A, E911 |
$84 | A2E5- Draw. Instructions E099, E44A, E911 |
$84 | A2EB- Draw. Instructions E0BE, A47C, E949 |
$84 | A2F1- Draw. Instructions E0BE, A47C, E949 |
$84 | A2F7- Draw. Instructions E0E3, E4AE, E981 |
$84 | A2FD- Draw. Instructions E0E3, E4AE, E981 |
$84 | A303- Draw. Instructions E108, E4E0, E9B9 |
$84 | A309- Draw. Instructions E108, E4E0, E9B9 |
$84 | A30F- Draw. Instruction E04F |
$84 | A315- Draw. Instruction E067 |
$84 | A31B- Draw. Instruction E04F |
$84 | A321- Draw. Instruction E067 |
$84 | A327- Draw. Instruction E04F |
$84 | A32D- Draw. Instruction E067 |
$84 | A333- Draw. Instruction E04F |
$84 | A339- Draw. Instruction E067 |
$84 | A33F- Draw. Instructions D121 |
$84 | A345- Draw. Instructions AB31, C92E, C92E, C951, C974, C997, C9BA, C9CF, C9E4, C9F9, CA8B, CADF, CB71, CB94, CBB7, CC0B, CC20, CC35, CCE3, CD53, D0F6, E032 |
$84 | A34B- Draw. Instructions AB31, C92E, C92E, C951, C974, C997, C9BA, C9CF, C9E4, C9F9, CA8B, CADF, CB71, CB94, CBB7, CC0B, CC20, CC35, CCE3, CD53, D0F6, E032 |
$84 | A351- Draw. Instructions AB31, C92E, C92E, C951, C974, C997, C9BA, C9CF, C9E4, C9F9, CA8B, CADF, CB71, CB94, CBB7, CC0B, CC20, CC35, CCE3, CD53, D0F6, E032 |
$84 | A357- Draw. Instructions AB31, C92E, C92E, C951, C974, C997, C9BA, C9CF, C9E4, C9F9, CA8B, CADF, CB71, CB94, CBB7, CC0B, CC20, CC35, CCE3, CD53, D0F6, E032 |
$84 | A35D- Draw. Instructions CA1C, CA8B, CB02, CBCC, CC5F, CCFF |
$84 | A365- Draw. Instructions CA1C, CA8B, CB02, CBCC, CC5F, CCFF |
$84 | A36D- Draw. Instructions CA1C, CA8B, CB02, CBCC, CC5F, CCFF |
$84 | A375- Draw. Instructions CA1C, CA8B, CB02, CBCC, CC5F, CCFF |
$84 | A37D- Draw. Instructions CA41, CAB5, CB27, CBE1, CC8B, CD1B |
$84 | A385- Draw. Instructions CA41, CAB5, CB27, CBE1, CC8B, CD1B |
$84 | A38D- Draw. Instructions CA41, CAB5, CB27, CBE1, CC8B, CD1B |
$84 | A395- Draw. Instructions CA41, CAB5, CB27, CBE1, CC8B, CD1B |
$84 | A39D- Draw. Instructions CA66, CACA, CB4C, CBF6, CCB7, CD37 |
$84 | A3AD- Draw. Instructions CA66, CACA, CB4C, CBF6, CCB7, CD37 |
$84 | A3BD- Draw. Instructions CA66, CACA, CB4C, CBF6, CCB7, CD37 |
$84 | A3CD- Draw. Instructions CA66, CACA, CB4C, CBF6, CCB7, CD37 |
$84 | A3DD- Draw. Instructions E007, E020 |
$84 | A3E3- Draw. Instructions E007, E020 |
$84 | A3E9- Draw. Instructions E007, E020 |
$84 | A3EF- Draw. Unused |
$84 | A3F5- Draw. Unused |
$84 | A3FD- Draw. Unused |
$84 | A405- Draw. Unused |
$84 | A40D- Draw. Unused |
$84 | A415- Draw. Unused |
$84 | A41D- Draw. Unused |
$84 | A425- Draw. Unused |
$84 | A42D- Draw. Unused |
$84 | A435- Draw. Unused |
$84 | A445- Draw. Unused |
$84 | A455- Draw. Unused |
$84 | A465- Draw. Unused |
$84 | A475- Draw. Instructions C8D4 |
$84 | A47B- Draw. Instructions C8DA, CB02 |
$84 | A483- Draw. Instructions C8E0, CB27 |
$84 | A48B- Draw. Instructions C8E6, CB4C |
$84 | A49B- Draw. Instructions C8EC |
$84 | A4A1- Draw. Instructions C8F2, CA1C |
$84 | A4A9- Draw. Instructions C8F8, CA41 |
$84 | A4B1- Draw. Instructions C8FE, CA66 |
$84 | A4C1- Draw. Instructions C904 |
$84 | A4C7- Draw. Instructions C90A, CC5F |
$84 | A4CF- Draw. Instructions C910, CC8B |
$84 | A4D7- Draw. Instructions C916, CCB7 |
$84 | A4E7- Draw. Instructions C91C |
$84 | A4ED- Draw. Instructions C922 |
$84 | A4F3- Draw. Instructions C928 |
$84 | A4F9- Draw. Instructions CD6A, CDA9, D135 |
$84 | A4FF- Draw. Instructions CD6A, CDA9 |
$84 | A505- Draw. Instructions CD6A, CDA9 |
$84 | A50B- Draw. Instructions CD6A, CDA9 |
$84 | A511- Draw. Instructions CD6A, CDA9 |
$84 | A517- Draw. Instructions BC13 |
$84 | A525- Draw. Instructions BC13 |
$84 | A533- Draw. Instructions BC13 |
$84 | A541- Draw. Instructions BC13 |
$84 | A54F- Draw. Instructions BC13 |
$84 | A55D- Draw. Instructions BC13 |
$84 | A56B- Draw. Instructions BC61 |
$84 | A57D- Draw. Instructions BC61 |
$84 | A58F- Draw. Instructions BC61 |
$84 | A5A1- Draw. Instructions BC61 |
$84 | A5B3- Draw. Instructions BC61 |
$84 | A5C5- Draw. Instructions BC61 |
$84 | A5D7- Draw. Instructions BCAF |
$84 | A5E3- Draw. Instructions BCB5 |
$84 | A5EB- Draw. Instructions BCBB |
$84 | A5F7- Draw. Instructions BCC1 |
$84 | A5FF- Draw. Instructions BCC7 |
$84 | A60B- Draw. Instructions BCCD |
$84 | A613- Draw. Instructions BCD3 |
$84 | A61F- Draw. Instructions BCD9 |
$84 | A627- Draw. Instructions BCDF |
$84 | A633- Draw. Instructions BCE5 |
$84 | A63B- Draw. Instructions BCEB |
$84 | A647- Draw. Instructions BCF1 |
$84 | A64F- Draw. Instructions BCF7 |
$84 | A65B- Draw. Instructions BCFD |
$84 | A663- Draw. Instructions BD03 |
$84 | A66F- Draw. Instructions BD09 |
$84 | A677- Draw. Instructions BE59, BFFD, C185, C301, C489, C49E |
$84 | A683- Draw. Instructions BA4C, BA7F, BEC2, C060, C1E4, C363, C4BA, C4CF |
$84 | A68F- Draw. Instructions BF2B, C0C3, C243, A68F, C4EB, C500 |
$84 | A69B- Draw. Instructions BF94, C122, C2A2, C427, C51C, C531 |
$84 | A6A7- Draw. Instructions BE59 |
$84 | A6B3- Draw. Instructions BE59 |
$84 | A6BF- Draw. Instructions BE59 |
$84 | A6CB- Draw. Instructions BE59 |
$84 | A6D7- Draw. Instructions BA4C, BA7F, BEC2 |
$84 | A6E3- Draw. Instructions BA4C, BA7F, BEC2 |
$84 | A6EF- Draw. Instructions BA4C, BA7F, BEC2 |
$84 | A6FB- Draw. Instructions BA4C, BA7F, BEC2 |
$84 | A707- Draw. Instructions BF2B |
$84 | A713- Draw. Instructions BF2B |
$84 | A71F- Draw. Instructions BF2B |
$84 | A72B- Draw. Instructions BF2B |
$84 | A737- Draw. Instructions BF94 |
$84 | A743- Draw. Instructions BF94 |
$84 | A74F- Draw. Instructions BF94 |
$84 | A75B- Draw. Instructions BF94 |
$84 | A767- Draw. Instructions BFFD |
$84 | A773- Draw. Instructions BFFD |
$84 | A77F- Draw. Instructions BFFD |
$84 | A78B- Draw. Instructions BFFD |
$84 | A797- Draw. Instructions C060 |
$84 | A7A3- Draw. Instructions C060 |
$84 | A7AF- Draw. Instructions C060 |
$84 | A7BB- Draw. Instructions C060 |
$84 | A7C7- Draw. Instructions C0C3 |
$84 | A7D3- Draw. Instructions C0C3 |
$84 | A7DF- Draw. Instructions C0C3 |
$84 | A7EB- Draw. Instructions C0C3 |
$84 | A7F7- Draw. Instructions C122 |
$84 | A803- Draw. Instructions C122 |
$84 | A80F- Draw. Instructions C122 |
$84 | A81B- Draw. Instructions C122 |
$84 | A827- Draw. Instructions C185 |
$84 | A833- Draw. Instructions C185 |
$84 | A83F- Draw. Instructions C185 |
$84 | A84B- Draw. Instructions C185 |
$84 | A857- Draw. Instructions C1E4 |
$84 | A863- Draw. Instructions C1E4 |
$84 | A86F- Draw. Instructions C1E4 |
$84 | A87B- Draw. Instructions C1E4 |
$84 | A887- Draw. Instructions C243 |
$84 | A893- Draw. Instructions C243 |
$84 | A89F- Draw. Instructions C243 |
$84 | A8AB- Draw. Instructions C243 |
$84 | A8B7- Draw. Instructions C2A2 |
$84 | A8C3- Draw. Instructions C2A2 |
$84 | A8CF- Draw. Instructions C2A2 |
$84 | A8DB- Draw. Instructions C2A2 |
$84 | A8E7- Draw. Instructions C301 |
$84 | A8F3- Draw. Instructions C301 |
$84 | A8FF- Draw. Instructions C301 |
$84 | A90B- Draw. Instructions C301 |
$84 | A917- Draw. Instructions C363 |
$84 | A923- Draw. Instructions C363 |
$84 | A92F- Draw. Instructions C363 |
$84 | A93B- Draw. Instructions C363 |
$84 | A947- Draw. Instructions C3C5 |
$84 | A953- Draw. Instructions C3C5 |
$84 | A95F- Draw. Instructions C3C5 |
$84 | A96B- Draw. Instructions C3C5 |
$84 | A977- Draw. Instructions C427 |
$84 | A983- Draw. Instructions C427 |
$84 | A98F- Draw. Instructions C427 |
$84 | A99B- Draw. Instructions C427 |
$84 | A9A7- Draw. Instructions D81E |
$84 | A9B3- Draw. Instructions BE59, BFFD, C185, C301, C49E |
$84 | A9BF- Draw. Instructions C489, C49E |
$84 | A9CB- Draw. Instructions C489, C49E |
$84 | A9D7- Draw. Instructions C489, C49E |
$84 | A9E3- Draw. Instructions D955 |
$84 | A9EF- Draw. Instructions BA7F, BEC2, C060, C1E4, C363 |
$84 | A9FB- Draw. Instructions C4BA, C4CF |
$84 | AA07- Draw. Instructions C4BA, C4CF |
$84 | AA13- Draw. Instructions C4BA, C4CF |
$84 | AA1F- Draw. Unused |
$84 | AA2B- Draw. Instructions BF2B, C0C3, C243, C3C5, C500 |
$84 | AA37- Draw. Instructions C4EB, C500 |
$84 | AA43- Draw. Instructions C4EB, C500 |
$84 | AA4F- Draw. Instructions C4EB, C500 |
$84 | AA5B- Draw. Unused |
$84 | AA67- Draw. Instructions BF94, C122, C2A2, AA67, C531 |
$84 | AA73- Draw. Instructions C51C, C531 |
$84 | AA7F- Draw. Instructions C51C, C531 |
$84 | AA8B- Draw. Instructions C51C, C531 |
$84 | AA97- Draw. Instructions AFB6 |
$84 | AAAF- Draw. Instructions AFB6 |
$84 | AAC7- Draw. Instructions AFB6 |
$84 | AADF- Instructions. Unused |
$84 | AAE3- Instructions. Do not make |
$84 | AAE5- Instructions. PLM B733 |
$84 | AB00- Instruction. Move PLM down 1 block |
$84 | AB0C- Instructions. PLM B777 |
$84 | AB12- Instructions. PLM B78F |
$84 | AB27- Setup. RTS |
$84 | AB28- Setup. Don't run first instruction for 40 frames |
$84 | AB31- Instructions. PLM B79B |
$84 | AB51- Instruction. Set first two screens of room to scroll 1 |
$84 | AB59- Instruction. Move PLM down 1 block |
$84 | AB67- Instructions. PLM B797 |
$84 | AB6D- Instructions. PLM B7A3 |
$84 | AB7F- Instructions. PLM B7AB |
$84 | AB91- Instructions. PLM B7B3 |
$84 | ABA3- Instructions. PLM B7B7 |
$84 | ABA9- Instructions. PLM B7BF |
$84 | ABD6- Instruction. Move PLM right 1 block |
$84 | ABDD- Instructions. PLM B7BB |
$84 | ABE3- Instructions. PLM B65F |
$84 | ABE9- Instructions. PLM B663 |
$84 | ABEF- Instructions. PLM B667 |
$84 | ABF9- Instructions. PLM B66B |
$84 | ABFF- Instructions. PLM B66F |
$84 | AC05- Instructions. PLM B673 |
$84 | AC0B- Instructions. PLM B677 |
$84 | AC11- Instructions. PLM B67B |
$84 | AC17- Instructions. PLM B67F |
$84 | AC1D- Instructions. PLM B683 |
$84 | AC23- Instructions. PLM B687 |
$84 | AC29- Instructions. PLM B68B |
$84 | AC2F- Instructions. PLM B68F |
$84 | AC35- Instructions. PLM B693 |
$84 | AC3B- Instructions. PLM B697 |
$84 | AC41- Instructions. PLM B69B |
$84 | AC47- Instructions. PLM B69F |
$84 | AC4D- Instructions. PLM B6A3 |
$84 | AC53- Instructions. PLM B6A7 |
$84 | AC59- Instructions. PLM B6AB |
$84 | AC5F- Instructions. PLM B6AF |
$84 | AC65- Instructions. PLM B6B3 |
$84 | AC6B- Instructions. PLM B6B7 |
$84 | AC71- Instructions. PLM B6BB |
$84 | AC77- Instructions. PLM B6BF |
$84 | AC7D- Instructions. PLM B6C3 |
$84 | AC83- Instructions. PLM B6C7 |
$84 | AC89- Pre-instruction. Move Samus, give Samus 10 frames of invincibility |
$84 | AC9D- Instruction. Do 2 atmospheric damage to Samus |
$84 | ACB1- Instruction. Set Samus' invincibility timer to 30 frames |
$84 | ACB8- Instructions. PLM B6CB |
$84 | ACF8- Instructions. PLM B6CF |
$84 | AD38- Instructions. PLM B64B |
$84 | AD43- Instruction. Write 38 blocks of treadmill type 8 |
$84 | AD4D- Instructions. PLM B64F |
$84 | AD58- Instruction. Write 38 blocks of treadmill type 9 |
$84 | AD62- Instructions. PLM B6D3 |
$84 | AD86- Instructions. PLM B6D7 |
$84 | ADA4- Instructions. PLM B6DB |
$84 | ADC2- Instructions. PLM B6DF |
$84 | ADF1- Instructions. PLM B6E3 |
$84 | AE13- Instructions. PLM B6E7 |
$84 | AE35- Instruction. Check health. If full, enable Samus' controls and go to argument |
$84 | AE4C- Instructions. PLM B6EB |
$84 | AE7B- Instructions. PLM B6EF |
$84 | AE9D- Instructions. PLM B6F3 |
$84 | AEBF- Instruction. Check if Samus has full missiles. If so, enable controls and go to argument |
$84 | AED6- Instructions. PLM B6F7 |
$84 | AED8- Instructions. Unused |
$84 | AF1C- Instructions. PLM B6FB |
$84 | AF1E- Instructions. Unused |
$84 | AF62- Draw. Instructions AF86 |
$84 | AF68- Draw. Instructions AF92 |
$84 | AF6E- Draw. Instructions AF9E |
$84 | AF74- Draw. Instructions AFA4 |
$84 | AF7A- Draw. Instructions AFAA |
$84 | AF80- Draw. Instructions AFB0 |
$84 | AF86- Instructions. PLM B703 |
$84 | AF92- Instructions. PLM B707 |
$84 | AF9E- Instructions. PLM B63F |
$84 | AFA4- Instructions. PLM B63B |
$84 | AFAA- Instructions. PLM B647 |
$84 | AFB0- Instructions. PLM B643 |
$84 | AFB6- Instructions. PLM B70B |
$84 | AFCA- Instructions. PLM B747 |
$84 | AFD0- Instructions. PLM B74B |
$84 | AFD6- Instructions. PLM B74F |
$84 | AFDC- Instructions. PLM B753 |
$84 | AFE2- Instructions. PLM B757 |
$84 | AFE8- Instructions. PLM B76F |
$84 | AFEE- Instructions. Unused |
$84 | B00E- Instruction. Start saving |
$84 | B024- Instruction. Display 'Game Saved' message box |
$84 | B030- Instruction. End saving |
$84 | B03E- Instructions. PLM B75B |
$84 | B044- Instructions. PLM B75F |
$84 | B04A- Setup. Clear 38 horizontal blocks to air, starting at PLM's location |
$84 | B05D- Setup. Unused. Stack suicide routine |
$84 | B08B- Setup. Unused. Stack suicide 1 |
$84 | B0A6- Setup. Unused. Stack suicide 2 |
$84 | B0C1- Setup. Unused. Stack suicide 3 |
$84 | B0DC- Setup. Delete PLM if Samus' right isn't lined up. Else Save Samus' position and make PLM normal solid (or possibly air) |
$84 | B113- Setup. Delete PLM if Samus' left isn't lined up. Else Save Samus' position and make PLM normal solid (or possibly air) |
$84 | B146- Setup. Delete PLM if Samus isn't lined up. Else if Samus' centre lines up with THIS PLM, wake up the PLM located at A, and pause(?) Samus |
$84 | B18B- Setup. Sets itself to solid, if map not collected, sets next and previous blocks' type and BTS (map station setup) |
$84 | B1C8- Setup. Check to see if Samus is in the proper pose to hookup to a station. Else delete self |
$84 | B1F0- Setup. Check to see if Samus is in the proper pose to hookup to a station. Else delete self |
$84 | B21D- Setup. Energy or Missile station setup, not sure. Sets blocks' type/BTS |
$84 | B245- Setup. Energy or Missile station setup, not sure. Sets blocks' type/BTS |
$84 | B26D- Setup. Check if Samus is lined up with the energy station and doesn't have full energy |
$84 | B29D- Setup. Check if Samus is lined up with the energy station and doesn't have full energy |
$84 | B2D0- Setup. Check if Samus is lined up with the missile station and doesn't have full energy |
$84 | B300- Setup. Check if Samus is lined up with the missile station and doesn't have full energy |
$84 | B333- Setup. Delete self |
$84 | B33A- Setup. Extend left block |
$84 | B345- Setup. Extend right block |
$84 | B350- Setup. Extend above block |
$84 | B35B- Setup. Extend below block |
$84 | B366- Setup. Skip first four bytes of instructions |
$84 | B371- Setup. (Scroll PLM setup). Sets block type 3, BTS 46h (scroll touch block), clears $1E17,X and skips first four bytes of instructions |
$84 | B382- Setup. (Unused scroll PLM setup). Sets block type B, BTS 46h (scroll touch block), clears $1E17,X and skips first four bytes of instructions |
$84 | B393- Setup. Find the (scroll) PLM on this spot, if it's triggerable, trigger it |
$84 | B3C1- Setup. Change block type to solid (or possibly air) |
$84 | B3D0- Setup. Clear carry |
$84 | B3D2- Setup. Set carry |
$84 | B3D4- Setup. Change block type to air |
$84 | B3E3- Setup. Unused. Spawn ER projectile $A977. Curious what this is. Oh well |
$84 | B3EB- Setup. Set momentum subtraction multiplier to 10 if Samus is lined up vertically |
$84 | B408- Setup. [TODO: refer to chatlogs] Seems to be some sort of vertical treadmill |
$84 | B497- Setup. [TODO: refer to chatlogs] Vertical treadmill. What's 0AF4 do? |
$84 | B4A8- Setup. [TODO: refer to chatlogs] Vertical treadmill, slightly faster |
$84 | B4B6- Setup. [TODO: refer to chatlogs] Vertical treadmill. Significantly faster |
$84 | B4C4- Setup. [TODO: refer to chatlogs] Quicksand stuff, I guess |
$84 | B541- Setup. [TODO: refer to chatlogs] Maridian quicksand? |
$84 | B54F- Setup. [TODO: refer to chatlogs] Maridian quicksand? |
$84 | B551- Setup. Turn this and the 9 tiles below it to air |
$84 | B56F- Setup. Turn this and the 9 tiles below it to solid |
$84 | B590- Setup. Save station trigger, I think… Checks if Samus is standing still in the right spot, wakes up a PLM at the same location |
$84 | B5EE- Setup. (Save station). Sets block type B, BTS 4Dh |
$84 | B5F8- Setup. Create door after Mother Brain kill |
$84 | B62F- PLM. Don't make PLM |
$84 | B633- PLM. Clear carry |
$84 | B637- PLM. Unused. Set carry |
$84 | B63B- PLM. Continue from left |
$84 | B63F- PLM. Continue from right |
$84 | B643- PLM. Continue from above |
$84 | B647- PLM. Continue from below |
$84 | B64B- PLM. Wrecked ship entrance treadmill from west |
$84 | B64F- PLM. Wrecked ship entrance treadmill from east |
$84 | B653- PLM. Nothing |
$84 | B657- PLM. Nothing |
$84 | B65B- PLM. Nothing |
$84 | B65F- PLM. Unused |
$84 | B663- PLM. Unused |
$84 | B667- PLM. Unused |
$84 | B66B- PLM. Unused |
$84 | B66F- PLM. Unused |
$84 | B673- PLM. Mother Brain fight wall-gap-fill blocks |
$84 | B677- PLM. Used in $ECBF's enemy touch (Shitroid?) |
$84 | B67B- PLM |
$84 | B67F- PLM |
$84 | B683- PLM |
$84 | B687- PLM |
$84 | B68B- PLM |
$84 | B68F- PLM |
$84 | B693- PLM |
$84 | B697- PLM |
$84 | B69B- PLM |
$84 | B69F- PLM |
$84 | B6A3- PLM |
$84 | B6A7- PLM |
$84 | B6AB- PLM. Unused |
$84 | B6AF- PLM. Unused |
$84 | B6B3- PLM |
$84 | B6B7- PLM |
$84 | B6BB- PLM |
$84 | B6BF- PLM |
$84 | B6C3- PLM |
$84 | B6C7- PLM |
$84 | B6CB- PLM. Inside reaction, treadmill, BTS Brinstar 80h |
$84 | B6CF- PLM. Inside reaction, treadmill, BTS Brinstar 81h |
$84 | B6D3- PLM. Map station |
$84 | B6D7- PLM. Collision reaction, treadmill/crumble block, BTS 47h. Map station right access |
$84 | B6DB- PLM. Collision reaction, treadmill/crumble block, BTS 48h. Map station left access |
$84 | B6DF- PLM. Energy station |
$84 | B6E3- PLM. Collision reaction, treadmill/crumble block, BTS 49h. Energy station right access |
$84 | B6E7- PLM. Collision reaction, treadmill/crumble block, BTS 4Ah. Energy station left access |
$84 | B6EB- PLM. Missile station |
$84 | B6EF- PLM. Collision reaction, treadmill/crumble block, BTS 4Bh. Missile station right access |
$84 | B6F3- PLM. Collision reaction, treadmill/crumble block, BTS 4Ch. Missile station left access |
$84 | B6F7- PLM. Unused |
$84 | B6FB- PLM. Unused |
$84 | B6FF- PLM. Collision reaction, treadmill/crumble block, BTS 46h / inside reaction, treadmill, BTS 46h. Scroll block touch PLM |
$84 | B703- PLM. Common scroll PLM |
$84 | B707- PLM. Unused |
$84 | B70B- PLM. Elevator platform |
$84 | B70F- PLM. Inside reaction, treadmill, BTS Crateria/Debug 80h |
$84 | B713- PLM. Inside reaction, treadmill, BTS Maridia 80h/81h/82h |
$84 | B717- PLM. Unused |
$84 | B71B- PLM. Unused |
$84 | B71F- PLM. Inside reaction, treadmill, BTS Maridia 83h |
$84 | B723- PLM. Inside reaction, treadmill, BTS Maridia 84h |
$84 | B727- PLM. Inside reaction, treadmill, BTS Maridia 85h |
$84 | B72B- PLM. Collision reaction, treadmill/crumble block, BTS Maridia 80h/81h/82h |
$84 | B72F- PLM. Unused |
$84 | B733- PLM. Unused |
$84 | B737- PLM. Collision reaction, treadmill/crumble block, BTS 83h |
$84 | B73B- PLM. Collision reaction, treadmill/crumble block, BTS 84h |
$84 | B73F- PLM. Collision reaction, treadmill/crumble block, BTS 85h |
$84 | B743- PLM. Unused |
$84 | B747- PLM |
$84 | B74B- PLM |
$84 | B74F- PLM |
$84 | B753- PLM |
$84 | B757- PLM |
$84 | B75B- PLM. Unused |
$84 | B75F- PLM. Unused |
$84 | B763- PLM |
$84 | B767- PLM |
$84 | B76B- PLM. Collision reaction, treadmill/crumble block, BTS 4Dh. Save station detect block |
$84 | B76F- PLM. Save station |
$84 | B773- PLM |
$84 | B777- PLM |
$84 | B77B- Instructions. PLM B781 |
$84 | B781- PLM |
$84 | B785- Instructions. PLM B78B |
$84 | B78B- PLM |
$84 | B78F- PLM |
$84 | B793- PLM |
$84 | B797- PLM |
$84 | B79B- PLM |
$84 | B79F- PLM. Unused |
$84 | B7A3- PLM |
$84 | B7A7- PLM |
$84 | B7AB- PLM |
$84 | B7AF- PLM |
$84 | B7B3- PLM |
$84 | B7B7- PLM |
$84 | B7BB- PLM |
$84 | B7BF- PLM |
$84 | B7C3- Setup. Enable sounds in 20 frames, or F0 frames if on Ceres |
$84 | B7DD- Pre-instruction. Pre-instruction code for something |
$84 | B7E9- Instructions. PLM B7EB |
$84 | B7EB- PLM. Enable sounds in 20 frames, or F0 frames if on Ceres |
$84 | B7EF- Pre-instruction. Speedbooster check, if speedbooster is collected, set liquid raising speed and wake up PLM. Otherwise delete PLM |
$84 | B82A- Pre-instruction. Position check, if Samus is far enough left start FX1 motion and wake up PLM |
$84 | B846- Pre-instruction. If Samus is left of Arg1 and the liquid is above Arg2, set speed to Arg3 and move to next entry. Set event when done (Arg1 = negative) |
$84 | B88A- Instructions. PLM B8AC |
$84 | B89C- Setup. If event set, delete PLM |
$84 | B8AC- PLM. Post speed booster rising lava |
$84 | B8B0- Pre-instruction. If Samus is right of a point, set Shaktool event and delete self. Also maybe set scrolling |
$84 | B8D6- Instructions. PLM B8EB |
$84 | B8DC- Setup. Set up scrolls in Shaktool room |
$84 | B8EB- PLM. Shaktool event |
$84 | B8EF- Setup. RTS |
$84 | B8F0- Instructions. PLM B8F9 |
$84 | B8F9- PLM. Spawned by Maridian elevatube |
$84 | B8FD- If Samus is below and right of a point, wake up PLM (also sorta CLC) |
$84 | B919- Instructions. PLM B9C1 |
$84 | B927- Pre-instruction. Spawn object if Samus below and right of spot |
$84 | B940- Instructions. PLM B968 |
$84 | B948- Pre-instruction. Set liquid stuff if Samus below and right of spot |
$84 | B964- PLM. Old Tourian escape shaft, auto-destroy wall during escape |
$84 | B968- PLM. Escape room before old escape shaft |
$84 | B96C- Setup. $26=0000, $28=$FFFF |
$84 | B974- PLM. Shot/bomb reaction, shootable air/shot block, BTS 10h |
$84 | B978- Setup. Set up clipdata of Critters escape blocks |
$84 | B9A2- Instructions. PLM B9C1 |
$84 | B9B9- Instruction. Set event F (saved Etecoons and Dachara) |
$84 | B9C1- PLM. Shot/bomb reaction, shootable air/shot block, BTS 4Fh. Critters escape block reaction |
$84 | B9C5- Setup. Set up shotblocks in Bomb Torizo room during escape |
$84 | B9ED- PLM. Shotblocks in Bomb Torizo room during escape |
$84 | B9F1- Setup. Make this and the three blocks below it solid |
$84 | BA48- PLM. Turn door to solid blocks |
$84 | BA4C- Instructions. Door BAF4 |
$84 | BA6F- Instruction. If Samus does not have bombs, go to argument |
$84 | BA7F- Instructions. Door BAF4 |
$84 | BAD1- Setup. Unused. ??? |
$84 | BAF4- Door. Bomb Torizo grey door |
$84 | BAFA- Unused. PLM BB05 setup and pre-instruction used in instruction BAFF. Does nothing |
$84 | BAFF- Instructions. PLM BB05 |
$84 | BB05- PLM. Does nothing |
$84 | BB19- Instructions. PLM BB30 |
$84 | BB25- Instruction. Move PLM right 4 blocks |
$84 | BB30- PLM. Crateria Mainstreet escape PLM (clears a few blocks after saving animals) |
$84 | BB34- Instructions. Door C8CA |
$84 | BB3A- Instructions. Unused |
$84 | BB44- Instructions. Door C8CA, PLM C8D0 |
$84 | BB52- Pre-instruction. Wakeup trigger when shot |
$84 | BB6B- Pre-instruction. If Samus is below PLM or if shot, wake up |
$84 | BBA4- Pre-instruction. If Samus above PLM or if shot, wakeup |
$84 | BBDD- Instruction. Clear check |
$84 | BBE1- Instruction. Spawn argument as a room object |
$84 | BBF0- Instruction. Find the room object that has this PLM's position stored, and wake it up. Crashes if fails |
$84 | BC13- Instructions. PLM C826 |
$84 | BC3A- Instructions. PLM C82A |
$84 | BC61- Instructions. PLM C82E |
$84 | BC88- Instructions. PLM C832 |
$84 | BCAF- Instructions. PLM C836 |
$84 | BCB5- Instructions. PLM C836 |
$84 | BCBB- Instructions. PLM C836 |
$84 | BCC1- Instructions. PLM C836 |
$84 | BCC7- Instructions. PLM C836 |
$84 | BCCD- Instructions. PLM C836 |
$84 | BCD3- Instructions. PLM C836 |
$84 | BCD9- Instructions. PLM C836 |
$84 | BCDF- Instructions. PLM C83A |
$84 | BCE5- Instructions. PLM C83A |
$84 | BCEB- Instructions. PLM C83A |
$84 | BCF1- Instructions. PLM C83A |
$84 | BCF7- Instructions. PLM C83A |
$84 | BCFD- Instructions. PLM C83A |
$84 | BD03- Instructions. PLM C83A |
$84 | BD09- Instructions. PLM C83A |
$84 | BD0F- Pre-instruction. Go to stored pointer and wake up when shot(?) |
$84 | BD26- Pre-instruction. Go to stored pointer and wake up when shot with powerbomb |
$84 | BD50- Pre-instruction. Go to stored pointer and wake up when shot with (super) missile |
$84 | BD88- Pre-instruction. Go to stored pointer and wake up when shot with super missile |
$84 | BDB2- Go to stored pointer and clear check |
$84 | BDC4- Play sound when shot |
$84 | BDD4- Pre-instruction. Grey door. Open when boss 1 is dead (main area boss) |
$84 | BDE3- Pre-instruction. Grey door. Open when boss 2 is dead (secondary area boss) |
$84 | BDF2- Pre-instruction. Grey door. Open when boss 3 is dead (Torizo/Mother Brain) |
$84 | BE01- Pre-instruction. Grey door. Open when enemy kill quota is met |
$84 | BE1C- Pre-instruction. Grey door. Don't open |
$84 | BE1F- Pre-instruction. Grey door. Delay in Tourian Gate room (closed while 1E6D is positive) |
$84 | BE30- Pre-instruction. Grey door. Open when critters freed |
$84 | BE3F- Instruction. Use 1E17 to decide what triggers opening the door |
$84 | BE59- Instructions. Door C842 |
$84 | BE70- Instructions. Door C842 |
$84 | BEC2- Instructions. Door C848 |
$84 | BED9- Instructions. Door C848 |
$84 | BF2B- Instructions. Door C84E |
$84 | BF42- Instructions. Door C84E |
$84 | BF94- Instructions. Door C854 |
$84 | BFAB- Instructions. Door C854 |
$84 | BFFD- Instructions. Door C85A |
$84 | C014- Instructions. Door C85A |
$84 | C060- Instructions. Door C860 |
$84 | C077- Instructions. Door C860 |
$84 | C0C3- Instructions. Door C866 |
$84 | C0DA- Instructions. Door C866 |
$84 | C122- Instructions. Door C86C |
$84 | C139- Instructions. Door C86C |
$84 | C185- Instructions. Door C872 |
$84 | C19C- Instructions. Door C872 |
$84 | C1E4- Instructions. Door C878 |
$84 | C1FB- Instructions. Door C878 |
$84 | C243- Instructions. Door C87E |
$84 | C25A- Instructions. Door C87E |
$84 | C2A2- Instructions. Door C884 |
$84 | C2B9- Instructions. Door C884 |
$84 | C301- Instructions. Door C88A |
$84 | C318- Instructions. Door C88A |
$84 | C363- Instructions. Door C890 |
$84 | C37A- Instructions. Door C890 |
$84 | C3C5- Instructions. Door C896 |
$84 | C3DC- Instructions. Door C896 |
$84 | C427- Instructions. Door C89C |
$84 | C43E- Instructions. Door C89C |
$84 | C489- Instructions. Door C8A2 |
$84 | C49E- Instructions. Door C8A2 |
$84 | C4BA- Instructions. Door C8A8 |
$84 | C4CF- Instructions. Door C8A8 |
$84 | C4EB- Instructions. Door C8AE |
$84 | C500- Instructions. Door C8AE |
$84 | C51C- Instructions. Door C8B4 |
$84 | C531- Instructions. Door C8B4 |
$84 | C54D- Setup. If projectile not a super, delete self, else go to C63F |
$84 | C56C- Setup. If projectile not a super, delete self, else go to C647 |
$84 | C58B- Setup. If projectile not a missile or super, delete self, else go to C63F |
$84 | C5AF- Setup. If projectile not a missile or super, delete self, else go to C647 |
$84 | C5D3- Setup. If projectile not a power bomb, delete self, else go to C63F |
$84 | C5F1- Setup. If projectile not a power bomb, delete self, else go to C647 |
$84 | C610- Setup. If projectile not a power bomb, delete self, else go to C63F. Same as C5D3, but without sound |
$84 | C627- Setup. If projectile not a power bomb, delete self, else go to C647. Same as C5D3, but without sound |
$84 | C63F- Setup. Position + 2 for C64C |
$84 | C647- Setup. Position - 2 for C64C |
$84 | C64C- Find PLM at spot in A and wake it up |
$84 | C66A- Setup. Set 5 blocks BTS to 10, going down |
$84 | C694- Setup. Set 5 blocks BTS to 10, going up |
$84 | C6BE- Setup. Spawn ER projectile E659, go to $C66A |
$84 | C6CB- Setup. Spawn ER projectile E675, go to $C694 |
$84 | C6D8- Setup. Call $C66A |
$84 | C6DC- Setup. Call $C694 |
$84 | C6E0- Setup. Get initial instruction for this PLM, and block type / BTS for gate shotblock |
$84 | C73A- Setup. Get initial instruction for this PLM, and block type / BTS for upside-down gate shotblock |
$84 | C794- Setup. Grey door setup |
$84 | C7B1- Setup. Door setup |
$84 | C7BB- Setup. Blue door setup: If projectile was not a powerbomb, change to solid |
$84 | C7E2- Setup. Find the PLM on the same spot and tell it what hit it |
$84 | C806- PLM. Shot/bomb reaction, shootable air/shot block, BTS 4Ah. Left green gate trigger |
$84 | C80A- PLM. Shot/bomb reaction, shootable air/shot block, BTS 4Bh. Right green gate trigger |
$84 | C80E- PLM. Shot/bomb reaction, shootable air/shot block, BTS 48h. Left red gate trigger |
$84 | C812- PLM. Shot/bomb reaction, shootable air/shot block, BTS 49h. Right red gate trigger |
$84 | C816- PLM. Shot/bomb reaction, shootable air/shot block, BTS 46h. Left blue gate trigger |
$84 | C81A- PLM. Shot/bomb reaction, shootable air/shot block, BTS 47h. Right blue gate trigger |
$84 | C81E- PLM. Shot/bomb reaction, shootable air/shot block, BTS 4Ch. Left orange gate trigger |
$84 | C822- PLM. Shot/bomb reaction, shootable air/shot block, BTS 4Dh. Right orange gate trigger |
$84 | C826- PLM. Normal open gate |
$84 | C82A- PLM. Normal closed gate |
$84 | C82E- PLM. Upwards open gate |
$84 | C832- PLM. Upwards closed gate |
$84 | C836- PLM. Gate shotblock |
$84 | C83A- PLM. Upside-down gate shotblock |
$84 | C83E- PLM. Shot/bomb reaction, shootable air/shot block, BTS 44h / Collision reaction, treadmill/crumble block, BTS 44h. Generic shot trigger for a PLM |
$84 | C842- Door. Grey facing left |
$84 | C848- Door. Grey facing right |
$84 | C84E- Door. Grey facing up |
$84 | C854- Door. Grey facing down |
$84 | C85A- Door. Yellow facing left |
$84 | C860- Door. Yellow facing right |
$84 | C866- Door. Yellow facing up |
$84 | C86C- Door. Yellow facing down |
$84 | C872- Door. Green facing left |
$84 | C878- Door. Green facing right |
$84 | C87E- Door. Green facing up |
$84 | C884- Door. Green facing down |
$84 | C88A- Door. Red facing left |
$84 | C890- Door. Red facing right |
$84 | C896- Door. Red facing up |
$84 | C89C- Door. Red facing down |
$84 | C8A2- Door. Shot/bomb reaction, shootable air/shot block, BTS 40h. Blue facing left |
$84 | C8A8- Door. Shot/bomb reaction, shootable air/shot block, BTS 41h. Blue facing right |
$84 | C8AE- Door. Shot/bomb reaction, shootable air/shot block, BTS 42h. Blue facing up |
$84 | C8B4- Door. Shot/bomb reaction, shootable air/shot block, BTS 43h. Blue facing down |
$84 | C8BA- PLM. Blue door closing facing left |
$84 | C8BE- PLM. Blue door closing facing right |
$84 | C8C2- PLM. Blue door closing facing up |
$84 | C8C6- PLM. Blue door closing facing down |
$84 | C8CA- Door. Gate that closes during escape in room after Mother Brain kill |
$84 | C8D0- PLM. PLM version of the above |
$84 | C8D4- Instructions. PLM CFEC |
$84 | C8DA- Instructions. PLM CFF0 |
$84 | C8E0- Instructions. PLM CFF4 |
$84 | C8E6- Instructions. PLM CFF8 |
$84 | C8EC- Instructions. PLM CFFC |
$84 | C8F2- Instructions. PLM D000 |
$84 | C8F8- Instructions. PLM D004 |
$84 | C8FE- Instructions. PLM D008 |
$84 | C904- Instructions. PLM D00C |
$84 | C90A- Instructions. PLM D010 |
$84 | C910- Instructions. PLM D014 |
$84 | C916- Instructions. PLM D018 |
$84 | C91C- Instructions. PLM D01C |
$84 | C922- Instructions. PLM D020 |
$84 | C928- Instructions. PLM D024 |
$84 | C92E- Instructions. PLM D028 |
$84 | C951- Instructions. PLM D030 |
$84 | C974- Instructions. PLM D038 |
$84 | C997- Instructions. PLM D03C |
$84 | C9BA- Instructions. PLM D02C |
$84 | C9CF- Instructions. PLM D034 |
$84 | C9E4- Instructions. PLM D040 |
$84 | C9F9- Instructions. PLM D044 |
$84 | CA1C- Instructions. PLM D048 |
$84 | CA41- Instructions. PLM D04C |
$84 | CA66- Instructions. PLM D050 |
$84 | CA8B- Instructions. PLM D054 |
$84 | CAA0- Instructions. PLM D058 |
$84 | CAB5- Instructions. PLM D05C |
$84 | CACA- Instructions. PLM D060 |
$84 | CADF- Instructions. PLM D064 |
$84 | CB02- Instructions. PLM D068 |
$84 | CB27- Instructions. PLM D06C |
$84 | CB4C- Instructions. PLM D070 |
$84 | CB71- Instructions. PLM D08C |
$84 | CB94- Instructions. PLM D084 |
$84 | CBB7- Instructions. PLM D074 |
$84 | CBCC- Instructions. PLM D078 |
$84 | CBE1- Instructions. PLM D07C |
$84 | CBF6- Instructions. PLM D080 |
$84 | CC0B- Instructions. PLM D090 |
$84 | CC20- Instructions. PLM D088 |
$84 | CC35- Instructions. PLM D098 |
$84 | CC3C- Instructions. PLM D0B8 |
$84 | CC5F- Instructions. PLM D09C |
$84 | CC66- Instructions. PLM D0BC |
$84 | CC8B- Instructions. PLM D0A0 |
$84 | CC92- Instructions. PLM D0C0 |
$84 | CCB7- Instructions. PLM D0A4 |
$84 | CCBE- Instructions. PLM D0C4 |
$84 | CCE3- Instructions. PLM D0A8 |
$84 | CCEA- Instructions. PLM D0C8 |
$84 | CCFF- Instructions. PLM D0AC |
$84 | CD06- Instructions. PLM D0CC |
$84 | CD1B- Instructions. PLM D0B0 |
$84 | CD22- Instructions. PLM D0D0 |
$84 | CD37- Instructions. PLM D0B4 |
$84 | CD3E- Instructions. PLM D0D4 |
$84 | CD53- Instructions. PLM D094 |
$84 | CD68- Instructions. PLM D0D8, D0E4, D0E8 |
$84 | CD6A- Instructions. PLM D0DC |
$84 | CD93- Instruction. Set BTS to 01 |
$84 | CDA9- Instructions. PLM D0E0 |
$84 | CDC2- Setup. Turn to air if Samus is screw attacking, else delete self |
$84 | CDEA- Setup. If Samus is speedboosting (or in a shinespark pose) break block, else delete self |
$84 | CE37- Setup. If Samus collided with block from above, break block (though still solid for the moment). Else delete self |
$84 | CE6B- Setup. Set block type to solid, store type and new graphic to 1E17 |
$84 | CE83- Setup. If Samus speedboosting or shinesparking, break block. Else delete self |
$84 | CEDA- Setup. If hit by powerbomb, skip first 3 bytes of instructions. If hit by any bomb, setup 1E17 and break, else delete self |
$84 | CF2E- Setup. If hit by powerbomb, break. If hit by a bomb, reveal block |
$84 | CF67- Setup. If hit by super missile, break. If hit by a bomb, reveal block |
$84 | CFA0- Setup. If hit by anything other than a bomb, delete self |
$84 | CFB5- Setup. Store block type, set BTS to 0. Also sets V and C |
$84 | CFCD- Setup. Set V and C |
$84 | CFD1- Setup. Clear V, set C |
$84 | CFD5- Setup. Deal 1 atmospheric damage to Samus. Set V and C |
$84 | CFEC- PLM. Unused. Draws 1×1 shot block |
$84 | CFF0- PLM. Unused. Draws 1×2 shot block |
$84 | CFF4- PLM. Unused. Draws 2×1 shot block |
$84 | CFF8- PLM. Unused. Draws 2×2 shot block |
$84 | CFFC- PLM. Bomb reaction, crumble block, BTS 00/04. 1×1 respawning crumble block |
$84 | D000- PLM. Bomb reaction, crumble block, BTS 01/05. 2×1 respawning crumble block |
$84 | D004- PLM. Bomb reaction, crumble block, BTS 02/06. 1×2 respawning crumble block |
$84 | D008- PLM. Bomb reaction, crumble block, BTS 03/07. 2×2 respawning crumble block |
$84 | D00C- PLM. Unused |
$84 | D010- PLM. Unused |
$84 | D014- PLM. Unused |
$84 | D018- PLM. Unused |
$84 | D01C- PLM. Unused |
$84 | D020- PLM. Unused |
$84 | D024- PLM. Bomb reaction, crumble block, BTS 0E/0F / Brinstar 82/83/84/85. Speed block |
$84 | D028- PLM. Unused |
$84 | D02C- PLM. Unused |
$84 | D030- PLM. Collision reaction, treadmill/crumble block, BTS Brinstar 82 |
$84 | D034- PLM. Collision reaction, treadmill/crumble block, BTS Brinstar 83 |
$84 | D038- PLM. Collision reaction, treadmill/crumble block, BTS 0E |
$84 | D03C- PLM. Collision reaction, treadmill/crumble block, BTS Brinstar 84 |
$84 | D040- PLM. Collision reaction, treadmill/crumble block, BTS 0F / Brinstar 85 |
$84 | D044- PLM. Collision reaction, treadmill/crumble block, BTS 00. 1×1 respawning crumble block touched |
$84 | D048- PLM. Collision reaction, treadmill/crumble block, BTS 01. |
$84 | D04C- PLM. Collision reaction, treadmill/crumble block, BTS 02. |
$84 | D050- PLM. Collision reaction, treadmill/crumble block, BTS 03. |
$84 | D054- PLM. Collision reaction, treadmill/crumble block, BTS 04. |
$84 | D058- PLM. Collision reaction, treadmill/crumble block, BTS 05. |
$84 | D05C- PLM. Collision reaction, treadmill/crumble block, BTS 06. |
$84 | D060- PLM. Collision reaction, treadmill/crumble block, BTS 07. |
$84 | D064- PLM. Shot/bomb reaction, shootable air/shot block, BTS 00. 1×1 respawning shot block |
$84 | D068- PLM. Shot/bomb reaction, shootable air/shot block, BTS 01. 2×1 respawning shot block |
$84 | D06C- PLM. Shot/bomb reaction, shootable air/shot block, BTS 02. 1×2 respawning shot block |
$84 | D070- PLM. Shot/bomb reaction, shootable air/shot block, BTS 03. 2×2 respawning shot block |
$84 | D074- PLM. Shot/bomb reaction, shootable air/shot block, BTS 04. 1×1 shot block |
$84 | D078- PLM. Shot/bomb reaction, shootable air/shot block, BTS 05. 2×1 shot block |
$84 | D07C- PLM. Shot/bomb reaction, shootable air/shot block, BTS 06. 1×2 shot block |
$84 | D080- PLM. Shot/bomb reaction, shootable air/shot block, BTS 07. 2×2 shot block |
$84 | D084- PLM. Shot/bomb reaction, shootable air/shot block, BTS 08. Respawning power bomb block |
$84 | D088- PLM. Shot/bomb reaction, shootable air/shot block, BTS 09. Power bomb block |
$84 | D08C- PLM. Shot/bomb reaction, shootable air/shot block, BTS 0A. Respawning super missile block |
$84 | D090- PLM. Shot/bomb reaction, shootable air/shot block, BTS 0B. Super missile block |
$84 | D094- PLM. Enemy collision reaction, spike block, BTS 0F. Enemy breakable block |
$84 | D098- PLM. Collision reaction, bomb block / bombable air, BTS 00. 1×1 respawning bomb block |
$84 | D09C- PLM. Collision reaction, bomb block / bombable air, BTS 01. 2×1 respawning bomb block |
$84 | D0A0- PLM. Collision reaction, bomb block / bombable air, BTS 02. 1×2 respawning bomb block |
$84 | D0A4- PLM. Collision reaction, bomb block / bombable air, BTS 03. 2×2 respawning bomb block |
$84 | D0A8- PLM. Collision reaction, bomb block / bombable air, BTS 04. 1×1 bomb block collision |
$84 | D0AC- PLM. Collision reaction, bomb block / bombable air, BTS 05. 2×1 bomb block collision |
$84 | D0B0- PLM. Collision reaction, bomb block / bombable air, BTS 06. 1×2 bomb block collision |
$84 | D0B4- PLM. Collision reaction, bomb block / bombable air, BTS 07. 2×2 bomb block collision |
$84 | D0B8- PLM. Shot/bomb reaction, bomb block / bombable air, BTS 00. 1×1 respawning bomb block |
$84 | D0BC- PLM. Shot/bomb reaction, bomb block / bombable air, BTS 01. 2×1 respawning bomb block |
$84 | D0C0- PLM. Shot/bomb reaction, bomb block / bombable air, BTS 02. 1×2 respawning bomb block |
$84 | D0C4- PLM. Shot/bomb reaction, bomb block / bombable air, BTS 03. 2×2 respawning bomb block |
$84 | D0C8- PLM. Shot/bomb reaction, bomb block / bombable air, BTS 04. 1×1 bomb block |
$84 | D0CC- PLM. Shot/bomb reaction, bomb block / bombable air, BTS 05. 2×1 bomb block |
$84 | D0D0- PLM. Shot/bomb reaction, bomb block / bombable air, BTS 06. 1×2 bomb block |
$84 | D0D4- PLM. Shot/bomb reaction, bomb block / bombable air, BTS 07. 2×2 bomb block |
$84 | D0D8- PLM. Grapple block grappled |
$84 | D0DC- PLM. Respawning breakable grapple block grappled |
$84 | D0E0- PLM. Breakable grapple block grappled |
$84 | D0E4- PLM. Spike grappled |
$84 | D0E8- PLM. Draygon's broken turret grappled |
$84 | D0EC- Instructions. PLM D0E8 |
$84 | D0F2- PLM. Unused. Blue Brinstar face-block |
$84 | D0F6- Instructions. PLM D113 |
$84 | D113- PLM. Shotblock crumbling |
$84 | D117- Setup. Store normal shot block to block? |
$84 | D121- Instructions. PLM D127 |
$84 | D127- PLM. Unused. Shot block |
$84 | D12B- Setup. Store normal grapple block to block? |
$84 | D135- Instructions. PLM D13B |
$84 | D13B- PLM. Unused. Grapple block |
$84 | D13F- Instructions. PLM D6D6 |
$84 | D155- Instruction. Set's liquid height to bottom of third screen |
$84 | D18E- RTS |
$84 | D18F- Setup. LN Chozo hand block |
$84 | D202- Instructions. PLM D6DE, D6E2, D6E6 |
$84 | D2F9- Instruction. If argument 1 matches room argument, go to argument 2 |
$84 | D30B- Instruction. I'm assuming this spawns glass shrapnel when MB's glass is shattering |
$84 | D357- Instruction. Spawn object A993 with argument argument |
$84 | D368- Instructions. PLM D6EA |
$84 | D3C7- Instruction. Set music track to 6 |
$84 | D3CF- Instructions. PLM D6F8 |
$84 | D3D7- Instruction. Set top of Wrecked Ship Chozo slope to slopes |
$84 | D3EC- Instructions. PLM D6FC |
$84 | D3F4- Instruction. Set top of Wrecked Ship Chozo slope to spikes |
$84 | D426- Instructions. PLM D700 |
$84 | D44E- Instructions. PLM D704 |
$84 | D476- Instruction. Set liquid target, speed, and delay |
$84 | D489- Instruction. Set liquid level to bottom of third screen. Clone of D155 |
$84 | D490- Instructions. PLM D708 |
$84 | D4BE- RTS |
$84 | D4D4- Instructions. PLM D70C |
$84 | D525- Instruction. Set liquid to affect Samus after all |
$84 | D52C- Instruction. Create object, hardcoded |
$84 | D536- Instruction. Make room shake for 40 frames |
$84 | D543- Instruction. Create… a LOT of room objects |
$84 | D5E6- Instruction. Disable Samus' controls |
$84 | D5EE- Instruction. Enable Samus' controls |
$84 | D5F6- Setup. Clear room argument, set block type |
$84 | D606- Setup. Delete self if boss 3 dead |
$84 | D616- Setup. Set block type |
$84 | D620- Setup. If boss 1 is dead, hit from above, and Samus is in a morph ball pose, disable Samus' controls, enable enemy, and some more stuff. |
$84 | D67F- Setup. Sets block type |
$84 | D689- Setup. Sets block type |
$84 | D693- Setup. Sets block type for 4 blocks. |
$84 | D6CC- Setup. Sets block type. A clone. |
$84 | D6D6- PLM. Lower Norfair Chozo hand |
$84 | D6DA- PLM. Collision reaction, treadmill/crumble block, BTS Norfair 83h. Lower Norfair Chozo hand check |
$84 | D6DE- PLM. Mother Brain's glass |
$84 | D6E2- PLM. Unused. Mother Brain's glass, Mother Brain dead |
$84 | D6E6- PLM. Unused. Mother Brain's glass, no glass state |
$84 | D6EA- PLM. Bomb Torizo's crumbling Chozo |
$84 | D6EE- PLM. Wrecked Ship Chozo hand |
$84 | D6F2- PLM. Collision reaction, treadmill/crumble block, BTS Wrecked Ship 80. Wrecked Ship Chozo hand check |
$84 | D6F6- RTS |
$84 | D6F7- RTS |
$84 | D6F8- PLM. Clear slope access for Wrecked Ship Chozo |
$84 | D6FC- PLM. Block slope access for Wrecked Ship Chozo |
$84 | D700- PLM. Unused. If room argument boss alive: draw Wrecked Ship 3×3 block, set room argument boss when bombed |
$84 | D704- PLM. Unused. Power bomb version of Lower Norfair Chozo hand |
$84 | D708- PLM. Unused. If room argument boss alive: draw Lower Norfair 2×2 block, set room argument boss when shot |
$84 | D70C- PLM. n00b tube |
$84 | D710- Pre-instruction. If Samus is within 4 blocks of this PLM, go to stored pointer and activate |
$84 | D753- Pre-instruction. If room argument's door has been opened, wake up PLM |
$84 | D77A- Instruction. Create an object with the argument argument. Also play a sound |
$84 | D790- Instruction. Create an object with the argument argument |
$84 | D79F- Instruction. Create a few objects |
$84 | D7B6- Instruction. Create an object |
$84 | D7C3- Instruction. Move PLM up a block, setup that block and the 3 below it |
$84 | D7DA- Instruction. Move PLM up a block, setup that block and the 3 below it |
$84 | D81E- Instructions. PLM DB56, door DB5A |
$84 | D91F- Instructions. PLM DB60 |
$84 | D955- Instructions. PLM DB48, door DB4C |
$84 | DA56- Instructions. PLM DB52 |
$84 | DA8C- Setup. If room argument's door bit isn't set, setup two blocks. |
$84 | DAB9- Setup. If room argument's door bit isn't set, setup block. |
$84 | DAD5- RTS |
$84 | DAD6- RTS |
$84 | DAD7- RTS |
$84 | DAD8- RTS |
$84 | DAD9- RTS |
$84 | DADA- RTS |
$84 | DADB- RTS |
$84 | DADC- RTS |
$84 | DADD- RTS |
$84 | DADE- Pre-instruction. Set Metroids cleared 1 if enemy death target reached |
$84 | DAEE- Pre-instruction. Set Metroids cleared 2 if enemy death target reached |
$84 | DAFE- Pre-instruction. Set Metroids cleared 3 if enemy death target reached |
$84 | DB0E- Pre-instruction. Set Metroids cleared 4 if enemy death target reached |
$84 | DB1E- Setup. Get pointer to check code using room argument as index |
$84 | DB42- Instructions. PLM DB44 |
$84 | DB44- PLM. Sets Metroids cleared states when required |
$84 | DB48- PLM. Eye door eye, facing right |
$84 | DB4C- Door. Eye door, facing right |
$84 | DB52- PLM. Eye door bottom, facing right |
$84 | DB56- PLM. Eye door eye, facing left |
$84 | DB5A- Door. Eye door, facing left |
$84 | DB60- PLM. Eye door bottom, facing left |
$84 | DB64- Pre-instruction. If hit by missile or super, go to stored pointer. Supers are an automatic 119 to counter |
$84 | DB8E- Instruction. Sets two blocks and (1E17) |
$84 | DBB8- Instruction. Sets 4 blocks and (1E17) |
$84 | DBF7- Instruction. Sets 4 blocks and (1E17) |
$84 | DC36- Instruction. Sets 2 blocks and (1E17). Exact clone of DB8E |
$84 | DC60- Instruction. Sets 4 blocks and (1E17). Left wall |
$84 | DC9F- Instruction. Set 4 blocks and (1E17). Left wall |
$84 | DCDE- Instructions. PLM DF59, DF65 |
$84 | DD27- Instructions. PLM DF5D, DF69 |
$84 | DD70- Instructions. PLM DF61, DF6D |
$84 | DDB9- Instructions. PLM DF71, DF7D |
$84 | DE02- Instructions. PLM DF75, DF81 |
$84 | DE4B- Instructions. PLM DF79, DF85 |
$84 | DE94- Setup. Copy and clear room argument, set 2 blocks |
$84 | DEB9- Setup. Copy and clear room argument, set 4 blocks. |
$84 | DEF0- Setup. Copy and clear room argument, set 2 blocks. Exact clone of DE94 |
$84 | DF15- Setup. Copy and clear room argument, set 4 blocks. |
$84 | DF4C- Setup. Copy room argument, set it to 3. |
$84 | DF59- PLM. Draygon cannon, with shield, facing right |
$84 | DF5D- PLM. Unused. Draygon cannon, with shield, facing down-right |
$84 | DF61- PLM. Unused. Draygon cannon, with shield, facing up-right |
$84 | DF65- PLM. Draygon cannon, facing right |
$84 | DF69- PLM. Unused. Draygon cannon, facing down-right |
$84 | DF6D- PLM. Unused. Draygon cannon, facing up-right |
$84 | DF71- PLM. Draygon cannon, with shield, facing left |
$84 | DF75- PLM. Unused. Draygon cannon, with shield, facing down-left |
$84 | DF79- PLM. Unused. Draygon cannon, with shield, facing up-left |
$84 | DF7D- PLM. Dragon cannon, facing left |
$84 | DF81- PLM. Unused. Draygon cannon, facing down-left |
$84 | DF85- PLM. Unused. Draygon cannon, facing up-left |
$84 | DF89- Pre-instruction. If touched? then go to stored pointer |
$84 | DFA9- Instructions. Draw single air block |
$84 | DFAF- Instructions. Item orb |
$84 | DFC7- Instructions. Item orb burst |
$84 | DFD7- Instructions. Unused. Draw single air block for 176 frames (incomplete reconcealing orb) |
$84 | DFE6- Pre-instruction. If touched by Samus? wake up PLM. Also pointless PB check? |
$84 | E007- Instructions. Item shot block |
$84 | E020- Instructions. Item shot block reconcealing |
$84 | E032- Instructions. Draw single air block for 176 frames, then reconceal item shot block |
$84 | E04F- Instruction. Draw custom-graphic PLM from a table depending on variable RAM. 4 delay |
$84 | E067- Instruction. Draw custom-graphic PLM from a table depending on variable RAM. 4 delay |
$84 | E099- Instructions. PLM EED7 |
$84 | E0BE- Instructions. PLM EEDB |
$84 | E0E3- Instructions. PLM EEDF |
$84 | E108- Instructions. PLM EEE3 |
$84 | E12D- Instructions. PLM EEE7 |
$84 | E15B- Instructions. PLM EEEB |
$84 | E189- Instructions. PLM EEEF |
$84 | E1B7- Instructions. PLM EEF3 |
$84 | E1E5- Instructions. PLM EEF7 |
$84 | E213- Instructions. PLM EEFB |
$84 | E241- Instructions. PLM EEFF |
$84 | E26F- Instructions. PLM EF03 |
$84 | E29D- Instruction. Clear charge beam |
$84 | E2A1- Instructions. PLM EF07 |
$84 | E2D6- Instructions. PLM EF0B |
$84 | E30B- Instructions. PLM EF0F |
$84 | E338- Instructions. PLM EF13 |
$84 | E366- Instructions. PLM EF17 |
$84 | E393- Instructions. PLM EF1B |
$84 | E3C1- Instructions. PLM EF1F |
$84 | E3EF- Instructions. PLM EF23 |
$84 | E41D- Instructions. PLM EF27 |
$84 | E44A- Instructions. PLM EF2B |
$84 | E47C- Instructions. PLM EF2F |
$84 | E4AE- Instructions. PLM EF33 |
$84 | E4E0- Instructions. PLM EF37 |
$84 | E512- Instructions. PLM EF3B |
$84 | E54D- Instructions. PLM EF3F |
$84 | E588- Instructions. PLM EF43 |
$84 | E5C3- Instructions. PLM EF47 |
$84 | E5FE- Instructions. PLM EF4B |
$84 | E63B- Instruction. Set liquid speed to -20 |
$84 | E642- Instructions. PLM EF4F |
$84 | E67D- Instructions. PLM EF53 |
$84 | E6B8- Instructions. PLM EF57 |
$84 | E6F3- Instructions. PLM EF5B |
$84 | E735- Instructions. PLM EF5F |
$84 | E777- Instructions. PLM EF63 |
$84 | E7B1- Instructions. PLM EF67 |
$84 | E7EC- Instructions. PLM EF6B |
$84 | E826- Instructions. PLM EF6F |
$84 | E861- Instructions. PLM EF73 |
$84 | E89C- Instructions. PLM EF77 |
$84 | E8D7- Instructions. PLM EF7B |
$84 | E911- Instructions. PLM EF7F |
$84 | E949- Instructions. PLM EF83 |
$84 | E981- Instructions. PLM EF87 |
$84 | E9B9- Instructions. PLM EF8B |
$84 | E9F1- Instructions. PLM EF8F |
$84 | EA32- Instructions. PLM EF93 |
$84 | EA73- Instructions. PLM EF97 |
$84 | EAB4- Instructions. PLM EF9B |
$84 | EAF5- Instructions. PLM EF9F |
$84 | EB36- Instructions. PLM EFA3 |
$84 | EB77- Instructions. PLM EFA7 |
$84 | EBB8- Instructions. PLM EFAB |
$84 | EBF9- Instructions. PLM EFAF |
$84 | EC41- Instructions. PLM EFB3 |
$84 | EC89- Instructions. PLM EFB7 |
$84 | ECC9- Instructions. PLM EFBB |
$84 | ED0A- Instructions. PLM EFBF |
$84 | ED4A- Instructions. PLM EFC3 |
$84 | ED8B- Instructions. PLM EFC7 |
$84 | EDCC- Instructions. PLM EFCB |
$84 | EE0D- Instructions. PLM EFCF |
$84 | EE4D- Setup. Energy tank |
$84 | EE52- Setup. Missile tank |
$84 | EE57- Setup. Super missile tank |
$84 | EE5C- Setup. Power bomb tank |
$84 | EE64- Setup. Ability |
$84 | EE77- Setup. Energy tank shot block |
$84 | EE7C- Setup. Missile tank shot block |
$84 | EE81- Setup. Super missile tank shot block |
$84 | EE86- Setup. Power bomb tank shot block |
$84 | EE8E- Setup. Ability shot block |
$84 | EEAB- Setup. Find the PLM on this spot and alert it that Samus touched it? |
$84 | EED3- PLM. Shot/bomb reaction, shootable air/shot block, BTS 45h / Collision reaction, treadmill/crumble block, BTS 45h. Item collision detection |
$84 | EED7- PLM. Energy tank |
$84 | EEDB- PLM. Missile tank |
$84 | EEDF- PLM. Super missile tank |
$84 | EEE3- PLM. Power bomb tank |
$84 | EEE7- PLM. Bombs |
$84 | EEEB- PLM. Charge beam |
$84 | EEEF- PLM. Ice beam |
$84 | EEF3- PLM. Hi-jump |
$84 | EEF7- PLM. Speed booster |
$84 | EEFB- PLM. Wave beam |
$84 | EEFF- PLM. Spazer beam |
$84 | EF03- PLM. Spring ball |
$84 | EF07- PLM. Varia suit |
$84 | EF0B- PLM. Gravity suit |
$84 | EF0F- PLM. X-ray scope |
$84 | EF13- PLM. Plasma beam |
$84 | EF17- PLM. Grapple beam |
$84 | EF1B- PLM. Space jump |
$84 | EF1F- PLM. Screw attack |
$84 | EF23- PLM. Morph ball |
$84 | EF27- PLM. Reserve tank |
$84 | EF2B- PLM. Energy tank, Chozo orb |
$84 | EF2F- PLM. Missile tank, Chozo orb |
$84 | EF33- PLM. Super missile tank, Chozo orb |
$84 | EF37- PLM. Power bomb tank, Chozo orb |
$84 | EF3B- PLM. Bombs, Chozo orb |
$84 | EF3F- PLM. Charge beam, Chozo orb |
$84 | EF43- PLM. Ice beam, Chozo orb |
$84 | EF47- PLM. Hi-jump, Chozo orb |
$84 | EF4B- PLM. Speed booster, Chozo orb |
$84 | EF4F- PLM. Wave beam, Chozo orb |
$84 | EF53- PLM. Spazer beam, Chozo orb |
$84 | EF57- PLM. Spring ball, Chozo orb |
$84 | EF5B- PLM. Varia suit, Chozo orb |
$84 | EF5F- PLM. Gravity suit, Chozo orb |
$84 | EF63- PLM. X-ray scope, Chozo orb |
$84 | EF67- PLM. Plasma beam, Chozo orb |
$84 | EF6B- PLM. Grapple beam, Chozo orb |
$84 | EF6F- PLM. Space jump, Chozo orb |
$84 | EF73- PLM. Screw attack, Chozo orb |
$84 | EF77- PLM. Morph ball, Chozo orb |
$84 | EF7B- PLM. Reserve tank, Chozo orb |
$84 | EF7F- PLM. Energy tank, shot block |
$84 | EF83- PLM. Missile tank, shot block |
$84 | EF87- PLM. Super missile tank, shot block |
$84 | EF8B- PLM. Power bomb tank, shot block |
$84 | EF8F- PLM. Bombs, shot block |
$84 | EF93- PLM. Charge beam, shot block |
$84 | EF97- PLM. Ice beam, shot block |
$84 | EF9B- PLM. Hi-jump, shot block |
$84 | EF9F- PLM. Speed booster, shot block |
$84 | EFA3- PLM. Wave beam, shot block |
$84 | EFA7- PLM. Spazer beam, shot block |
$84 | EFAB- PLM. Spring ball, shot block |
$84 | EFAF- PLM. Varia suit, shot block |
$84 | EFB3- PLM. Gravity suit, shot block |
$84 | EFB7- PLM. X-ray scope, shot block |
$84 | EFBB- PLM. Plasma beam, shot block |
$84 | EFBF- PLM. Grapple beam, shot block |
$84 | EFC3- PLM. Space jump, shot block |
$84 | EFC7- PLM. Screw attack, shot block |
$84 | EFCB- PLM. Morph ball, shot block |
$84 | EFCF- PLM. Reserve tank, shot block |
$84 | EFD3-FFFF Free Space |
sm/data_maps/rom_map/bank84.txt · Last modified: 2016/07/17 21:03 by 127.0.0.1