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return_of_samus:data_locations:bank6

Bank 6

This is the contents of Bank 6 in a ROM map form.

Bank     :6
Contents :Uncompressed Graphics - Ending Credits
Range    :0x18000-0x1BFFF

0x18000-0x1801F - Arm Cannon, Beam Mode
0x18020-0x1803F - Arm Cannon, Missile Mode
0x18040-0x1809F - Beam Graphics
0x180A0-0x1815F - Power Suit Spin Jump
0x18160-0x1821F - Varia Suit Spin Jump
0x18220-0x182DF - Space Jump Spin Jump
0x182E0-0x18ACF - Samus Power Suit
0x18AD0-0x18CBF - Explosions, Projectiles, Bombs, Misc Stuff
0x18CC0-0x18DCF - HUD Graphics
0x18DD0-0x18E0F - Energy Tank Item Graphics
0x18E10-0x195CF - Samus Varia Suit
0x195D0-0x1991F - Free Space
0x19920-0x19D1F - Enemy Graphics Page 1
0x19D20-0x1A11F - Enemy Graphics Page 2
0x1A120-0x1A51F - Enemy Graphics Page 3
0x1A520-0x1A91F - Enemy Graphics Page 4
0x1A920-0x1AD1F - Enemy Graphics Page 5
0x1AD20-0x1AD1F - Enemy Graphics Page 6
0x1B120-0x1B51F - Archanus' Graphics
0x1B520-0x1B91F - Baby Metroid, Samus' Ship
0x1B920-0x1BE02 - Ending Credits (ASCII, kinda)
0x1BE03-0x1BEF2 - Some spider ball data
0x1BEF3-0x1BFFF - Free Space
return_of_samus/data_locations/bank6.txt · Last modified: 2017/02/26 18:19 by p.jboy