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— | fusion:data_disassemblies:functions [2016/09/06 16:00] (current) – created mon732 | ||
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+ | ======Functions====== | ||
+ | Functions in rom that haven' | ||
+ | All +1 cuz thumb. | ||
+ | #include " | ||
+ | | ||
+ | void (*ChangeSAXState)(unsigned char newState) = 0x800D0C5; | ||
+ | unsigned char (*SAXNeedsToThink)(void) = 0x80157FD; | ||
+ | unsigned long (*RunAI)(void) = 0x8017B5D; | ||
+ | void (*SomeKindofSAXInit)(void)=0x801621D; | ||
+ | void (*SAXWALKING)(void)=0x8016491; | ||
+ | void (*DependsonWhatSAXIsShooting)(void)=0x801C4D; | ||
+ | void (*SomeEndofPoseSwitch)(void)=0x801C50D; | ||
+ | void (*sub_801C1BC)(void)=0x801C1BD; | ||
+ | void (*AnimateSAXCD)(void)=0x0801C425; | ||
+ | void (*sub_8016648)(void)=0x8016649; | ||
+ | void (*sub_8016684)(void)=0x8016685; | ||
+ | void (*DrawSAX)(void)=0x8017AC9; | ||
+ | void (*sub_801C23C)(void)=0x801C23D; | ||
+ | void (*SomeTurn)(void)=0x801655D; | ||
+ | int (*SetTurnOrientation)(void)=0x801C471; | ||
+ | void (* sub_8003538)(unsigned short , unsigned short)=0x8003539; | ||
+ | void (*SetsSomeClipThenReturnsSoemthing)(unsigned short , unsigned short)=0x8011391; | ||
+ | int (*sub_8015E88)(void)=0x8015E89; | ||
+ | int (*sub_801BB98)(void)=0x801BB99; | ||
+ | void(*sub_801C3D4)(void) = 0x801C3D5; | ||
+ | int (* WESHOOTINGBOIZ)(void)=0x8015DD5; | ||
+ | int (*ShittyAssAnimateFunction)(unsigned short)=0x8011605; | ||
+ | int (*AimWeapon)(unsigned short, unsigned short)=0x8011B25; | ||
+ | int (*MoreInTileStuff)(unsigned short, unsigned short)=0x8011059;; | ||
+ | int(*sub_80168A0)(void)=0x80168A1; | ||
+ | int(*sub_8016A7C)(void)=0x8016A7D; | ||
+ | void(*MetroidsMoveAimlessly)(void) = 0x804ED79; | ||
+ | void(*MetroidFloatsInCircles)(void) = 0x804F05D; | ||
+ | void(*MetroidFloatsToTopLeftRight)(void) = 0x804F11D; | ||
+ | void(*sub_804ED14)(void) = 0x804ED15; | ||
+ | int(*PlayMusic)(int track) = 0x0800270D; | ||
+ | void (*sub_80730E4)(unsigned short, unsigned short, char) = 0x80730E5; | ||
+ | void(*sub_80123C4) (short a1, short a2, char a3) = 0x80123C5; | ||
+ | void(*sub_80610D8) (unsigned short a1, unsigned short a2, unsigned char a3, unsigned long a4, char a5) = 0x80610D9; | ||
+ | int(*SpawnASprite)(char SpriteToSpawn, | ||
+ | void(*LZDecomp)(void *Srcp, void *Destp) = 0x80009ED; | ||
+ | void(*LZWramuncomp)(void *Srcp, void *Destp) = 0x80009F9; | ||
+ | signed long(*TotalDiv)(signed long Number, signed long Denom) = 0x8004BA9; |