User Tools

Site Tools


fusion

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
fusion [2018/04/17 14:53] – [Locations of Data] oneof99fusion [2023/09/10 15:43] (current) – [Locations of Data] felixwright
Line 3: Line 3:
 {{fusion:mftitlescreen.png | 'Metroid Fusion' title screen}} Metroid Fusion is the fourth game in the Metroid series, released for the GBA in 2002. {{fusion:mftitlescreen.png | 'Metroid Fusion' title screen}} Metroid Fusion is the fourth game in the Metroid series, released for the GBA in 2002.
  
-All information relates to the specific ROM: "Metroid Fusion (U) [!].gba", it has CRC 6C75479C, sha1 CA33F4348C2C05DD330D37B97E2C5A69531DFE87 and internal name "METROID4USA". ROM size is 8,388,608 bytes.+All information relates to the specific ROM: "Metroid Fusion (U) [!].gba", it has CRC ''6C75479C'', sha1 ''CA33F4348C2C05DD330D37B97E2C5A69531DFE87'' and internal name "METROID4USA". ROM size is 8,388,608 bytes.
  
 +If you do not know how to verify your ROM's checksum, try opening the ROM in an emulator or use something like [[http://quickhash-gui.org/|QuickHash]] or [[https://www.microsoft.com/en-us/download/details.aspx?id=11533|Microsoft's Checksum Tool]]. 
 ===== Editors and Utilities ===== ===== Editors and Utilities =====
  
-  *[[http://forum.metroidconstruction.com/index.php/topic,8.0.html | Double Helix]] 
   *[[http://forum.metroidconstruction.com/index.php/topic,3969.0.html | MAGE - Metroid Advance Game Editor]]   *[[http://forum.metroidconstruction.com/index.php/topic,3969.0.html | MAGE - Metroid Advance Game Editor]]
 +  *[[http://forum.metroidconstruction.com/index.php/topic,8.0.html | Double Helix 1.0 (Obsolete)]]
 +  *Double Helix 2.0 (WIP)FIXME
  
 ===== Guides ===== ===== Guides =====
Line 15: Line 17:
 ==== Editor and Utility Manuals ==== ==== Editor and Utility Manuals ====
 Manuals of the workings of all the editors and utilities available to you, detailing all their functions. Manuals of the workings of all the editors and utilities available to you, detailing all their functions.
-  *[[fusion:manuals:doublehelix | Double Helix]] - The primary editor to Metroid Fusion, read all about its functions here+  *[[fusion:basic_guides:mage | MAGE]] - Guide to editing with MAGE, written by OneOf99 read all about its functions here. 
 +  *[[fusion:basic_guides:doublehelix | Double Helix]]FIXME - The now deprecated editor for Metroid Zero Mission, read all about its functions here.
  
 ==== Basic Guides ==== ==== Basic Guides ====
 These guides cover all the basic things around editing Metroid Fusion, as well as serving as a good starting point for learning how to get into Metroid Fusion hacking! These guides cover all the basic things around editing Metroid Fusion, as well as serving as a good starting point for learning how to get into Metroid Fusion hacking!
-  *[[fusion:basic_guides:faq | FAQ]] - Frequently answered questions hereif you got a problem, this might have the answer! +  *[[https://drive.google.com/open?id=1X4Szh5fKXE4y-UDNp3d9pF1KSs11jj_wghiVWE8MQA0 | FAQ]] - Some answers to frequently asked questions in gbatroid hacking. If this doesn't helpremember to read the MAGE docs.
-  *[[fusion:basic_guides:eaq | EAQ]] - Some questions that possibly have been answered one to many times +
-  *[[fusion:basic_guides:doublehelix | Double Helix Guide]] - +
 ==== Intermediate Guides==== ==== Intermediate Guides====
 These guides assume you have a good basic knowledge about editing Metroid Fusion already, you should probably be comfortable with using Double Helix by now and be moving onto using tools like a hex editor. These guides assume you have a good basic knowledge about editing Metroid Fusion already, you should probably be comfortable with using Double Helix by now and be moving onto using tools like a hex editor.
-  *[[fusion:intermediate_guides:intermediate_guide | Intermediate Guide]] - Intermediate Guide+  *[[fusion:intermediate_guides:intermediate_guide | Intermediate Guide]]FIXME - Intermediate Guide
  
 ==== Expert Guides ==== ==== Expert Guides ====
 These guides could be pretty complex, you should probably be comfortable with assembly by now. These guides could be pretty complex, you should probably be comfortable with assembly by now.
-  *[[fusion:expert_guides:expert_guide | Expert Guide]] - Expert Guide+  *[[fusion:expert_guides:expert_guide | Expert Guide]]FIXME - Expert Guide
  
 ===== Wiki Based Hacking Resources And Information===== ===== Wiki Based Hacking Resources And Information=====
 This segment is reserved for technical information on Metroid Fusion, to be used as reference material for hackers, or for the curious wanting to know what makes Samus tick, or possibly you are interested in making a fan game and want to know how Metroid Fusion does things! This segment is reserved for technical information on Metroid Fusion, to be used as reference material for hackers, or for the curious wanting to know what makes Samus tick, or possibly you are interested in making a fan game and want to know how Metroid Fusion does things!
 +
 +==== Data Maps ====
 +  * [[:foobar| MF Graphics Data Map]]FIXME
 +  * [[fusion:data_maps:clipdata | MF Clipdata List]] - A list of clipdata and their behavior
 +  * [[http://labk.org/maps/mf/ram.html | MF RAM Map]]
 +  * [[http://labk.org/maps/mf/code.html | MF ROM Code Map]]
 +  * [[http://labk.org/maps/mf/data.html | MF ROM Data Map]]
 +  * [[http://labk.org/maps/mf/sprite-ai.html | MF Sprite AI Map]]
 +  * [[https://drive.google.com/open?id=1i4tiDqSOu-X8tNrpknfPl9tLmLPHKYf6F52-Gak-Xew | MF Voicegroup Map]]
 +  * [[https://drive.google.com/open?id=1xtgSAgW6R93L-QcvFKGFChC2T6941411-HfjZSV3kU4 | MF Event List]]
 +  * [[https://drive.google.com/open?id=1Tcem3usNfxDFJp_uoe79GgJyWZabJaLW8uKzQjwZsD8 | MF Sprite List]]
  
 ==== Locations of Data ==== ==== Locations of Data ====
   *[[fusion:locations:generic_bg_graphics | Generic BG Graphics]] - Graphical / Address map of things in Generic BG   *[[fusion:locations:generic_bg_graphics | Generic BG Graphics]] - Graphical / Address map of things in Generic BG
   *[[fusion:locations:samus_palettes | Samus Palettes]] - Locations of Samus Palettes   *[[fusion:locations:samus_palettes | Samus Palettes]] - Locations of Samus Palettes
-  *[[https://drive.google.com/open?id=1Gy5smU-rIsxfGcbby1qNBK1ZSliAFTufHbScAHzWjOM | Google doc of MF ROM Map]] +  *[[fusion:locations:map_graphics | Map Graphics]] - Locations of Map and Minimap Graphics Palettes (Incomplete!)
-  *[[https://drive.google.com/open?id=1_GTjOaA8TdvCxZGH4MzzXYPSEKE57ok1yFmBUj6WNy4 Google doc of MF RAM Map]] +
-  *[[https://drive.google.com/open?id=1xtgSAgW6R93L-QcvFKGFChC2T6941411-HfjZSV3kU4 | Google doc of MF Event List]] +
-  *[[https://drive.google.com/open?id=1Tcem3usNfxDFJp_uoe79GgJyWZabJaLW8uKzQjwZsD8 | Google doc of MF Sprite List]]+
  
 ==== Technical Details ==== ==== Technical Details ====
   *[[fusion:technical:rng | RNG Info]] - How RNG is calculated in Fusion   *[[fusion:technical:rng | RNG Info]] - How RNG is calculated in Fusion
 +  *[[fusion:locations:hex_changes | Hex Changes]]
  
 ==== Disassemblies of Data ==== ==== Disassemblies of Data ====
fusion.1523976820.txt.gz · Last modified: 2018/04/17 14:53 by oneof99